m_Blocked
skip there:
https://github.com/teeworlds/teeworlds/blob/c25fd502a0ef0f63f6eddb2e75885f13a2125c88/src/game/client/components/menus_settings.cpp#L1170-L1175
The indexes would get out of sync, causing a bug there: https://github.com/teeworlds/teeworlds/blob/c25fd502a0ef0f63f6eddb2e75885f13a2125c88/src/game/client/components/menus_settings.cpp#L1206IGameController::OnPlayerDisconnect
is called, the player is not yet removed from the list of players, so I had to do a workaround.normalize_l10n.py