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Teeworlds
discord.gg/teeworlds / general
Teeworlds Discord Server.
Between 2018-12-27 00:00:00Z and 2018-12-28 00:00:00Z
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would be great if u could click on a "test" button or whatever and jump fast into the map to see what it looks like in game, and jump back (leave the map) by opening the editor back up.
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ChillerDragon 2018-12-27 06:41:24Z
was by unsigned char*
06:42
i saw a video once where he had his mobile map editor on this tablet open and editing a map while you could see on a screen in the backrgound that the effect was instant ingame.
06:42
you know the minetee and hclient gui
Tetsuga joined the server. 2018-12-27 12:13:32Z
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nice. automapper?
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yes, real-time @heinrich5991
17:20
you can actually call the automapper for each frame and it doesn't lag :D I do save the map anyway though
NoTeefy joined the server. 2018-12-27 17:24:04Z
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Heyho 😉
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Hey @NoTeefy :)
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👋🏽 1
17:39
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@Dune why does your automapper use 0.6 grass main
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the automapper rules aren't updated i guess
20:15
@jao does it? it does not change dm1
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@Dune I guess the rules aren't updated
20:16
doesn't seem to use 1x1 tiles
20:16
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ah, yeah it doesn't use new 1x1 tiles :( shouldn't be too hard to update the rules
20:18
it uses those in data/editor/automap if anyone wants to mess around :)
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idk I have them for 0.6 but I guess it's a different format
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look in your data/editor/automap folder. Oy's format isn't too hard to edit
20:21
not sure what kind of GUI help could be made
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I'll make a tutorial
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Did I miss something about the bindaddr var?
20:39
I can't bind my server to an address even though the port's open and free to use
20:40
Or am I forced to provide both ipv4 and ipv6 now?
20:41
okay... I'm apparently just dumb. It seems to work but that message still shows up on the current github build
20:41
o.O
20:41
[5c2538cb][net]: failed to bind socket with domain 10 and type 2 (99 'Cannot assign requested address') that might be a bug
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@Dune so only the format changed? everything else the same?
Exported 37 message(s)