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Between 2019-01-03 00:00:00Z and 2019-01-04 00:00:00Z
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[quakenet] <Teeworlds> [teeworlds] nheir opened pull request #1947: make sv_player_slots need a reload (master...fix/player_slots) https://git.io/fhYE5
20:31
[quakenet] <rand> it seems cmake files use ./data directory (like 0.6) instead of build/{arch}/{target}/data
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[quakenet] <rand> i fucked up on sv_inactivekick
20:57
[quakenet] <rand> i wanted to be able to kick spectators… dunno why, maybe because I didn't want a server to be full of inactive spec
20:57
[quakenet] <rand> it's weird
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[quakenet] <rand> > (0=move player to spectator, 1=move player to free spectator slot/kick, 2=move player to free spectator slot/kick and kick spectator, 3=kick both)
21:18
[quakenet] <rand> this should be better
21:20
[quakenet] <rand> + spec_view reseting inactivetime
21:20
[quakenet] <rand> *spec_player
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[quakenet] <rand> wonder if chatting should reset activity or not, and if it depends on player or spectator
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if you are inactive, then you don't chat i guess?
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[quakenet] <rand> but, a player chatting while not playing, should he join spectator ?
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I don't think, it's our responsibility. We should kick/move only real inactive players
21:44
imho
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[quakenet] <rand> well, anyone not afk can stay on a server if he want to annoy people, i'm wrong to try to prevent it, and you are right
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you see 😃
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[quakenet] <Teeworlds> [teeworlds] nheir closed pull request #1947: make sv_player_slots need a reload (master...fix/player_slots) https://git.io/fhYE5
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rand: can we still join spectators if the player slot count is lower than the actual player count?
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[quakenet] <rand> hm, my issue totally missed the real issue ><
22:16
[quakenet] <rand> LordSk: no
22:18
[quakenet] <rand> i though this was fixed by oy elsewhere
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what do you mean, missed the real issue?
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[quakenet] <rand> what you are pointing
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oh ok
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[quakenet] <rand> what is the purpose of locking the teams ? you can't spectate unless leaving the server and nobody can join a team ?
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The issue is simpler than that I think, if there is a (warning) message, the buttons are locked.
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[quakenet] <Teeworlds> [teeworlds] nheir opened pull request #1948: sv_player_slots < num_player → player cannot spectate (master...fix/join_spec) https://git.io/fhYD6
while the previous issue was wrong (basically, 0.6 work the same way), there is another, when lowering the number of player slots, exceeding player cannot spectate themselves. There is a use case (...
Exported 27 message(s)