Guild icon
Teeworlds
discord.gg/teeworlds / general
Teeworlds Discord Server.
Between 2019-01-06 00:00:00Z and 2019-01-07 00:00:00Z
Vlaeko joined the server. 2019-01-06 13:19:24Z
Avatar
Hello guys, I am currently searching for two modifications: zCatch and GCTF. Can anyone tell me where I can find them?
13:20
Those have not been ported to 0.7 yet afaik
Avatar
Hey! 😄 That would not be a problem. Do you have a link or something to the older versions?
Avatar
gctf is probably somewhere in the forum
13:21
[Search MOD] gCTF (GrenadeInstagib) (Page 1) — Modifications — Teeworlds Forum — Everything Teeworlds!
13:22
there is a gctf community discord too
Avatar
The images of the Teeworlds Map Editor Tutorial are deleted. Or will my browser just not render them?
[MAPS] Teeworlds Map Editor Tutorial - 0.6.0 (Page 1) — Tutorials — Teeworlds Forum — Everything Teeworlds!
Avatar
they are imageshack images
13:26
try accessing the url ;)
Avatar
Does it work for you?
Avatar
zCatch is my reposiotory
13:28
with changes, which are on DDNet servers
Avatar
It will redirect me to imageshack root url
Avatar
don't know if you like them, they were quite popular
Avatar
yes @Slayer *gV* , that is the point, and why the links are broken
Avatar
I just tried looking up a guide on how to 'compile' a mod and you were mentioned in the comments haha
Avatar
A retro multiplayer shooter. Contribute to savander/teeworlds development by creating an account on GitHub.
Avatar
Don't get what you are trying to tell me, Dune.
Avatar
imageshack just don't host images for a long time (edited)
13:29
they delete them quite fast
Avatar
@Vlaeko haha nice to hear
13:30
the how to compile guides are in the doc, thanks to @David - SFM, our doc expert :D
Avatar
@Savander Oh awesome! I'm a bit lost though. Do I download the sourcecode from github? I'd like to setup my own little server for offline/backup purposes.
Avatar
What a shame. Anyone knows of a good another mapping tutorial?
Avatar
@Vlaeko, that zCatch is for 0.6
13:31
if anyone want to port, he can. or you can try https://github.com/Teelevision/zcatch
A retro multiplayer shooter. Contribute to Teelevision/zcatch development by creating an account on GitHub.
13:31
another repo, i forked from here
13:32
and made my changes
Avatar
@Dune I went through the compiling documentation, thank you for the link!
13:36
I still am a bit confused
13:37
what exactly does compiling do?
13:37
is it necessary in order to setup a modded server?
Avatar
it translates source code into machine code, binaries
13:37
you can't execute source code on your computer
13:37
the github might have releases if you are new with coding though
Avatar
Often, people will put binaries to execute, to their mods 😉
13:38
so you will not have to compile code, at least on windows (edited)
13:39
It could be overwhelming, compiling stuff etc
Avatar
but, for 0.7 there's no much mods yet (edited)
13:40
it's new release
Avatar
it's coming though :)
Avatar
Yes, faster and faster ^.^
13:41
I wait for 0.8 tho
13:41
hahaha
Avatar
it is, at least a little :D I'm willing to learn though! In this case there is a release from 2011 on the zcatch github page. I downloaded the .zip file. However there is no server.exe file to be found. Only folders with the game data. Do I have to copy over the server.exe from the original game?
Avatar
no guarantees of that, @Savander
13:42
no, you have to compile it @Vlaeko
13:42
compiling creates the .exe
13:42
but it can be a bit tricky
Avatar
Yea, but 0.7 actually made a lot. I'm happy ^.^
13:43
@Vlaeko which mod you want?
Avatar
zcatch and gctf - both for the regular client
Avatar
0.6 would be fine, the version does not matter that much
Avatar
ChillerDragon 2019-01-06 13:44:39Z
"version does not matter" lol
Avatar
well if you just want to play with friends, it doesn't ^^
Avatar
to me I mean 😄
Avatar
actually it does, 0.6 server is not compatible with 0.7 teeworlds
13:45
right
Avatar
@Dune exactly 😄
Avatar
well depending on what you want to do, that doesn't matter @Savander
13:45
if you just want to play 🙂
Avatar
for the moment I only want to store a local copy of the game which allows me to play an infinite grenade mode and if needed share the game with friends and play that gamemode together
Avatar
[MOD] zCatch (Page 1) — Modifications — Teeworlds Forum — Everything Teeworlds!
13:51
I think, that's the latest original zCatch
13:51
my is based on that one
Avatar
@Savander Awesome! Thank you very much! I'm currently configuring the server and it seems to work!
14:04
@Savander It works. Thanks a lot! 😃
14:04
Do you have any idea where I could find a compiled gctf server exe?
14:05
Also is there an option to disable showing the score overview when joining the server? With zcatch it currently shows it for quite a long time before being able to play.
Avatar
what do you mean?
14:14
[MOD] TW+ - iFreeze and Instagib-Mod (Page 1) — Modifications — Teeworlds Forum — Everything Teeworlds!
14:14
that mod seems to have gCTF 😃
14:14
and other gamemodes
14:14
you could use that one
Avatar
this one seems to be perfect
14:17
thank you ❤
Avatar
no problem (edited)
Avatar
if it is from 2014 it probably was teeworlds version 6.5 too, right?
14:17
0.6*
Avatar
If I only put the server.exe files with a config.cfg and a shortcut to start the server into an extra server, it won't start is there anything else that the server file needs in order to run? at the moment I have multiple copies of the game with a modified server file each or is that required to be this way?
Avatar
data folder
14:23
with map
14:24
just copy data/ folder from your teeworlds game directory
14:24
and it will work
14:24
also, you can use "autoexec.cfg" config file
14:24
so, it will automatically exec that config, on server run
14:24
without need of specifing config
Avatar
A retro multiplayer shooter. Contribute to Teetime/teeworlds development by creating an account on GitHub.
Avatar
I think, he took server from there
14:37
😉
Avatar
I did, thank you though! 😃
Avatar
@Savander @Dune I'm currently configuring all my local servers. And they all are working! I picked up OpenFNG too. I wanted to again say a big thank you to you both! 😃
15:03
Have a nice rest of the weekend! 😃
Avatar
You too 😃 (edited)
Yvan Pahomov Mezza joined the server. 2019-01-06 18:55:56Z
Avatar
Does anybody have the grass catch map from catch16? Or in general: Is there a way to download maps?
Avatar
Did you already download it?
Avatar
I could not find it online and it is not in my teeworlds folder
19:54
whoah those are a lot of maps
19:54
awesome!
19:55
thanks for the link 😃
Avatar
thank heinrich for that ;)
Avatar
haha well thanks to heinrich then
Avatar
@Dune Sorry to bother you again, but do you happen to know where I can get the regular 'race' mod? I only found this link (https://www.teeworlds.com/forum/viewtopic.php?id=4812) but its download links no longer work.
[MOD] Catch16 (Page 1) — Modifications — Teeworlds Forum — Everything Teeworlds!
20:32
Aaand an additonal question: What could be the reason why connecting to a server that should be from the same country as me takes a very long time and seems not to work?
20:32
Trying to access the 'Unique GER - Race' servers (edited)
20:38
Or is it possible to access the maps from a server without joining via the client?
Avatar
Wdym? Not connecting to the server and playing in some kind of "single player"? @Vlaeko
Avatar
@Vlaeko the developer of the race mod is @redix
20:48
I don't think he made a release tho :(
Avatar
he's playing 0.6 tho
Avatar
so have to compile from his github or ask someone
Avatar
he can use 0.6 version
Avatar
he said any version, @Savander
20:49
the race mod is over at https://github.com/axblk/teeworlds
A retro multiplayer shooter. Contribute to axblk/teeworlds development by creating an account on GitHub.
20:49
@Vlaeko it's probably a server issue, there are other issues than locations
20:50
and the only way to play maps locally is to... start a server locally. (that can be as simple as starting the teeworlds_srv and entering the f2 console)
Avatar
Was there a suggestion, about add to map-editor "test map" button?
20:51
It could open the server with map
Avatar
I wrote a mod for that in 0.6 :)
20:51
someone ported that feature to 0.7 even
Avatar
Great, but officialy? 😄
Avatar
It would be useful (edited)
Avatar
you would have to do that in a thread, it requires some technical skills
20:52
lots of things would be useful 😄
Avatar
That's right
Avatar
Where i can find that test map mod? :0
20:53
That would be so useful
Avatar
for 0.6, I only know my own client (gamer), for 0.7, it's the bla client
Avatar
oh cool @Dune with this teeworlds pack I was able to join that race server, before that I tried joining with the vanilla client :D is it possible to setup my own local race server? do I use this teeworlds pack for that purpose?
Avatar
I don't know what pack you are talking about
20:58
the 0.6's sushitee client pack?
20:59
you can join any server with the vanilla client
Avatar
the one you linked to me above
20:59
A retro multiplayer shooter. Contribute to axblk/teeworlds development by creating an account on GitHub.
20:59
oh wait I might have downloaded the wrong thing
21:01
did you mean to only download the 'race' branch from github and then compile it? (edited)
Avatar
the "releases" doesn't have any race unfortunately
21:02
hopefully @redix can make one soon enough
21:02
but what did you want to do? host a race server?
Avatar
yeah haha 😄 I'm still trying to create local servers for all of my favourite mods so that I have a copy ready whenever I want to access it
21:03
thanks to your and Savandars help I got pretty far 😄
Avatar
then you need to build it from the race branch or ask someone
Avatar
you mean for the .exe?
Avatar
uuuuh @Savander do you have another minute to spare? 😊
21:07
are you able to compile the race branch into a server.exe from this link?
21:07
A retro multiplayer shooter. Contribute to axblk/teeworlds development by creating an account on GitHub.
Avatar
windows 10 - 64bit
Avatar
here you go haha
Avatar
Thank you very, very much! 😍
Avatar
the Unique race servers are based on ddnet mod, idk what they did but I think I couldnt log into them with vanilla client too
Avatar
@Fudgy Hmm yes thats weird. At least I'm not the only one 😄
21:20
the sv_gametype of the race mod probably is just called race, right? (edited)
Avatar
anyone knows the best way (if any) to get the clientID of the client who called a command in f2?
Avatar
you mean your own cid?
Avatar
yes, the cid of who wrote the command (so my own if I'm the one who wrote it)
Avatar
this should be output
22:48
perhaps you need to adjust the verbosity
22:48
console_output_level 1
Avatar
anyone with basic chinese around?
Exported 175 message(s)