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Teeworlds
IRC / bridge
One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2019-02-02 00:00:00Z and 2019-02-03 00:00:00Z
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[quakenet] <Dune> ohi
10:21
[quakenet] <rand> oh hi mark
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[quakenet] <Dune> been working on porting teecomp
10:42
A retro multiplayer shooter. Contribute to Dune-jr/teeworlds development by creating an account on GitHub.
10:42
[quakenet] <Dune> not sure if any features would be welcome in teeworlds beyond the statboard
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[quakenet] <Oy> hm, not sure which would be very useful
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[quakenet] <day> what does the 'difficulty' mean in the server details section? is that something the admin can just set?
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[freenode] <richrd> What's teecomp?
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[quakenet] <Oy> day: yeah, a server admin can set the supposed difficulty(sv_skill_level) for a server
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[quakenet] <day> Oy: i see. i guess it could be useful to rank mods. i just noticed that various ctf servers have different difficulties
16:11
[quakenet] <Dune> trying to figure something for https://github.com/teeworlds/teeworlds/issues/1852 and related issues
People are struggling with the whispers, I'm not sure what could be done though. It doesn't matter as much for highlights because you can type the beginning of the name of the player and ge...
16:11
[quakenet] <Dune> would a few commands with a tip like https://i.imgur.com/tohAY2z.png be a solution?
16:12
[quakenet] <Dune> then 1) you would also be able to mute players from the chat without pausing the game for a long time and going through the options
16:12
[quakenet] <Dune> and 2) you would keep the tab -> autocomplete consistency (right now tab does something else in whisper)
16:13
[quakenet] <Dune> maybe there is a more elegant solution
16:14
[quakenet] <Dune> also, how should that be done? https://github.com/teeworlds/teeworlds/issues/1639 client-side?
When server the server rotates the map (or a vote is called to change), spectators, especially those that are afk, should not rejoin as players (but instead, stay spectators). I guess the best way ...
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[quakenet] <Oy> that should probably be server sided
17:20
[quakenet] <Oy> that tip seems like a good idea
17:25
[quakenet] <Dune> so this touches the protocol?
17:26
[quakenet] <Oy> no
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[quakenet] <Dune> richrd: an old 0.5 client mod, that was nicely written and included in many other custom clients
18:20
[quakenet] <Dune> lots of customisation (teamcolors, laser colors) and in-game statistics
18:20
[freenode] <richrd> ah ok, thx for info!
18:21
[freenode] <richrd> never tried any mods myself
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[quakenet] <Dune> oh it's february
19:53
[quakenet] <Dune> rip the irc gitbot
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[quakenet] <Dune> heinrich5991, any way to use another service/webhook?
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LordSk 🦋 2019-02-02 20:19:00Z
can't it "speak" through bridge?
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[quakenet] <TeeSlayer> lol, I just got a mod application for my Multimap server in Polish
20:41
[quakenet] <TeeSlayer> I though it was spam at first
20:42
[quakenet] <TeeSlayer> s/though/thought
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[quakenet] <Dune> @LordSk 🦋 I assume you mean the discord bot? yeah it could, but a better solution would be nice
21:12
[quakenet] <Dune> the discord bot is way too verbose for irc
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[quakenet] <Learath2> Dune: you can enable the irc hook in the repo if you are an admin
21:30
[quakenet] <Dune> I think we were using a service
21:32
[quakenet] <Dune> I'm not an admin anyway
21:32
[quakenet] <Dune> services got discontinued on 2019-01-31
21:32
[quakenet] <heinrich5991> Learath2: github just turned off the IRC service for good
21:33
[quakenet] <heinrich5991> (along with the other integration stuff)
21:33
[quakenet] <Learath2> why would they even?
21:34
[quakenet] <heinrich5991> they have a new system
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[quakenet] <rand> M$t
21:45
[quakenet] <heinrich5991> Learath2: most future-proof way would probably be to write our own bot that receives HTTPS hooks from github
21:45
[quakenet] <Learath2> I have that on ddnet, you can use it if you want
21:45
[quakenet] <Dune> if it has similar output, that'd be nice imo
21:45
[quakenet] <Learath2> Oh that sends to discord though, so you might need to add in irc aswell
21:46
[quakenet] <Dune> ah, we have a discord one already
21:46
[quakenet] <Dune> but discord supports larger text/verbose than irc
21:47
[quakenet] <Dune> so what is suitable for one isn't for the other
21:47
[quakenet] <Learath2> We used to use the discord one for ddnet but it didn't have any filters so it kept sending dozens of messages when bors was merging branches
21:47
[quakenet] <Dune> heinrich5991 configured filters and it works well
21:48
[quakenet] <Learath2> heinrich5991: they have filters for the discord integration now?
21:48
[quakenet] <heinrich5991> no
21:48
[quakenet] <heinrich5991> not in the way ddnet needs it
Exported 54 message(s)