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Teeworlds
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One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2018-12-22 00:00:00Z and 2018-12-23 00:00:00Z
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How about an RFC like process for gameplay changes? An own repository just for discussing these changes via PRs, where one has to “own“ a RFC document when proposing new stuff. People can discuss aspects on a per line basis or on the whole proposal. Also having a clear changelog by merging accepted proposals into the repo helps.
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Not good @cin read about this one article what Firefox needs to change in its mode of communication
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What's the goal? Give the illusion of open development? Game design can't remain coherent if we try to please everyone
08:55
If you're interested in taking part of gameplay development bear I'm sure you are welcome, but because of your past contributions and the fact that I know you actually played the game enough and to a level advanced enough to have a meaningful voice
08:57
I find that RFC driven development leads either to everyone pushing for their pet peeves and leaving with a mess or as a fake open development model to look open
08:57
Obviously it works for more technical projects that are less opinionated and were balance matters less than games.
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[quakenet] <Teeworlds> [teeworlds] LordSk opened pull request #1915: Fixed general menu NumOptions (master...fix/menu_general_numoptions) https://git.io/fhJYC
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@DaClemens sry, I don't know which article you are referring to
14:17
Seems like the forum is now used as medium for handling design related discussions, so this became obsolete :D
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[quakenet] <Teeworlds> [teeworlds] oy pushed 2 new commits to master: https://git.io/fhJnZ
A retro multiplayer shooter. Contribute to teeworlds/teeworlds development by creating an account on GitHub.
15:14
[quakenet] <Teeworlds> teeworlds/master 8266553 LordSk: Fixed NumOptions
15:14
[quakenet] <Teeworlds> teeworlds/master 0324e4e oy: Merge pull request #1915 from LordSk/fix/menu_general_numoptions...
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[quakenet] <Teeworlds> [teeworlds] oy pushed 1 new commit to master: https://git.io/fhJlc
17:40
[quakenet] <Teeworlds> teeworlds/master 1586009 oy: secret santa update
17:46
[quakenet] <Ryozuki> secret :P
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[quakenet] <Teeworlds> [teeworlds] oy pushed 5 new commits to master: https://git.io/fhJlu
A retro multiplayer shooter. Contribute to teeworlds/teeworlds development by creating an account on GitHub.
17:47
[quakenet] <Teeworlds> teeworlds/master 4084242 LordSk: Fixed list item double click, + a minor optimization
17:47
[quakenet] <Teeworlds> teeworlds/master 6d12b4c LordSk: Green colored icon when demo has markers, display maker count in the demo info section
17:47
[quakenet] <Teeworlds> teeworlds/master ca41532 LordSk: Indicate "not loaded" status with a grey icon
17:49
[quakenet] <Oy> Sonix used the 2 versions(circle, star) for both hat types (top and side)
17:53
[quakenet] <Dune> I forgot, was the restart bug fixed? (no score reset)
17:57
[quakenet] <Oy> yeah, think i fixed it
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[quakenet] <Dune> alright
18:10
[quakenet] <Teeworlds> [teeworlds] oy pushed 1 new commit to master: https://git.io/fhJ8l
18:10
[quakenet] <Teeworlds> teeworlds/master e76148c oy: added additional info in case the execution of a config failed. closes #1872
18:16
[quakenet] <Teeworlds> [teeworlds] oy pushed 1 new commit to master: https://git.io/fhJ82
18:16
[quakenet] <Teeworlds> teeworlds/master 09dd6e9 oy: don't render the scoreboard when the motd is active. closes #1899
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oy, your secret santa update is awesome 😄
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don't open your gifts before xmas, @David - SFM
20:19
:)
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i won't
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