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Teeworlds
discord.gg/teeworlds / development
For discussions around the development of the official Teeworlds
Between 2018-12-10 00:00:00Z and 2018-12-11 00:00:00Z
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what is it, @Saturn ?
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@Captain_AMN this shift issue was addressed in https://github.com/teeworlds/teeworlds/issues/1761
I just tested the windows 64bit rc and i realized that the inputs get stuck very often. Sometimes i am not able too hook then it keeps hooking and shooting even if i press nothing. I downloaded it ...
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e7b7494 Pulled some fixes for Polish language from Tran... - Dune-jr
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^@Savander
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bind shift+s +toggle cl_dynamic_camera no longer works after c4fbceb02e118ae370e02152e776d8c94ec1abd4 Also, I believe we could allow for bind shift+s +fire if nothing is bound to s, only make sure that s binds that start with + are always triggered here: https://github.com/teeworlds/teeworlds/blob/c4fbceb02e118ae370e02152e776d8c94ec1abd4/src/game/client/components/binds.cpp#L109
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imo we need to do something about it, it doesnt look good. only some players are listed and the rest is not visible (and x other player...). what about using a big scoreboard like this: https://ddnet.tw/client/scoreboard.png
13:12
while the window is opened you cant move/shoot/hook. also the current movement gets copied (for example if youre walking and then opening emote window you will keep walking)
13:16
1. you should only be able to pick the receiving player if no text is entered to the whisper message because you cant auto complete other player names in the message otherwise. 2. you should be able to go one player back using shift+tab because you have to press 63 times tab otherwise if the server is full and you clicked one time too much 3. you should also be able to write the name of the guy you want to whisper to if you want (for example by clicking the current receiver name)
13:34
if you hover over a setting (for example Show social) you should see a little pop up window where your mouse is that prints the text that you would see in f1 (usign the example show social, the hint text would be "show social data like names, clans, etc"
13:40
!ezgif com-video-to-gif as you can see here, if my mouse is in the left menu (language) the current language is selected, when i move to the right site (theme) the current theme is selected and the language is un-selected. but when i am not in any of those two menus, the last selected setting stays selected and wont get unselected.
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Fixes #1833
Alright, it seems that
https://github.com/teeworlds/teeworlds/blob/899f9f00863243ec8a0c9f63e6379cc64dfe7c76/src/game/variables.h#L89
MACRO_CONFIG_STR(ClMenuMap, cl_menu_map, 64, "heavens", CFGFLAG_CLIENT|CFGFLAG_SAVE, "Background map in the menu") resets cl_menu_map to default :/ A fix would be to simply reset cl_menu_map to "" when cl_show_menu_map is 0
There could be a prettier fix, if we could somehow prevent cl_menu_map from being reset ...
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d514300 Fix french, german, spanish again - Dune-jr
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A parameter in UiDoListboxNextItem allows to disable inputs, while still displaying the selection. Either of the two listboxes is always selected. Fixes #1835
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What about a community based working group to help porting old maps to 0.7? Until (if ever) we can provide an automization script, this might help to minimize the frustration about the broken compatibility.
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This issue was split from #1826 for better readability.
Imo the team player count should be reworked to make it more evident.
> >!49052311-e860db80-f1b0-11e8-903b-25eddc162255 As @1stDecadeTW said:
the "(0)" isn't informative and the team score must be prioritized.
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LordSk 🦋 2018-12-10 18:27:29Z
@Slayer *gV* oy actually made one I think
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script?
18:28
releasing this script with a bit of doc should probably be a github issue
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Yeah, then I would notice it as well 😅
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LordSk 🦋 2018-12-10 18:38:43Z
A retro multiplayer shooter. Contribute to teeworlds/teeworlds development by creating an account on GitHub.
18:39
btw there are 2 slayergv accounts on this discord
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Funny story. The second one is a ghost. Don't know to clean this mess up 😇
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LordSk 🦋 2018-12-10 18:47:50Z
@Dune can probably remove it
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Sure will
19:29
faec1e5 Do not complain about invalid ClientID when no ... - Dune-jr 23f4d42 Merge pull request #1838 from Dune-jr/fix-whisp... - oy
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I only see one Slayer*gv*
19:37
e25c28e Fix none theme not saving properly (default is ... - Dune-jr 62dbf46 Merge pull request #1836 from Dune-jr/fix-theme... - oy
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My friend is getting this error when running teeworlds on Linux Mint 18 Cinnamon: ./teeworlds./teeworlds: /lib/x86_64-linux-gnu/libm.so.6: version `GLIBC_2.27' not found (required by ./teeworlds)
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she needs to install libc 2.27
19:39
can try sudo apt-get install libc-bin=2.27-3ubuntu1
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Version '2.27-3ubuntu1' for 'libc-bin' was not found
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0.6.5 worked like a charm.
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oh, wait, running?
20:01
not compiling?
20:01
need to report that
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19e918d fixed overlapping name within ingame server in... - oy
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@Slayer *gV* so 0.7.1-rc cannot be run?
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glibc 2.27 is not avaibalboe on ubuntu 16 either
20:31
glibc 2.23 max
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so 0.7.1-rc cannot be run?
20:31
i said that
20:31
like a week ago
20:31
don't remembeR? 😃
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I thought it's compiling, sorry :/
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nope, running
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we can't upgrade glibc to newer version
20:32
because ( as I read)
20:32
there's too many dependencies on older glibc
20:32
system-related stuff
20:32
so, it should be only upgraded when system have that option
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@Savander @Slayer *gV* either of you, please try this linux x64 release and tell me if it fixes the glibc problem: https://www.dropbox.com/s/bgah8tzge78gej1/teeworlds-0.7.1-trunk.zip?dl=0
Shared with Dropbox
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Not until next monday when I play with my friend again. Guess you have to wait for Savander 😇 (edited)
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ChillerDragon 2018-12-10 21:37:25Z
what is the glib problem? Maybe i can test it on debian. Isnt debian known for being super outdated?
21:37
hm but probably not 0.7 worked fine on my debian setup
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it works
21:46
no glibc problem
21:47
thanks!
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[teeworlds/documentation] New branch created: build-refactor
21:58
I was actually gonna add a webhook server to it too, but then realized that that's a dumb thing to do and I should just use something existing
22:13
90c77b9 Refactor build.py - minus7 383757e Merge pull request #15 from teeworlds/build-ref... - Dune-jr
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0c698b8 Fix build.py for Python 3.5 - minus7
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@LordSk 🦋 I kind of hacked the MapMagic and renamed the old lost map to ctf1, as it would only fix the official named maps. Then I realized that the map magic still wouldn't fix the grass_main at all. Guess it has been lost for too long 😅
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LordSk 🦋 2018-12-10 23:36:45Z
I think it was made for 0.6 maps (edited)
23:37
I haven't tested it myself tho 😃
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Hmm, then we need a lot more magic... 😕
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