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Teeworlds
IRC / bridge
One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2019-02-19 00:00:00Z and 2019-02-20 00:00:00Z
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[quakenet] <Dune> hey, there's some twitch developer/streamer doing Teeworlds right now! Implementing gamepad support at https://www.twitch.tv/tsoding :D
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[quakenet] <day> Dune: has anyone ever looked into making teeworlds controller compatible? i think it would be perfect for controller play
17:28
[quakenet] <Dune> well, there's that guy :)
17:28
[quakenet] <day> yeah i should have googled before i asked :p
17:28
[Client] Client with native support for xbox gamepads (Page 1) — Modifications — Teeworlds Forum — Everything Teeworlds!
17:35
[quakenet] <day> demands xbox360 controller support
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[quakenet] <rand> being banned, that has been a long time x)
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Hookbot? :D
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[quakenet] <rand> hook/aim, everything x)
21:12
[quakenet] <rand> it seemed obvious but the guy couldn't explain how :c
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[quakenet] <day> rand: my favorite is always how they complain about hooks and aim, but movement? nah
21:39
[quakenet] <day> that being said, I'm still not sure how my hooks have like a 90% hit chance whereas my railgun misses everything :P
21:40
[quakenet] <Dune> because the hook isn't instant and you can adjust with movement I guess?
21:41
[quakenet] <day> i dont think you can readjust the angle can you?
21:41
[quakenet] <Dune> so why does it feel so much easier to hook someone?
21:42
[quakenet] <day> no idea
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[quakenet] <day> wp rand
22:17
[quakenet] <rand> ♥
22:20
[quakenet] <day> in the presence of mario bros you almost mattered :D
22:20
[quakenet] <rand> lol
22:20
[quakenet] <rand> better than nothing x)
22:20
[quakenet] <day> x)
Exported 23 message(s)