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Teeworlds
IRC / bridge
One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2019-01-10 00:00:00Z and 2019-01-11 00:00:00Z
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[quakenet] <Dune> ⚙ nice UTF8 find :)
16:41
[quakenet] <Dune> I wonder if it should be incorporated in the ingame menus
16:43
[quakenet] <Oy> Sonix found it :D
16:44
[quakenet] <Oy> not sure about the ingame menu
16:45
[quakenet] <Oy> https://www.fileformat.info/info/unicode/char/2630/index.htm this one is pretty common as setting symbol too
Get the complete details on Unicode character U+2630 on FileFormat.Info
16:47
[quakenet] <Dune> I think you kinda expect to have a settings menu like https://i.imgur.com/T1mIW2M.png with that one
16:48
[quakenet] <Dune> is there any official stance on steam-specific features, by the way?
16:48
[quakenet] <Dune> (such as achievements)
16:50
[quakenet] <Oy> well, think the steam version was supposed to be like the one you download from the website, just another place for downloading, no additional features
16:50
[quakenet] <Oy> we could talk about it
16:50
[quakenet] <Dune> yeah, sounded like that to me
16:51
[quakenet] <Dune> I don't think it's good to have users need to go to Steam to enjoy some specific features
16:51
[quakenet] <Dune> But maybe if features like achievments are incorporated in Teeworlds, they could be integrated to Steam too
16:51
[quakenet] <Dune> (?)
16:58
[quakenet] <Oy> yeah
16:58
[quakenet] <Oy> dead island comes to my mind, that does it the same
16:59
[quakenet] <Dune> okay :)
17:06
[quakenet] <Dune> does this belong in the website doc? https://www.teeworlds.com/?page=docs&wiki=communityweb
17:07
[quakenet] <Dune> minus: I suggest adding client_max_body_size 50M; to /etc/nginx/nginx.conf if you don't mind, since that is the limit set for attachments from privileged users on the forum
17:08
[quakenet] <Oy> hm, dunno. seems old
17:08
[quakenet] <Dune> yeah it does
17:08
[quakenet] <minus> Dune: sure
17:09
[quakenet] <Dune> alright, thx
17:09
[quakenet] <Dune> Oy: should probably have a brief "Contributing" page somewhere too
17:09
[quakenet] <minus> fwiw that went into /etc/nginx/sites-enabled/teeworlds.com though
17:10
[quakenet] <Dune> huh
17:12
[quakenet] <Oy> Dune: yeah could do that
17:12
[quakenet] <Dune> ok
17:15
[quakenet] <Oy> can probably grab these https://github.com/teeworlds/teeworlds/graphs/contributors
A retro multiplayer shooter. Contribute to teeworlds/teeworlds development by creating an account on GitHub.
17:20
[quakenet] <Dune> Ah yeah, that too
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There should be a discussion about code-related tags. Issues before a certain point were systematically tagged, while now tagged seems to mean "valid". Code-related was a thing from that time
18:02
Should make those two things consistent somehow
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One steam-specifyc feature, I would like to see is "Join to player", from steam friend list
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[quakenet] <Oy> yeah, i usually tag stuff that is valid. the stuff that isn't probably needs some discussion/clarification
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