so i can change the MAX_PLAYERS to 64, but when i change it in the variables.h it will not show the server. if i manually connect it will show 1/0 players in the server info tab
[quakenet] <rand> from the "scripts" folder, run it (interactively), then "import tw_api; print(tw_api.get_server_info(('localhost',8303)))" should help
17:56
[quakenet] <rand> there is something wrong with what your server send
17:57
[quakenet] <rand> probably saying that it has more player_slots than possible clients or something like that