[quakenet] <Dune> minus: since members are limited to 2MB per attachment, are we not set up storage wise for attachments for everyone? would help with tutorial pics
There is a version of Teeworlds on Flathub, but it's not up to date and doesn't seem to be maintained by upstream. Officially maintaining it upstream would be a very easy way to make the ne...
bind shift+s +toggle cl_dynamic_camera no longer works after c4fbceb Also, I believe we could allow for bind shift+s +fire if nothing is bound to s, only make sure that s binds that start with + ar...
19:49
[quakenet] <Oy> closed the 2
19:50
[quakenet] <Oy> wanted to do sth for the 3rd, have to think what it was
I think that dynamic camera is not as "dynamic" as its name suggest. Why don't you implement a camera that zooms out a bit when the tee gets higher in the sky or go faster? Here is an...
19:54
[quakenet] <Dune> kinda iirc
19:54
[quakenet] <Dune> have to look the log
19:54
[quakenet] <Dune>@LordSk 🦋 remember?
19:55
[quakenet] <Oy> think we talked about it
19:55
[quakenet] <Dune> I remember a slight static zoomout was suggested due to modern resolutions
Magnet: for the record, I think a dynamic camera grid can help (to be less affected by "free hand" movement). Most of the time people want either centered, or full into one cardinal direc...
19:57
[quakenet] <Oy> then i'll close it?
19:58
[quakenet] <Dune> yeah, rejected by collegiate decision
[quakenet] <Dune> by the way, I get 413 Request Entity Too Large whenever I upload anything sizeable via the attachments :/ I suspect admins inherit from the 2MB limit of members. didn't manage to change it via the interface
21:18
[quakenet] <Dune> any clue, minus? trying to save some data