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Teeworlds
IRC / bridge
One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2018-12-08 00:00:00Z and 2018-12-09 00:00:00Z
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[quakenet] <Teeworlds> [teeworlds] fokkonaut opened pull request #1810: dont show client id over tee if showsocial is off (master...master) https://git.io/fpSMW
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[quakenet] <Teeworlds> [teeworlds] fokkonaut closed pull request #1810: dont show client id over tee if showsocial is off (master...master) https://git.io/fpSMW
15:28
[quakenet] <Teeworlds> [teeworlds] fokkonaut opened pull request #1812: dont show client id over tee if showsocial is off (master...master) https://git.io/fpSMQ
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[quakenet] <Teeworlds> [teeworlds] fokkonaut opened pull request #1815: fix typo (capital letter in console) (master...master) https://git.io/fpSDh
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[quakenet] <Teeworlds> [teeworlds] oy closed pull request #1807: Fix damage indicators stacking (master...fix-damageind-angle) https://git.io/fpyN0
Fix #1802 All that mess was caused by some wrongly typed Angle.
16:48
[quakenet] <Teeworlds> [teeworlds] oy pushed 2 new commits to master: https://git.io/fpSS3
A retro multiplayer shooter. Contribute to teeworlds/teeworlds development by creating an account on GitHub.
16:48
[quakenet] <Teeworlds> teeworlds/master 9431aab Jordy Ruiz: Link to build instructions in the readme file
16:48
[quakenet] <Teeworlds> teeworlds/master cf2f75d oy: Merge pull request #1804 from Dune-jr/update-readme...
16:54
[quakenet] <Teeworlds> [teeworlds] oy closed pull request #1815: fix typo (capital letter in console) (master...master) https://git.io/fpSDh
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ChillerDragon 2018-12-08 18:11:44Z
yo tw gurus? Is there something i have to know about Storage()->ListDirectory) ?
18:12
i found this in skins.cpp Storage()->ListDirectory(IStorage::TYPE_ALL, "skins", SkinScan, this); and tried to copy it but i get a weird compile error i dont understand
18:13
Something like no default syntax "&" on creating a link on a member. The error message is in german so i have trouble translating it -.-
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[quakenet] <Oy> the "skinscan"-function has to be static and don't make the listdirectory call from a const function if use the this-pointer
18:24
[quakenet] <Dune> hei
18:24
[quakenet] <Oy> hey
18:24
[quakenet] <Dune> so we know the origin of 1 of the 2 problems of https://github.com/teeworlds/teeworlds/issues/1775
Appeared on the /32 ÆON server. According to Savander, the unintroduced player did not appear on the scoreboard or in the player count. Maybe he could expand on that so we can investigate. That ser...
18:24
[quakenet] <Oy> ?
18:25
[quakenet] <Dune> do we?
18:25
[quakenet] <Oy> oh
18:25
[quakenet] <Oy> the problem savander writes about is that chat messages from empty names are dropped - the line i linked
18:26
[quakenet] <Dune> alright
18:26
may be related to #1813 so, i tested a bit with Avo and we have some really weird bugs. we dont know how t o reproduce it but we did it 2 times. the bug is, that i am for example in spectators and ...
On the following screenshots, only @LordSk was informed that "4: Strayed" left the game. I didn't get any notification. It has only happened once and I'm not sure what triggered i...
18:26
[quakenet] <Dune> lots of weird stuff
18:26
[quakenet] <Oy> seems vital packets aren't delivered, which is really bad
18:26
[quakenet] <Dune> :(
18:27
[quakenet] <Oy> the teamchange/leave message
18:27
[quakenet] <Oy> maybe have some time tomorrow to look into it
18:27
[quakenet] <Dune> oh, cool
18:27
[quakenet] <Dune> didn't think we'd see you on irc :)
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ChillerDragon 2018-12-08 18:49:14Z
ty Oy the static part actually was the problem but Learath2 helped me already c:
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[quakenet] <Teeworlds> [teeworlds] savander opened pull request #1820: Add hover over quick search button (master...bug/no-hover) https://git.io/fpSh8
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[quakenet] <Teeworlds> [teeworlds] axblk opened pull request #1821: Fix packet resending (master...resend_fix) https://git.io/fpSjm
The unpacker copied the flags from CNetChunkHeader to CNetChunk. Actually they use different enums types. Since NETSENDFLAG_CONNLESS and NET_PACKETFLAG_RESEND have the same value, resent packets w...
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