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Teeworlds
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One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2019-02-15 00:00:00Z and 2019-02-16 00:00:00Z
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[quakenet] <day> Dune: i got dragged into a 2v2 iCTF yesterday. apparently everyone plays dyn cam now :X
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Yeah day it's such a big advantage there if you can aim properly
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[quakenet] <day> i know. instagib is like playing "tanks"
11:28
[quakenet] <day> btw. whats the story between the two camera modes anyways?
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[quakenet] <Dune> I don't know the full story, but it was mentioned that resolutions were quite smaller when Teeworlds was first designed, and having a static camera with more zoomout would show the tees too small
12:54
[quakenet] <Dune> I personally think it would be nice to get a field of view upgrade for the static camera in the next major version. It really sucks when you go fast, and dynamic camera is dizzy and not noob-friendly
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[quakenet] <rand> does the server send different data for dyn/static ? or does it only depend on the tee coordinates ?
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[quakenet] <Dune> no, same data
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[quakenet] <minus> solution: kill dyncam, zoom out static cam to accomodate
17:13
[quakenet] <Dune> +1 minus
17:13
[quakenet] <minus> disclaimer: i don't play teeworlds
17:13
[quakenet] <Dune> some players would be unhappy of losing an edge though :D
17:14
[quakenet] <Dune> disclaimer: I can't aim for shit with dyncam
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There is a lot of players that would hate losing dyncam, best idea is to make it non-default, not removing it
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[quakenet] <Dune> it is already not the default
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Let it as it is then
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[quakenet] <Dune> the issue remains: static camera is really really zoomed in
17:35
[quakenet] <Dune> because of something outdated
17:36
[quakenet] <Dune> it's not that the dyncam would be removed, but rather that improvements to static would make it pointless?
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[quakenet] <minus> or add a third mode, zoomed out, doing what i described before
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[quakenet] <Dune> why would anyone use static cam then?
19:05
[quakenet] <minus> ¯\_(ツ)_/¯
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if the static mode is zoomed out i think it should be laser-range size
Exported 23 message(s)