arch=x86
fails on current master:
```
[1/2] [1] c++ src/engine/client/client.cpp
In file included from /usr/lib/gcc/i586-linux-gnu/4.9/include/immintrin.h:29:0,
from src/engine/client/client.cpp:5:
/usr/lib/gcc/i586-linux-gnu/4.9/include/xmmintrin.h: In member function 'bool CClient::LimitFps()':
/usr/lib/gcc/i586-linux-gnu/4.9/include/xmmintrin.h:1238:1: error: inlin...make_release.py
with the wrong architecture (x86 instead of linux_x86, in my case) silently defaults to x64, and is dangerously error-pronebam.lua
change that was applied to build the 0.7.1 x86 linux release.ldd
Output
$ ldd teeworlds.exe
ntdll.dll => /c/WINDOWS/SYSTEM32/ntdll.dll (0x7ff80bd90000)
??? => ??? (0x77020000)
wow64.dll => /c/WINDOWS/System32/wow64.dll (0x76fc0000)
wow64win.dll => /c/WINDOWS/System32/wow64win.dll (0x76f30000)
(edited)config.lua
compiler.driver = 'gcc'
compiler.c_compiler = false
compiler.cxx_compiler = false
stackprotector.value = true
minmacosxsdk.value = false
zlib.value = false
zlib.include_path = false
sdl.value = true
sdl.use_pkgconfig = false
sdl.use_sdlconfig = false
sdl.use_winlib = 32
freetype.value = true
freetype.use_pkgconfig = false
freetype.use_ftconfig = false
freetype.use_winlib = 32
bam -c
and check that SDL2.dll is where it should be0x000007b
(edited)https://github.com/teeworlds/teeworlds/releases/download/0.7.1/teeworlds-0.7.1/win32.zip
shoudl be: https://github.com/teeworlds/teeworlds/releases/download/0.7.1/teeworlds-0.7.1-win32.zip
563ae82
fixed click a player to follow note just showin... - oy
b9f5e77
Merge branch 'master' of https://github.com/tee... - oy