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Teeworlds
discord.gg/teeworlds / development
For discussions around the development of the official Teeworlds
Between 2018-12-24 00:00:00Z and 2018-12-25 00:00:00Z
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  • No warnings in the offline menus
  • Fixes overlapping with the already existing gfx/snd warning:
Before !image After !image The Gfx/Sound warning takes precedence over the Player/Tee warning. A skin change triggers this: ![image](https://user-images.githubusercontent.com/355114...
01:38
Magnet:
for the record, I think a dynamic camera grid can help (to be less affected by "free hand" movement). Most of the time people want either centered, or full into one cardinal direction (E, W, N, S, NE, SW, etc...) or halfway there.
and people could even "lock" their camera there.
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Duplicated names allowed in 0.7?
09:19
c3d08d5 Restore Player and Tee ingame menus, add a reco... - Dune-jr 1a819df Fix some variable naming - Dune-jr 7337a1e Fixed warnings overlapping with some Skin menus... - Dune-jr 35aa848 Merge pull request #1921 from Dune-jr/feature-i... - oy
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8f2f42e re-added inp_grab to support old mouse warping ... - oy
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Yes @Nuzzz . You can use IDs to distinguish people
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0cc8e85 close the motd if we actively wanna look on the... - oy
09:56
5754796 updated version to 0.7.2 - oy
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changelog?
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A retro multiplayer shooter. Contribute to teeworlds/teeworlds development by creating an account on GitHub.
👍🏼 1
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93f5bf6 updated version for the 0.6 version server - oy
11:39
When starting the Game, the Mouse sometimes does not move until I left click and then it only works that I can move it to somewhere. Before left clicking its centered in the middle
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@Dune Classy one, like it! 😹
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whaaat, bug in super secret christmas update?
13:07
:<
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Yeah, and we need a mac release
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maybe HMH is online, or something
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Santa Claus didn't read the doc carefully enough this year
13:08
He thinks we're in november but months start at 0 😀
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why does it start from 0
13:09
and days from 1
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inconsistency xD>
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standard lib, @jao
13:10
C library function localtime() - Learn C programming language with examples using this C standard library covering all the built-in functions. All the C functions, constants and header files have been explained in detail using very easy to understand examples.
13:10
Months start at 0 because they are used for indexes - days aren't
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seconds and minutes, are from 0 as well
13:11
but, it's old standard so
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well 0 seconds and minutes make sense tho
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well, STDL....
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merry christmas to all of you
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You too!
16:11
@Dune what are you trying to achieve?
16:11
with hex
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eh, I'm not being very serious @Savander
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i know, but like
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we need to change a value in the mac binaries
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nethash is wrong?
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from 12 to 11
16:12
that's probably too difficult ^^
16:13
especially since we can't compile mac
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ChillerDragon 2018-12-24 16:13:08Z
nethash is fine
16:13
it was my fishy activity to bypass masterserver rules
16:13
being bad boi
16:13
check out dunes latest commit
16:13
we only need a update where a 12 changed to 11
16:13
and i am too nobo and weak to compile
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oh, okay
16:14
you are talking about that christmas thing
16:14
😄
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@ChillerDragon why won't bam work?
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there's no way to use virtualbox
16:17
to install mac on it?
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ChillerDragon 2018-12-24 16:17:42Z
oy knows the bam way
16:17
i dont
16:17
i only know the cmake way
16:18
idk virtual boxx sucks
16:18
but i can spawn an reverse shell if someone wants access to my device
16:18
i dont have an static ipv4 so i cant open an simple ssh
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can you just run bam and tell us the output?
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ChillerDragon 2018-12-24 16:23:17Z
that wont create an app
16:23
just a binary
16:24
that works but i am not sure if i can squeeze that into a dmg
16:24
i dont think so
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is creating a "dmg" that hard?
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ChillerDragon 2018-12-24 16:25:34Z
no
16:25
but 2hard4me
16:26
i think oy uses some cross compile python scripts on linux
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@ChillerDragon once you have the binary, can you try tools/make_release.py?
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ChillerDragon 2018-12-24 16:30:33Z
idk how that works
16:30
it needs version and platform idk what format it needs
16:32
it uses wrong paths
16:32
i dont think it is optimized for macos
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hmm :/
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ChillerDragon 2018-12-24 16:33:28Z
but i can try
16:33
wait ima stand up agian -.-
16:34
i fixed some errors
16:34
but i dont know how to handle that one
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@LordSk 🦋 make_release just packages it all but getting the binary is the actual issue
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ChillerDragon 2018-12-24 16:35:41Z
no
16:35
i built the binary
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huh, what
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ChillerDragon 2018-12-24 16:35:52Z
building the binary with just bam works fine
16:35
ye xd
16:36
binarys are always ez
16:36
but the dmg and .app thing is tricky
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I thought you can't link with cmake
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ChillerDragon 2018-12-24 16:36:24Z
y
16:36
thats why the dmg failes to package
16:36
but i can build just a binary with bam
16:36
that works fine
16:36
but is not suitable for a release
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you need python3 I think @ChillerDragon
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ChillerDragon 2018-12-24 16:37:52Z
i used py3
16:37
py2 didnt work
16:38
ahwait
16:38
ur right in the pastebin i did py2 agian
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so what does py3 do
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ChillerDragon 2018-12-24 16:38:42Z
sec
16:38
ah differenr error
16:39
some perssion stuff
16:39
ima try sudo
16:39
Traceback (most recent call last): File "scripts/make_release.py", line 182, in <module> file(os.path.join(clientbundle_content_dir, "Info.plist"), "w").write(""" NameError: name 'file' is not defined
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python3 --version
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ChillerDragon 2018-12-24 16:40:18Z
seems to be a py3 issue
16:40
y
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do you have 3.6?
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ChillerDragon 2018-12-24 16:40:32Z
y 3.6.0
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what was the permission thing about?
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ChillerDragon 2018-12-24 16:40:53Z
sudo fixed it
16:41
error: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/install_name_tool: can't open input file: teeworlds-0.7.2-osx/Teeworlds.app/Contents/Frameworks/libfreetype.6.dylib for writing (Permission denied) error: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/install_name_tool: can't lseek to offset: 0 in file: teeworlds-0.7.2-osx/Teeworlds.app/Contents/Frameworks/libfreetype.6.dylib for writing (Bad file descriptor) error: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/install_name_tool: can't write new headers in file: teeworlds-0.7.2-osx/Teeworlds.app/Contents/Frameworks/libfreetype.6.dylib (Bad file descriptor) error: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/install_name_tool: can't close written on input file: teeworlds-0.7.2-osx/Teeworlds.app/Contents/Frameworks/libfreetype.6.dylib (Bad file descriptor)
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I see (edited)
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replace file with open
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ChillerDragon 2018-12-24 16:42:05Z
i did
16:42
oh not in all places -.-
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im not even sure how oy made it work in the first place
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py2 maybe
16:43
file is different in py2
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ChillerDragon 2018-12-24 16:43:17Z
xd
16:43
done
16:43
i have a dmg
16:43
until i had the first cmake running took way longer and much more help lol
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bam is simple
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ChillerDragon 2018-12-24 16:44:32Z
launched
16:44
ye i love bam
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thanks @LordSk 🦋
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ChillerDragon 2018-12-24 16:44:42Z
what should i test for agian?
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Things to test for:
  • server starts normally
  • client starts and shows 0.7.2 version
  • f1 has the xmas_hats option
  • xmas hats are displayed by default (can be checked ingame)
(edited)
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ChillerDragon 2018-12-24 16:45:21Z
xmas hats rly -.-
16:45
gosh i hate xmas lul
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cl_show_xmas_hats should be a valid config
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ChillerDragon 2018-12-24 16:46:10Z
xmas hats is 1 by default
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ChillerDragon 2018-12-24 16:46:16Z
but where do i see hats
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enter a server
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ChillerDragon 2018-12-24 16:46:26Z
i did
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ChillerDragon 2018-12-24 16:46:33Z
where should they be
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then my fix wasn't applied
16:46
on you
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ChillerDragon 2018-12-24 16:46:42Z
oh
16:46
ye that can be pssobile
16:46
lemme check
16:47
no
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you can wait for 13 month
16:47
hehehehe
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ChillerDragon 2018-12-24 16:47:06Z
how do i grab ur fix?
16:47
ima do it my self i think xd
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In localtime, tm_mon ranges from 0 to 11: struct tm { int tm_sec; /* seconds, range 0 to 59 / int tm_min; / minutes, range 0 to 59 */ int tm_hour; ...
16:47
src/base/system.c:1668
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@ChillerDragon cl_show_xmashats 2
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@LordSk 🦋 no, it has to work
16:48
don't do that
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I mean to at least see if they display first?
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that's never been an issue
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ChillerDragon 2018-12-24 16:48:36Z
i did it my self now
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if the option is there, oy's stuff is in it
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hes just made a new package with a file added
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@ChillerDragon build again and test without changing cl_show_xmas_hats
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ChillerDragon 2018-12-24 16:49:30Z
yy
16:49
its working
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ChillerDragon 2018-12-24 16:49:37Z
and it looks ugly af
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hahaha
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ChillerDragon 2018-12-24 16:49:51Z
ha nice it swaps side
16:49
depending on aim
16:50
its impossible to escape christmas
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it is, with the config to 0 :D
16:50
check that the server runs normally (just launch it)
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ChillerDragon 2018-12-24 16:50:36Z
ah nice
16:50
i tested it on the server
16:50
from the dmg
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what modifications did you have to apply from master,
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ChillerDragon 2018-12-24 16:51:09Z
i did a bunch
16:51
of conflict solving
16:51
cmake changes
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for bam there shouldn't be
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ChillerDragon 2018-12-24 16:51:22Z
ikr
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can you try a clean version?
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ChillerDragon 2018-12-24 16:51:25Z
should i redo
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yeah. let me merge on teeworlds then
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ChillerDragon 2018-12-24 16:51:35Z
but i need to change the release script
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that's fine
16:51
as long as the source doesn't change
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ChillerDragon 2018-12-24 16:51:56Z
y i guess not
16:52
if u merge ur pr i can give u a clean version
16:52
0cebd1b Fix Christmas time detection - Dune-jr b4101dc Merge pull request #1925 from Dune-jr/fix-xmas - Dune-jr
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ChillerDragon 2018-12-24 16:53:03Z
k nice
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ChillerDragon 2018-12-24 16:53:16Z
yes sir
16:58
gosh filesize limit -.-
16:58
i had that issue too
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ChillerDragon 2018-12-24 16:58:29Z
nobo discord
16:59
lol it is much smaller
17:00
than 0.7.1 with cmake
17:00
probably not working on other mac devices hehe
17:00
i didnt test it yet.. so idk if this is working on an average mac device
17:01
and i am waaaaaaay too wasted to walk to my moms imac -.-
17:01
maybe sent it some mac user before publishing it
17:01
like rqza
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compiling on linux rn
17:01
@MertenNor
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ChillerDragon 2018-12-24 17:01:24Z
what?
17:01
ur fix
17:01
@MertenNor is not a good tester if he has libs installed as well
17:01
we need a non tech dude
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my non tech mac is 2000 km away
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ChillerDragon 2018-12-24 17:02:59Z
rqza is offline -.-
17:03
oh ye it is christmas
17:03
xxxD
17:03
you know what i will test it on my moms mac now. Rip me
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that's brave, thx chiller
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ChillerDragon 2018-12-24 17:08:28Z
yay worked
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Eemm sorry but I am busy 😅
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ChillerDragon 2018-12-24 17:08:36Z
pff christmas
17:08
i convinced my whole family this year that xmas sucks xd
17:08
we all watch netflix
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ChillerDragon 2018-12-24 17:09:29Z
IT WIORK!!SS!!
17:09
yayayay
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Chiller, main MacOs dev
🔥 1
🍏 1
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well @LordSk 🦋 says the win release doesn't work on his side x_x
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ChillerDragon 2018-12-24 17:09:45Z
we saved christmas
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What works?
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ChillerDragon 2018-12-24 17:09:53Z
omg xd
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because of the inp_grab stuff
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ChillerDragon 2018-12-24 17:09:57Z
nobo windows
17:10
@MertenNor the macos rls
17:10
0.7.2 + crazy xmas fix
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Cool 😃
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ChillerDragon 2018-12-24 17:11:03Z
i think i will sleep now
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ChillerDragon 2018-12-24 17:11:20Z
well probably ill keep netflixing all night
17:11
nobody needs me anymore i guess?
17:11
but im probably still around
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well we might have to apply a fix for windows and rebuild
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ChillerDragon 2018-12-24 17:11:52Z
why rebuild mac on a win fix? xd
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I think inp_grab should be disabled by default?
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ChillerDragon 2018-12-24 17:12:01Z
bcs of code consistency?
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because you'd notice it user side
17:12
some would have inp_grab at 0 or 1 by default
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ChillerDragon 2018-12-24 17:12:47Z
ok ill check discord here and then as long as i stay awake c:
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thank you :)
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ChillerDragon 2018-12-24 17:13:08Z
@Dune where r u from?
17:13
r u one of the 🇫🇷 guis?
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ChillerDragon 2018-12-24 17:14:11Z
do u celebrate xmas over there?
17:14
like right now? as in germany
17:14
xmas starts at midnight here, or tomorrow
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ChillerDragon 2018-12-24 17:14:42Z
ah
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I'm already after eve lol
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any windows user to test the win build?
17:15
@Savander ?
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I can
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please try to see if u can move mouse
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I have to compile it by myself, or binaries?
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whatever is faster
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Give me url, if you don't mind
17:17
😄
17:17
to binaries
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i'll upload then
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There's a bug in menu? or you can't move mouse at all
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can't move mouse
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didin't read issues recently
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test menu and ingame
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I can
17:20
what the
17:20
with laser?
17:21
it's so thick
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it's poissible to change laser thickness?
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screenshot?
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via server code?
17:21
screenshot
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you can do alt+print_screen and paste it here
17:23
seems okay-ish?
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nope, it's ike
17:23
twice as big
17:23
but i joined another server, and it's normal
17:23
huh
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huh interesting
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ChillerDragon 2018-12-24 17:23:56Z
is it also slower?
17:24
seems normal
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mouse is fine @Savander ?
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in speed
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ChillerDragon 2018-12-24 17:24:07Z
or wasnt that fixed?
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I think so, don' see any troubles
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ChillerDragon 2018-12-24 17:24:14Z
slower in wallbounc
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with moving it around
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ok
17:24
what's inp_grab at?
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switching to 1 doesnt break anything? (edited)
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alright thank you for testing
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I don't know, but for me, almost every projectile (expect grenade), looks bigger
17:26
maybe i'm drunk?
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I mean did you drink?
17:26
😄
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actually, no 😄
17:27
I don't remember tho :v
17:27
try to join me
17:27
And you will seefunny laser
17:27
😄
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Anyway, just checked code. No changes to laser behaviour at all. It's weeird 😄 https://github.com/savander/teeworlds-instagib/
Teeworlds 0.7+ InstaGib. Contribute to savander/teeworlds-instagib development by creating an account on GitHub.
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tune parameters?
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not changed
18:09
maybe something changed, since last 2 weeks. But, it doesn't matter. it works on your servers
18:09
so i had to did something weird
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easy check, build master, connect on it
18:11
are the lasers weird then?
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cool issue
18:15
no description (edited)
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@fokkonaut ?
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yes wait a second
18:16
itdidnt upload the gif
18:17
now
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hmm, can't reproduce
18:19
ah wait, it's "scroll"
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button presseed
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Can you describe more, how have you done that?
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ok sec
18:20
i do on the issue itself
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I got this issue once, no idea how it happened
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updated
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After restart, it still works like that?
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yes sure
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can you try 0.7.2 teeworlds?
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no, it's not fixed there
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oh okay, then i dont need to test it :)
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no use trying
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Okay dune, but i tried that
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i will try myself
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and it seems to work properly.
18:24
on 0.7.2 its working
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The selected entry within the server browser is flickering when scrolling with the mouse.
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selected == highlighted/hovered ? (edited)
18:26
anyway, maybe that fixed it
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Would it be possible, to grant me two-way rank?
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@Savander spin 30 times on your chair while singing hallelujah very loud and it shall be granted to you
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@Dune ^
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When im done eating
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@LordSk 🦋 i merged 0.7.2 to my instagib. And now laser is normal
19:22
lol
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huh interesting
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Maybe, that reformat thing, which I have done messed something up. I reverted that
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still around, @ChillerDragon ?
19:31
asleep yet? :)
Exported 379 message(s)