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Teeworlds
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One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2019-01-15 00:00:00Z and 2019-01-16 00:00:00Z
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[quakenet] <day> Dune_: online?
19:14
[quakenet] <Dune_> yes
19:15
[quakenet] <day> nice. you on archlinux atm?
19:15
[quakenet] <Dune_> no
19:15
[quakenet] <day> im still having trouble running tw on arch/i3. my cursor instantly freezes in the upper left corner, when i move it the first time after starting the game
19:16
[quakenet] <day> any idea what might be causing that?
19:16
[quakenet] <Dune> do you have a 4k screen?
19:19
[quakenet] <Dune> also, can you try with inp_grab 1 in f1 console, day?
19:19
[quakenet] <day> no just two 1080p screens. looks like this: https://i.imgur.com/I1pvkws.png
19:19
[quakenet] <Dune> hm, I have the same config
19:19
[quakenet] <day> the black bars are 'dead space' outside of monitors
19:20
[quakenet] <Dune> please try inp_grab 1. have you tried to switch on and off gfx_fullscreen as well?
19:21
[quakenet] <day> lul i just found the solution by accident
19:22
[quakenet] <day> inp_grab 1
19:22
[quakenet] <Dune> if you set it back to 0, the problem occurs?
19:22
[quakenet] <day> yeah
19:23
[quakenet] <Dune> Wanna report that at https://github.com/teeworlds/teeworlds/issues ?
A retro multiplayer shooter. Contribute to teeworlds/teeworlds development by creating an account on GitHub.
19:23
[quakenet] <Dune> I can do it, otherwise
19:23
[quakenet] <day> sure i can
19:23
[quakenet] <day> maybe you want to test it on your system first though. if its unique to me it might not be worse investigating?
19:23
[quakenet] <Dune> no, it's not a unique problem, but I thought it was fixed
19:24
[quakenet] <Dune> I never had that problem but I run ubuntu 16.04
19:28
[quakenet] <day> Dune: wait you mentioned inp_grab 1. i didnt read it :P
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[quakenet] <Dune> twice :P
19:38
[quakenet] <day> is it normal that i cant uncheck the 'standard gametype' flag in the search filter?
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[quakenet] <Dune> day, probably is, if you're in the "Teeworlds" filter
21:04
[quakenet] <day> ah. i was used to the old filter. i didnt see i can add new 'virtual folders'
21:05
[quakenet] <Dune> yeah. you can also modify "All" afaik
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[quakenet] <day> dont really need it, i only play vanilla anyways. although im a bit confused why LMS is now vanilla :P
21:14
[quakenet] <Dune> Because it's a new gametypes, alongside with LTS :)
21:16
[quakenet] <day> i figured, im just confused why. never seen it being played as a mod. i remember freeze
21:17
[quakenet] <Dune> I think that's different?
21:17
[quakenet] <day> yeah. you can be defreezed
21:17
[quakenet] <Dune> and I think it was a mod called SUR in 0.6
21:17
[quakenet] <day> get*
21:17
[quakenet] <Dune> there is no freeze things in LMS
21:17
[quakenet] <day> i know
21:18
[quakenet] <day> i would have promoted the most famous mod to vanilla status, not create something brand spanking new and call it vanilla
21:19
[quakenet] <Dune> well, mods that fit teeworlds get incorporated in the basic game
21:19
[quakenet] <Dune> I think survival fits pretty well and is easy to implement, probably why it was made first
21:20
[quakenet] <day> as long as you dont promote ddrace...
21:20
[quakenet] <Dune> if ddrace was somehow made in a teeish way, why not. it's hard though, not really the vanilla mechanics
21:21
[quakenet] <Dune> it's not as easy as just moving modifications code into teeworlds though, it has to be well integrated in client ^^
21:21
[quakenet] <day> time to promote iCTF then :p
21:22
[quakenet] <Dune> that one is super controversial
21:22
[quakenet] <day> i know :D
21:23
[quakenet] <Dune> I personally would enjoy that, but I don't really mind much, because in the end instagib doesn't benefit that much from official integration, does it?
21:24
[quakenet] <day> well it's a technically anyways. no one cares if it's in the 'standard gametype' section or not.
21:24
[quakenet] <Dune> well with some gametypes like race it's a big deal because you get client-sided features and what not right
21:25
[quakenet] <Dune> but yeah I agree with you
21:25
[quakenet] <Dune> it feels like a technicality for ictf
21:25
[quakenet] <day> if you put too much into it, it wont help newbs because there would be too many gametypes to choose from
21:25
[quakenet] <Dune> not everyone agrees though. that decision was made long ago, and I didn't follow teeworlds back then, so I don't really know all the arguments ^^ maybe you know better
21:25
[quakenet] <Dune> maybe
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