Fixes #1808.
That bug was introduced by the m_Blocked skip there:
teeworlds/src/game/client/components/menus_settings.cpp
Lines 1170 to 1175
in
c25fd50
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[quakenet] <Teeworlds> [teeworlds] Dune-jr opened pull request #1824: Fix readystate when player leaves or spectates (#1784) (master...fix-readystate) https://git.io/fp9nC
Closes #1784
It seems that when IGameController::OnPlayerDisconnect is called, the player is not yet removed from the list of players, so I had to do a workaround.
14:54
[quakenet] <Teeworlds> [teeworlds] Zwelf opened pull request #1825: Added ctrl+arrows/backspace/delete keys for text input (master...pr-enhance-cursor-movement) https://git.io/fp9n4
Appeared on the /32 ÆON server. According to Savander, the unintroduced player did not appear on the scoreboard or in the player count. Maybe he could expand on that so we can investigate. That ser...
17:49
[quakenet] <Oy> no when ur name is empty you can'T write chat messages
17:50
[quakenet] <Dune_> ahh, ok
17:54
[quakenet] <Dune_> looking into the serverbrowser overlapping
[quakenet] <Dune_> I'm not sure what to do with @Sonix's work. Either make it a maps topic (but then it kinda loses its official character), or make it a dev blog post, but then screenshots must be moved to the comments or something
20:38
[quakenet] <Oy> what about the changlist? dev blog post? the map stuff should be the next post then?
20:38
[quakenet] <Dune_> yes
20:39
[quakenet] <Dune_> it will work because sonix's topic is old