General
+ new gametypes: "last man standing" (LMS) and "last team standing" (LTS). survive by your own or as a team with limited weaponry
+ 64 players support. official gametypes are still restricted to 16 players maximum but allow more spectators
+ new skin system. build your own skins based on a variety of provided parts
+ enhanced security. all communications require a handshake and use a token to counter spoofing and reflection attacks
+ new maps: ctf8, dm3, lms1.
Client
+ animated background menu map: jungle, heavens (day/night themes, customisable in the map editor)
+ new design for the menus: added start menus, reworked server browser, settings
+ customisable gametype icons (browser). make your own!
+ chat overhaul, whispers (private messages)
+ composed binds (ctrl+, shift+, alt+)
+ scoreboard remodelled, now shows kills/deaths
+ demo markers
+ master server list cache (in case the masters are unreachable)
+ input separated from rendering (optimisation)
+ upgrade to SDL2. support for multiple monitors, non-english keyboards, and more
+ 10 new languages
+ more...
Server
+ broadcasts overhaul, optional colours support
+ ready system, for competitive settings
+ server difficulty setting (casual, competitive, normal), shown in the browser
+ spectator mode improvements: follow flags, click on players
+ bot flags for modified servers: indicate NPCs, can be filtered out in the server browser
+ more...
Graphics
+ sharper graphics all around (no more tileset_borderfix and dilate)
+ refreshed the HUD, ninja cooldown, new mouse cursor
+ mapres update (higher resolution, fixes...)
+ more...
Full changelog & Maps: https://www.teeworlds.com/?page=journal @everyone (edited)add_path $USERDIR
with add_path twdata
in storage.cfg where twdata is the path you want to store your 0.7 settings