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Teeworlds
discord.gg/teeworlds / development
For discussions around the development of the official Teeworlds
Between 2019-02-05 00:00:00Z and 2019-02-06 00:00:00Z
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German: '%dandere' -> '%d andere' one 'oder' (english or) is written wrong ('order') Germans are always precise.
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Clicking on the appveyor-badge just reconnects to the image to camo.githubusers.com. Example how it should look like: [![Build status](https://ci.appveyor.com/api/projects/status/rfhb7d6755ce28xi/branch/master?svg=true)](https://ci.appveyor.com/project/AssassinTee/teeworlds-zod2/branch/master) By just using the link to a picture you could easily fake the "build passing" badge This issue is so minor, that this ticket is an overkill
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c10983a A few minor fixes, adding titles - Dune-jr
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f0ebc62 fixed appveyor badge link - oy
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cf262a0 Fix traditional chinese display name and file name - Dune-jr
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d081dbb fixed a c&p mistake - oy e1b9f6f Merge branch 'master' of https://github.com/tee... - oy
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I wrote a script to take old 0.6 tee skins and convert them into 0.7 skins. It would be nice if TW would detect when a player puts a 0.6 skin in their skins folder and run this script automatically making it available to use in the game. The following script will cut up old skins and output inputBody.png, inputEyes.png, inputFeet.png, inputHands.png, and input.json files and place them into the right folders. https://github.com/android272/skinMe-script-for-Teeworlds/blob/master/skinMe
Exported 13 message(s)