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One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2019-02-11 00:00:00Z and 2019-02-12 00:00:00Z
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[quakenet] <Edible> day: that's not shady
01:54
[quakenet] <Edible> its merely the consequence of staying close to the metal, take a look at the AND operator
01:54
[quakenet] <Edible> basically, when in doubt, everything is an integer
01:55
[quakenet] <Edible> take a look at forth if you want to literally see with your own eyes how computers work
01:58
[quakenet] <Edible> not saying you can't be close to the metal and have types, just that C is not that language
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[quakenet] <day> Edible: not shady at all. i think my favorite is "bool a = 2; if(a == 1) printf("a==1"). bool feels like a shitty define trick with a few extra traps
08:19
[quakenet] <day> i get that within the confines of c it probably is the best you can do. but why even do it in the first place. if someone wanted to use true/false they could simply define it themselves.
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well libs are there to give safe implementations of concepts. Can't imagine libc be like "eh we could write strlen but it's really easy, we'll leave that as an exercice"
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[quakenet] <day> It made me realize how little the compiler cares, or rather how weakly typed c is. I never really tried to abuse the type system before.
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You figure that the day you make a class with a constructor C(bool). Almost any other type can be converted to C through bool conversion, and then it's hell when you fail something
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[quakenet] <day> hands Dune an "int a = 2.4;" :p
10:54
[quakenet] <Dune> hands day an "int a = -1/2;"
10:54
[quakenet] <day> good thing it wasnt an unsigned int :p
10:55
[quakenet] <day> c makes you declare every variable with a specific type and then it goes like "nah that was just to hazzle you, I dont care about types lol"
10:56
[quakenet] <Dune> thanks to c++11 you can give up on code readability and put auto everywhere
10:57
[quakenet] <Dune> who is paid to read code anyway? people are paid to write
10:57
[quakenet] <day> pff. c has auto too. its called "double"
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[quakenet] <TeeSlayer> I have a negative vote countdown right now :D
13:10
[quakenet] <TeeSlayer> but I guess this is being addressed in the next release?
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[quakenet] <Dune> I think so, yes. Is this your server? If yes, you could upgrade to trunk
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[quakenet] <TeeSlayer> ah, yes it's mine
14:55
[quakenet] <TeeSlayer> that shouldn't be just a server issue though.
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[quakenet] <day> im getting frequently kicked for "aimbotting, hookbotting, hax". But that is being addressed in the nex release, right? :D
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[quakenet] <TeeSlayer> day: yes, the next aimbot will have a more human-like behavior
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[quakenet] <day> nice. then i can farm Dune's without feeling bad :3
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[quakenet] <rand> wonder if a aim assist would be easy to detect, projectile don't go straight though
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[quakenet] <day> railgun. everything else becomes lethal via hook bots in close range.
19:11
[quakenet] <day> that being said, im rarely running into bots in my ctf5/dm pubgames. maybe 0.6 is worse
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