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One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2018-12-07 00:00:00Z and 2018-12-08 00:00:00Z
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[quakenet] <Teeworlds> [teeworlds] Dune-jr opened pull request #1804: Link to the build instructions wiki in the readme file (master...update-readme) https://git.io/fpyWd
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[quakenet] <Teeworlds> [teeworlds] Dune-jr opened pull request #1806: Fix scoreboard spacing, make some room for the checkmark (master...fix-checkmark) https://git.io/fpyFN
Before After (with sv_player_ready_mode) After (without sv_player_ready_mode) So now, the spacing still looks bad (especially when using w for the clan name). Question: should we eat up space...
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[quakenet] <Teeworlds> [teeworlds] Dune-jr opened pull request #1807: Fix damage indicators stacking (master...fix-damageind-angle) https://git.io/fpyN0
Fix #1802 All that mess was caused by some wrongly typed Angle.
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[quakenet] <rand> :D
19:25
when you put debug points everywhere to find out what randomly sets m_Angle to 0
19:25
it's an int
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[quakenet] <rand> had the same issue when changing the UI :3
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I'm not sure if I'm a big fan of implicit float>int conversions
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[quakenet] <rand> searching a GCC flag for this
19:31
[quakenet] <rand> found -Wconversion
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[quakenet] <Dune> guess that doesn't work on clang :<
19:43
[quakenet] <Dune> I wonder how many warnings that would proc
19:46
[quakenet] <koomi> it should work in clang
19:46
[quakenet] <koomi> -Wfloat-conversion if you only want that warning and not all the other stuff that -Wconversion does
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[quakenet] <Dune> thanks :)
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[quakenet] <rand> clang has also a -Weverything iirc
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