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One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2018-12-11 00:00:00Z and 2018-12-12 00:00:00Z
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[quakenet] <Teeworlds> [teeworlds] Dune-jr opened pull request #1840: Fix release inputs not being counted, impacting mousewheel gameplay (#1792) (master...fix-inputcount) https://git.io/fpQxx
Closes #1792 Carpal tunnel users rejoice, this reverts the state of the mousewheel inputs to the 0.6 state. Mousewheel inputs are always flagged release: teeworlds/src/engine/client/...
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[quakenet] <Teeworlds> [documentation] Dune-jr pushed 1 new commit to master: https://git.io/fpQpF
12:22
[quakenet] <Teeworlds> documentation/master 06607ed Jordy Ruiz: Fix typos
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[quakenet] <Teeworlds> [teeworlds] Dune-jr closed pull request #1840: Fix release inputs not being counted, impacting mousewheel gameplay (#1792) (master...fix-inputcount) https://git.io/fpQxx
Closes #1792 Carpal tunnel users rejoice, this reverts the state of the mousewheel inputs to the 0.6 state. Mousewheel inputs are always flagged release: teeworlds/src/engine/client/...
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[quakenet] <Dune> hey!
19:27
[quakenet] <Oy> hey
19:28
[quakenet] <Dune> sent a direct mail to heinrich5991today, but no reply
19:28
[quakenet] <Oy> :(
19:28
[quakenet] <Dune> saw in the history that he asked for my steam id to give access 3 years ago, RIP
19:29
[quakenet] <Oy> oh
19:30
[quakenet] <Dune> I tested with @Savander yesterday, no glibc issue when I compile
19:30
[quakenet] <Dune> (I have glibc2.3)
19:30
[quakenet] <Oy> that's good
19:30
[quakenet] <Oy> should use your build then
19:31
[quakenet] <Dune> bam/bam arch=x86_64 conf=debug
19:31
[quakenet] <Dune> bam/bam arch=x86 conf=release
19:31
[quakenet] <Dune> right?
19:31
[quakenet] <Oy> conf=release but yeah that should be it
19:31
[quakenet] <Dune> ah, nvm, not debug
19:32
[quakenet] <Dune> right :)
19:32
[quakenet] <Dune> PR was updated
19:32
[quakenet] <Dune> everything is ready on the forums side, even virtual download links to the non-existant git release
19:33
[quakenet] <Oy> ok. will have a look at the pr in a few min :)
19:33
[quakenet] <Oy> that's great :)
19:33
[quakenet] <Dune> NB: the language submodule has to be updated again, I hadn't backported the fixes to Transifex so I had reintroduced a couple of bugs in three languages. oops.
19:34
[quakenet] <Oy> ok
19:36
[quakenet] <Oy> you could check if the compile line works correctly. when you run your build it should print the correct platform in the console
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[quakenet] <Teeworlds> [teeworlds] oy pushed 4 new commits to master: https://git.io/fp7yK
A retro multiplayer shooter. Contribute to teeworlds/teeworlds development by creating an account on GitHub.
19:43
[quakenet] <Teeworlds> teeworlds/master 2882368 Jordy Ruiz: Language/Theme listboxes now always render selection, despite not always accepting inputs
19:43
[quakenet] <Teeworlds> teeworlds/master d8392ba Jordy Ruiz: Default general settings listboxes to none selected
19:43
[quakenet] <Teeworlds> teeworlds/master 6139aaf Jordy Ruiz: General settings listboxes now only process inputs after being clicked on
19:44
[quakenet] <Oy> Dune: next time use 0 instead of NULL ;)
19:45
[quakenet] <Dune> whoops
19:45
[quakenet] <Dune> feel free to amend PRs before pushing
19:46
[quakenet] <minus> 0 instead of NULL? std::nullptr is the way to go
19:47
[quakenet] <Oy> we don't use std stuff :P
19:47
[quakenet] <Dune> isn't nullptr c++11? it makes an error here
19:47
[quakenet] <minus> it's C++11, yes
19:48
[quakenet] <minus> is teeworlds not C++11+ yet?
19:48
[quakenet] <Dune> teeworlds isn't afaik
19:54
[quakenet] <Dune> so, you make the OS X release draft, Oy?
19:55
[quakenet] <Oy> can do it yeah
19:56
[quakenet] <Dune> (and redo windows)
19:56
[quakenet] <Dune> after the submodule pull
19:57
[quakenet] <Oy> yeah
20:00
[quakenet] <Dune> I've been battling with https://github.com/teeworlds/teeworlds/issues/1792 today with @LordSk, but the "bug" is subtle :/
This follows to a report from AMN. Mousewheel inputs in the RC are quite slow, making it difficult to use that to use the pistol. While the reload speed did not change (still 125ms since 0.4.0 or s...
20:00
[quakenet] <Teeworlds> [teeworlds] oy pushed 1 new commit to master: https://git.io/fp79s
20:00
[quakenet] <Teeworlds> teeworlds/master 44ae120 oy: updated languages submodule
20:01
[quakenet] <Dune> It may just be that the inputs lag less now or something
20:03
[quakenet] <Oy> could fix it for 0.7.2 :D
20:04
[quakenet] <Dune> since it's client-sided, I guess people that need it can upgrade to trunk as soon as it's fixed, too
20:05
[quakenet] <Oy> i think i added sth to the server in that regard
20:05
[quakenet] <Oy> think people could abuse sth
20:05
[quakenet] <Dune> oh, rip if that's server sided D:
20:06
[quakenet] <Dune> I wonder what could be abused, given that there's a 125ms cooldown anyway
20:06
[quakenet] <Oy> just update the server then
20:06
[quakenet] <Oy> can't remember :D
20:06
[quakenet] <Oy> 0.7 was 7 years in the making
20:07
[quakenet] <Dune> https://xkcd.com/605/
20:07
[quakenet] <Dune> can we predict 0.8 then? :D
20:07
[quakenet] <Oy> :D
20:09
[quakenet] <Oy> found the forum pm, where someone reported the abuse
20:10
[quakenet] <Oy> it was about gun regeneration
20:10
[quakenet] <Oy> no not shooting it seems
20:10
[quakenet] <Dune_linux> [5c101994][engine]: running on unix-linux-amd64
20:11
[quakenet] <Dune_linux> [5c101994][engine]: arch is little endian
20:11
[quakenet] <Dune> looks good
20:11
[quakenet] <Oy> yeah
20:11
[quakenet] <Oy> what about the x86 one?
20:12
[quakenet] <minus> how about arch=riscv64
20:13
[quakenet] <Dune_linux> /usr/include/features.h:367:25: fatal error: sys/cdefs.h: No such file or directory
20:13
[quakenet] <Dune_linux> rip
20:14
[quakenet] <Dune> cloning at 70KiB/s
20:18
[quakenet] <Oy> could provide arch=armv7l
20:18
[quakenet] <Dune_linux> freetype being a bitch
20:18
[quakenet] <Oy> oh:(
20:19
[quakenet] <Dune_linux> fatal error i386-linux-gnu/freetype2/freetype/config/ftheader.h: No such file or directory
20:23
[quakenet] <Dune> am i supposed to cross build freetype from source? D:
20:24
[quakenet] <Oy> can u install the 32bit freetype version?
20:25
[quakenet] <Dune_linux> i installed libfreetype6:i386
20:25
[quakenet] <Dune_linux> but that package doesn't seem to do it
20:31
[quakenet] <Oy> maybe the dev one will do?
20:31
[quakenet] <Dune> building from source
20:32
[quakenet] <Dune_linux> libfreetype6, libfreetype6-dev, libfreetype6:i386
20:32
[quakenet] <Dune_linux> that's all i have
20:33
[quakenet] <Dune> synaptic is being misleading somehow, apt-get works
20:38
[quakenet] <Dune_linux> err, linking fails now, /usr/bin/ld: skipping incompatible /usr/local/lib/libfreetype.so when searching for -lfreetype
20:41
[quakenet] <Dune> can't really uninstall x64 freetype and SDL2 without breaking my system :|
20:42
[quakenet] <Oy> yeah don'T do that
20:42
[quakenet] <Oy> will find another way
20:44
[quakenet] <Dune> booting VM
20:49
[quakenet] <Dune> err, can't download a huge iso :/
20:49
[quakenet] <Dune> any suggestion for https://github.com/teeworlds/teeworlds/issues/1842 btw? git rep?
Right now, figuring which libraries to install, under what folder architecture, especially on Windows, is a mess. The majority of the problems I get asked support for are just that. Where to get th...
20:51
[quakenet] <Dune> alright, I took linux lite, it will only take 5 hours :c
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dafuq
20:51
why such a bad connection?
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[quakenet] <Dune> the building owners decided high speed internet is a useless thing for hippies
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oka
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[quakenet] <Oy> lol
20:53
[quakenet] <Dune> i'm in the only flat without fiber in the whole street, in the middle of a city
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ok
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[quakenet] <Oy> oh :(
20:55
[quakenet] <Dune> seems like bam/bam conf=release isn't enough
20:55
[quakenet] <Dune> need to specify tools and something else I assume
20:56
[quakenet] <Oy> after bam/bam conf=release
20:57
[quakenet] <Oy> do: scripts/make_release 0.7.1 x86_64
20:57
[quakenet] <Dune> no tools then
20:57
[quakenet] <Oy> no
20:57
[quakenet] <Oy> just run the release script
21:00
[quakenet] <Dune> worked wonders, thanks
21:02
[quakenet] <Dune> uploading the x64 release to the draft
21:04
[quakenet] <Oy> good :)
21:05
[quakenet] <Dune> good luck with mac. I'll get a 32bit ubuntu VM tomorrow and build x86
21:06
[quakenet] <Oy> the link within the description there should be changed to the release post of the forum
21:06
[quakenet] <Oy> mac needs some time
21:06
[quakenet] <Oy> good luck with your download :)
21:06
[quakenet] <Dune> haha, thanks
21:06
[quakenet] <Oy> welcome to the 21st century https://www.youtube.com/watch?v=qbJ8Uh7s-m8 :D
21:07
[quakenet] <Dune> of the forum? shouldn't it be ?page=news rather
21:07
[quakenet] <Dune> or ?page=news&id=... to link to a single news bill
21:09
[quakenet] <Dune> haha that sound
21:09
[quakenet] <Oy> you always could make a cup of coffee while connecting to the internet
21:09
[quakenet] <Oy> good times :D
21:10
[quakenet] <Dune> I was never allowed to use that, or "I could break it" :D
21:10
[quakenet] <Dune> can't imagine actually doing serious things with that
21:10
[quakenet] <Oy> after moving the 0.7.1 release post to the news section it should point to that post
21:11
[quakenet] <Dune> alright then
21:11
[quakenet] <Oy> so when u click it u land in the 0.7.1 release thread
21:11
[quakenet] <Dune> it's true that you have to scroll down to the news bill when linking stuff like https://www.teeworlds.com/?page=news&id=12547
21:12
[quakenet] <Oy> yeah
21:12
[quakenet] <Dune> minus: when you have a moment, could you rehost the image at https://www.teeworlds.com/forum/viewtopic.php?id=12605 ?
21:13
[quakenet] <Dune> by the way, someone is looking for old svn stuff again: https://www.teeworlds.com/forum/viewtopic.php?pid=122102#p122102
21:14
[quakenet] <Oy> have the old svn somewhere
21:14
[quakenet] <Dune> I think @LordSk 🦋 actually has access to that :D
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LordSk 🦋 2018-12-11 21:15:09Z
hey
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[quakenet] <Dune_linux> "We don’t support that file type. Try zipping it. "
21:20
[quakenet] <minus> Dune: can't you attach the image to the post and use that?
21:20
[quakenet] <Dune_linux> they don't support tar.gz? really?
21:20
[quakenet] <Dune_linux> minus: attachments are broken for me
21:21
[quakenet] <Dune> The server was unable to save the uploaded file. Please contact the forum administrator at forum@teeworlds.com.
21:26
[quakenet] <minus> Dune: try now
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[quakenet] <Oy> Dune usually tar.gz should work, mac is up
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[quakenet] <Dune> ok, I will
22:05
[quakenet] <Dune> heinrich popped Oy
22:06
[quakenet] <minus> he exploded?
22:08
[quakenet] <Dune> is windows up to date Oy
22:08
[quakenet] <Oy> Dune: yeah windows and mac are up to date
22:08
[quakenet] <Oy> popped?
22:08
[quakenet] <Dune> uh, appeared
22:08
[quakenet] <Dune> popped up^?
22:09
[quakenet] <Dune> emerged?
22:09
[quakenet] <Oy> showed up?
22:09
[quakenet] <Dune> peeped out?
22:09
[quakenet] <Dune> ah, thank you
22:09
[quakenet] <Oy> uw
22:09
[quakenet] <Dune> reuploading linux
22:11
[quakenet] <Oy> u need me for sth else? otherwise i'm out for today :)
22:11
[quakenet] <Dune> guess not, we can wait tomorrow for x86 linux I guess :)
22:11
[quakenet] <Dune> good night, Oy!
22:11
[quakenet] <Oy> ok
22:11
[quakenet] <Oy> gn8
22:12
[quakenet] <minus> nn
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[quakenet] <minus> Dune: attached the banner and embedded it, i hope that works for everyone
23:03
[quakenet] <Dune> thanks minus
23:03
[quakenet] <Dune> works
23:04
[quakenet] <Dune> isn't the zpB5N... attachment visible for everyone though?
23:05
[quakenet] <Dune> can something be done about the "Download Teeworlds 0.6.5 for Windows" mention on the frontpage, later?
23:05
[quakenet] <minus> yes
23:06
[quakenet] <minus> $version = "0.6.5";
23:06
[quakenet] <minus> that can be changed
23:09
[quakenet] <Dune> cool
Exported 171 message(s)