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Teeworlds
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One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2018-12-15 00:00:00Z and 2018-12-16 00:00:00Z
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[quakenet] <Teeworlds> [teeworlds] nheir opened pull request #1868: sort by real players/clients (master...fix/1867) https://git.io/fpbdP
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[quakenet] <Teeworlds> [teeworlds] nheir opened pull request #1870: fi: uid background is red in dm (master...fix/1866) https://git.io/fpbF3
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[quakenet] <Teeworlds> [teeworlds] sepulzera opened pull request #1871: Fix change_map command not always changing (close #1841) (master...fix-1841) https://git.io/fpbFC
After applying this PR, the change_map command will work even when in warmup when the map is not finished (sv_matches_per_map) As this is my first PR for teeworlds, I hope to satisfy the code gui...
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[quakenet] <Dune> rand: so apparently it's a win7 x64 pure 0.7.1 zip that does this, without any autoexec config...
09:54
[quakenet] <Dune> the issue reportedly triggers with sv_register 0 too, so it's not a man-in-the-middle thing
09:58
[quakenet] <Dune> damn, just reproduced
09:58
[quakenet] <rand> who made this zip ?
09:58
[quakenet] <Dune> Oy
09:58
[quakenet] <Dune> I compile on x64 normally and I don't get this problem. He might have compiled the wrong branch or something :/
09:58
[quakenet] <rand> then Oy might have build some test build
10:01
[quakenet] <Dune> that's most likely, yeah :(
10:02
[quakenet] <Dune> by the way, win64 is fine but win32 triggers avira
10:03
[quakenet] <Dune> okay, win32 is the same issue. Oy took some sort of test branch. RIP
10:08
[quakenet] <Dune> I reported the issue. not sure what is the best course of action in this scenario
10:08
[quakenet] <Dune> I can put a warning next to the download links
10:11
[quakenet] <Dune> what do you think, rand, minus?
10:14
[quakenet] <rand> +1 for removing win64 and adding warning
10:16
[quakenet] <Dune> win32 same issue
10:17
[quakenet] <rand> erk
10:17
[quakenet] <Dune> The client is fine though :/ sucks to block downloads like that
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[quakenet] <Dune> put a warning, didn't remove the download though (yet)
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[quakenet] <Oy> hey
11:26
[quakenet] <Dune> hey
11:27
[quakenet] <Dune> got an issue with windows release
11:27
[quakenet] <Oy> ?
11:28
[quakenet] <Dune> the x32/x64 server release is the wrong version
11:28
[quakenet] <Dune> it broadcasts 64 fake players to the
11:28
[quakenet] <Dune> probably one of your local branches
11:28
[quakenet] <Oy> oh, that's my version
11:28
[quakenet] <Dune> yeah
11:29
[quakenet] <Dune> for now I did https://www.teeworlds.com/?page=downloads
11:29
[quakenet] <Oy> will fix
11:29
[quakenet] <Dune> was wondering if we should ban those lying servers yesterday :x
11:29
[quakenet] <Dune> thanks
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[quakenet] <Oy> Dune: fixed the ones on github
11:37
[quakenet] <Dune> lemme test
11:37
[quakenet] <Dune> I'll have to bug minus to reupload :c
11:38
[quakenet] <Dune> It's important to fix the teeworlds download links because they've been copied on community sites
11:38
[quakenet] <Dune> ah, nevermind, the github links were never replaced
11:38
[quakenet] <rand> could this links be redirection to github release ?
11:38
[quakenet] <Dune> they already were
11:39
[quakenet] <Dune> the 0.6.4 are too
11:39
[quakenet] <Oy> but frontpage needs to be fixed. links to downloads.teeworlds
11:42
[quakenet] <Dune> Oh, indeed
11:42
[quakenet] <Dune> On Windows it proposes 32 bit by default
11:42
[quakenet] <Oy> yeah
11:42
[quakenet] <Dune> the 32 bit version triggers Avira on Windows though
11:43
[quakenet] <Dune> the 64 doesn't
11:43
[quakenet] <Dune> got a bunch of reports of that
11:43
[quakenet] <Dune> oh well
11:43
[quakenet] <Oy> the 0.7.1 version too?
11:43
[quakenet] <Dune> yeah
11:43
[quakenet] <Dune> 0.6.5 triggered avira both on 32 and 64 bit
11:43
[quakenet] <Dune> (iirc)
11:44
11:45
[quakenet] <Oy> good
11:48
[quakenet] <Dune> sent heinrich5991a mail for the steam port
11:54
[quakenet] <Oy> yeah, good
11:57
[quakenet] <Teeworlds> [teeworlds] oy pushed 2 new commits to master: https://git.io/fpbxS
A retro multiplayer shooter. Contribute to teeworlds/teeworlds development by creating an account on GitHub.
11:57
[quakenet] <Teeworlds> teeworlds/master d868225 nheir: fi: uid background is red in dm
11:57
[quakenet] <Teeworlds> teeworlds/master fd54186 oy: Merge pull request #1870 from nheir/fix/1866...
12:00
VirusTotal's antivirus scan report for the file with MD5 fc851f7f7e77829e823629e6f3326da4 at 2018-12-15 11:45:56 UTC. 0 out of 58 antivirus detected the file as malicious.
12:01
[quakenet] <Dune> strange
12:02
[quakenet] <Oy> maybe old version/definitions
12:06
[quakenet] <minus> yes hello
12:09
[quakenet] <Dune> can you reupload win32/win64 on downloads.teeworlds.com from https://github.com/teeworlds/teeworlds/releases? :)
A retro multiplayer shooter. Contribute to teeworlds/teeworlds development by creating an account on GitHub.
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[quakenet] <Teeworlds> [teeworlds] oy closed pull request #1868: sort by real players/clients (master...fix/1867) https://git.io/fpbdP
12:53
[quakenet] <Dune> I got a message from Ubu this morning Oy. I can invite him
12:54
[quakenet] <Oy> is that the real one from the past?
12:54
[quakenet] <Dune> almost surely, but I'll ask for an ID check on the
12:54
[quakenet] <Dune> forums
12:55
[quakenet] <Dune> @ubu
12:55
[quakenet] <Oy> sonix and magnet should know if it's the real one, they were in the same clan
12:56
[quakenet] <Dune> that too, yeah
12:56
[quakenet] <Dune> wrote a mail to Landil yesterday
12:57
[quakenet] <Oy> the forum one?
12:57
[quakenet] <Dune> Yeah, might not be the right one
12:57
[quakenet] <Oy> have his private one
12:57
[quakenet] <Dune> Go ahead then
12:57
[quakenet] <Oy> u didn't get an answer yet right?
12:58
[quakenet] <Dune> no
12:58
[quakenet] <minus> Dune: done
12:58
[quakenet] <Dune> oh, thank you minus
12:58
[quakenet] <Oy> thx minus \o/
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[quakenet] <Oy> wrote him an email
13:14
[quakenet] <Dune> thx
13:20
[quakenet] <Oy> hey magnet
13:21
[quakenet] <magnet> io :)
13:22
[quakenet] <magnet> I've replied to a bunch of posts -- so much activity :). I've been way more available the last 2 years and everything resumes when I must attend to other busines ;)
13:22
[quakenet] <magnet> business*
13:24
[quakenet] <Oy> hehe. wasn't planned. just happened :D
13:27
[quakenet] <magnet> it's cool, and 0.7 feels good in terms of playing. very smooth/lightweight. I could be a monster there if I had time and if someone was playing it ;P
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[quakenet] <Ryozuki> i certainly didnt expect this tw dev comeback, i thought there was rly no hope
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[quakenet] <Oy> well, thought so too. there have been attempts to revive tw before, but they burst. good that it worked this time
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[quakenet] <Dune> we don't have anyone else than heinrich5991 and minus for server bans afaik :/
14:53
[quakenet] <minus> do you want, Dune?
14:54
[quakenet] <Dune> sure. magnet works too
14:55
[quakenet] <minus> send me a pubkey so you can ssh in to edit the master bans
14:57
[quakenet] <Oy> is there still a public list of the bans?
14:57
[quakenet] <Dune> yes
14:57
[quakenet] <Dune> also https://status.tw/?p=masterbans
14:58
[quakenet] <Oy> ok good
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[quakenet] <Oy> the luttyz guy needs to update the server
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Yeah unfortunately we have no way to contact him now and it misleads others in thinking that the hack still works, which is one big reason to update
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[quakenet] <Oy> could wait a day or two if the server gets updated and then remove him from the masters in case it didn't
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[quakenet] <Dune> it's been up for 2 days already :/
17:55
[quakenet] <Dune_linux> strange, ssh teeworlds.com -i id_rsa doesn't work. I smell PEBCAK
17:58
[quakenet] <rand> the server will be dropped with 0.7.2… well, not before 2019 I guess (except if security issue)
17:59
[quakenet] <rand> Dune_linux: -vvvvvvvvvvvvvvvvvvvvvvvvv
17:59
[quakenet] <rand> maybe more v, not sure
18:00
[quakenet] <Dune_linux> debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey,password debug1: Next authentication method: publickey
18:02
[quakenet] <Dune_linux> nothing in the log seems to say the key didn't work
18:08
[quakenet] <Dune> any obvious reason why ssh refuses auth/prompts with a password?
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[quakenet] <koomi> permissions on authorized_keys?
18:44
[quakenet] <minus> Dune: try again
18:44
[quakenet] <minus> there's this sshd_config directive named AllowedUsers
18:44
[quakenet] <Dune> works, thank you, minus
18:46
[quakenet] <minus> let me just drop that and disable password authenticion while at it
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[quakenet] <Oy> when the animation of the heaven background map starts over, the clouds suddenly appear on the starting position out of thin air
18:58
[quakenet] <Dune> yeah
18:58
[quakenet] <Dune> they reset
18:58
[quakenet] <Oy> should probably be a continuous animation
18:59
[quakenet] <Oy> never seen it on dm1 f.e.
18:59
[quakenet] <Oy> maybe didn't notice :)
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[quakenet] <Oy> someone else with a mac here?
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[quakenet] <Dune> @MertenNor
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its a really old version but yes
19:27
running hackintosh at the moment
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[quakenet] <Oy> MertenNor can you repoduce this https://github.com/teeworlds/teeworlds/issues/1860 ?
@oy as I mentioned in the chat the suggestions shows up while playing and pressing A too long. Actually I mean this: In Teeworlds it is shown in the top-left corner of the game. It is not interrupt...
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my mac version is to old for that
19:30
sorry
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[quakenet] <Oy> ok
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[quakenet] <Dune> I contacted the luttyz guy, he updated his server :)
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[quakenet] <Oy> cool
20:17
[quakenet] <heinrich5991> which 0.7.1 binaries does downloads.teeworlds.com?
20:17
[quakenet] <heinrich5991> should I update them to the github ones?
20:17
[quakenet] <Dune> download.teeworlds.com = github thanks to minus
20:18
[quakenet] <heinrich5991> great :)
20:18
[quakenet] <minus> oh, heinrich5991 is alive
20:18
[quakenet] <heinrich5991> kinda
20:20
[quakenet] <heinrich5991> is anyone on windows with steam right now?
20:21
[quakenet] <Dune> i can
20:21
[quakenet] <Oy> could start steam
20:22
[quakenet] <heinrich5991> try the test branch please
20:22
[quakenet] <heinrich5991> (beta code "testtesttest")
20:24
[quakenet] <Dune> aight
20:24
[quakenet] <Dune> what should i try
20:24
[quakenet] <heinrich5991> running it
20:24
[quakenet] <Dune> client works fine
20:24
[quakenet] <heinrich5991> if it executes, it's probably fine
20:24
[quakenet] <heinrich5991> k, ty
20:24
[quakenet] <heinrich5991> build is live for windows now
20:25
[quakenet] <Dune> avira kills the server, as usual
20:25
[quakenet] <Dune> cool, thanks
20:25
[quakenet] <heinrich5991> we could report a false positive to avira if anyone is motivated
20:27
[quakenet] <heinrich5991> https://analysis.avira.com/en/submit
20:28
[quakenet] <heinrich5991> Please do not submit spam emails to our analysis system. Spam is advertisement which does not contain any malicious content.
20:28
[quakenet] <heinrich5991> :D
20:28
[quakenet] <heinrich5991> I hate it when I get advertisement without malicious content
20:28
[quakenet] <Dune> haha
20:28
[quakenet] <Oy> :P
20:29
[quakenet] <Oy> got steam update. good :)
20:30
VirusTotal's antivirus scan report for the file with MD5 fc851f7f7e77829e823629e6f3326da4 at 2018-12-15 11:45:56 UTC. 0 out of 58 antivirus detected the file as malicious.
20:31
[quakenet] <Dune> good question
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[quakenet] <Dune> motd doesn't always show up, depending on the server
20:41
[quakenet] <Dune> not sure why
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[quakenet] <Iligy> Hi
20:50
[quakenet] <Dune> hi
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[quakenet] <heinrich5991> Dune: who built the mac version?
21:51
[quakenet] <Dune> Oy iirc
21:51
[quakenet] <heinrich5991> hm. he just left
21:51
[quakenet] <Dune> huh. he could have introduced the same bug there, eh
21:52
[quakenet] <heinrich5991> probably not, I mean it's likely a separate machine
21:52
[quakenet] <Dune> yeah
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heinrich5991: I found my old maps thanks to your amazing website, thank you so much for keeping them 😄
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np 🙂
22:39
@LordSk 🦋 do you happen to have an old downloadedmaps folder with maps that I could add to the archive? 😉
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I don't think so no, I lost most of my old stuff
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@heinrich5991 i have some old tw stuff, also a mod archive with sources on my old hdd
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@David - SFM that sounds awesome 🙂
23:27
care to share?
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need to search for the stuff first 😄
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[quakenet] <Dune> that's cool @David - SFM
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oO mostly 0.5 mods lol
23:32
and older
23:33
one problem i have with this.. i dont know if all of the sources where released back than..
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allright... mods are uploaded... https://cloud.dayvi.at/s/nkCBE2bDwN2sqGT
DayviCloud - a safe home for all your data
23:51
uploading maps from my old servers now
23:51
a whole lot of race maps
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[quakenet] <Dune> cool, thanks Fisico; good night :)
Exported 192 message(s)