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One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2018-12-05 00:00:00Z and 2018-12-06 00:00:00Z
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[quakenet] <Teeworlds> [teeworlds-translation] rffontenelle opened pull request #64: pt_BR: Fix Fix KiB translation and adjust credits (master...patch-2) https://git.io/fpXzY
In credits, changed my last name and replaced tabs with spaces to keep alignment across text viewers and editors.
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[quakenet] <Teeworlds> [teeworlds] Dune-jr opened pull request #1794: Emotes can now be cancelled by releasing the mouse in the middle of the circle (master...feature-cancel-emote) https://git.io/fpX9d
Closes #1786 Since this is a feature, it should probably not be merged for 0.7.1? Maybe set the 0.7.2 milestone on this PR.
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[quakenet] <Teeworlds> [teeworlds-translation] rffontenelle closed pull request #64: pt_BR: Fix Fix KiB translation and adjust credits (master...patch-2) https://git.io/fpXzY
In credits, changed my last name and replaced tabs with spaces to keep alignment across text viewers and editors.
13:13
[quakenet] <Teeworlds> [teeworlds-translation] rffontenelle closed pull request #53: Update all to current source code + finish Brazilian Portugues translation (master...master) https://git.io/gCW3BQ
13:17
[quakenet] <Teeworlds> [teeworlds-translation] Dune-jr pushed 1 new commit to master: https://git.io/fpXdP
13:17
[quakenet] <Teeworlds> teeworlds-translation/master 653c53a Jordy Ruiz: Fix pt_BR credits (#64)
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[quakenet] <MertenNor> any idea what os to install on my Pi3 to get a server running ?
16:31
[quakenet] <Learath2> raspbian should be fine
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ChillerDragon 2018-12-05 16:32:16Z
+1
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[quakenet] <MertenNor> @Learath2 Thanks!
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ChillerDragon 2018-12-05 16:32:47Z
I also hosted some tw servers on my kali rapsi but i cant really recommend it xd even tho it was working pretty good
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[quakenet] <nameless_tee54> waves hello
18:58
[quakenet] <rand> waves back
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[quakenet] <MertenNor> so.. anyone want to help out someone that dosent know what he is really doing in linux?
20:16
[quakenet] <MertenNor> trying to run server on a pi3 using rasbian: ./teeworlds_srv: cannot execute binary file: Exec format error
20:16
[quakenet] <MertenNor> guess I need to compile it?
20:17
[quakenet] <Dune> sure
20:17
[quakenet] <Dune> sounds like you're using a teeworlds_srv compiled for another arch
20:17
[quakenet] <Dune> so you need to compile it
20:18
[quakenet] <MertenNor> yeah I am stupid hah
20:19
[quakenet] <Dune> no stupid questions :)
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[quakenet] <rand> only stupid anwswer, like 42
20:31
[quakenet] <MertenNor> guess someone need to update this and say that 0.7.x needs the new bam version
20:32
[quakenet] <rand> > v0.5.0 for Teeworlds 0.7.0 and later
20:32
[quakenet] <MertenNor> yes
20:32
[quakenet] <rand> isn't it the case ?
20:33
[quakenet] <Dune> I updated that yesterday
20:33
[quakenet] <Dune> unfortunately I don't think the documentation -> teeworlds.com link work
20:33
[quakenet] <Dune> correct, minus?
20:34
[quakenet] <Dune> rand: it is in the windows section, which is confusing. linux says 0.4.0
20:34
[quakenet] <rand> oh
20:34
[quakenet] <rand> right, sorry
20:35
[quakenet] <rand> adding building information could be add to the Readme.md (/or additional file) in the repo
20:35
[quakenet] <rand> -adding
20:35
[quakenet] <minus> Dune: yes, documentation builds are bork
20:35
[quakenet] <Dune> yeah there is an issue like that iirc rand
20:36
[quakenet] <minus> that's not something i like to fix
20:36
[quakenet] <Dune> :/
20:36
[quakenet] <minus> mostly because it should be set up anew
20:36
[quakenet] <Dune> how so?
20:37
In order to include build directions, but not to bloat the readme.txt, it could point to https://www.teeworlds.com/?page=docs&wiki=compiling_everything This page is supposed to be generated fro...
20:37
[quakenet] <minus> because it was done with buildbot on my shit
20:37
[quakenet] <minus> probably easier to just install a webhook on teeworlds.com
20:37
[quakenet] <Dune> needs to be done. ideally add a list of debian packages too
20:37
[quakenet] <rand> ah ! I know there was docs somewhere
20:37
[quakenet] <rand> *knew
20:38
[quakenet] <Dune> isn't that more trouble for you minus?
20:38
[quakenet] <minus> setting up buildbot again is a lot of trouble
20:38
[quakenet] <Dune> aight, I see
20:38
[quakenet] <minus> make a little web server that git pulls and compiles some markdown on a request is simpler
20:39
[quakenet] <minus> maybe i'll find some time next week
20:40
[quakenet] <Dune> aight, I see. thanks
20:40
[quakenet] <rand> does somewone with a x86 has try the x86 linux build ?
20:45
[quakenet] <MertenNor> so my server is registered but I cant see it ingame
20:46
[quakenet] <MertenNor> port is open
20:46
[quakenet] <MertenNor> or it shows on local but not online
20:47
[quakenet] <rand> what server name ?
20:49
[quakenet] <MertenNor> name: Norwegian HUB
20:49
[quakenet] <rand> i saw it
20:50
[quakenet] <rand> and i see your IP
20:51
[quakenet] <rand> it may be a network issue, where you can't speak with yourself through the external ip
20:51
[quakenet] <rand> you only can use local IP
20:51
[quakenet] <MertenNor> yeah
20:51
[quakenet] <MertenNor> so you can see the server on the list?
20:51
[quakenet] <rand> (i don't know, its only assumptions)
20:51
[quakenet] <rand> yes
20:51
[quakenet] <rand> i also joined
20:52
[quakenet] <MertenNor> try again..
20:52
[quakenet] <MertenNor> local server menu says that the server is 300ping
20:52
[quakenet] <MertenNor> join and its 3
20:56
[quakenet] <MertenNor> so guess the backround music wont toggle ingame? xD
20:59
[quakenet] <MertenNor> its in the browser but https://i.gyazo.com/c348645574f2c479492ecfdd6c44dabc.png ??
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[quakenet] <Dune> you mean, not 64bit, rand?
21:18
[quakenet] <Dune> even in 0.6 you couldn't see your own server anywhere but in favorites or LAN MertenNor
21:18
[quakenet] <rand> Dune: yes
21:18
[quakenet] <Dune> you should be able to toggle the background music MertenNor
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[quakenet] <Teeworlds> [teeworlds] Dune-jr opened pull request #1796: Fix broken key helper in callvote popup (master...fix-votekey) https://git.io/fp1SX
I messed that line up. It is fixed now: When the key is unbound though, the "key not found" overlaps with the rest though. Not sure how to fix that.
21:47
[quakenet] <Dune> looking forward to your instagib rebase rand :p
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[quakenet] <rand> I didnt work on instagib
22:02
[quakenet] <Dune> oh? my bad then
22:02
[quakenet] <rand> isnt there onlready a rebase by botox ?
22:03
[quakenet] <Dune> must have mixed up the peeps
22:05
[quakenet] <Dune> was it botox or bear?
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@MertenNor ^
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[quakenet] <Dune> why is red team so bad at survival
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[quakenet] <minus> botox still does tw stuff?
22:38
[quakenet] <minus> lol i see he's banned here too
22:38
[quakenet] <minus> that guy gets banned everywhere
22:39
[quakenet] <Dune> his forum ban expired :D
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ChillerDragon 2018-12-05 22:41:49Z
I didnt see him in a while i think he is inactive
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[quakenet] <rand> we played once on a iCTF server 0.7 few weeks ago
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ChillerDragon 2018-12-05 22:58:04Z
botox and u?
22:58
hm interesting
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[quakenet] <Dune> your server kicks me even when I spec, rand. that's intended?
23:13
[quakenet] <rand> depend on the server configuration
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ChillerDragon 2018-12-05 23:13:50Z
uhm can someone tell me where i find all the sound constants
23:14
like SOUND_PLAYER_PAIN_LONG
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[quakenet] <Dune> those are generated by the .py file
23:14
[quakenet] <Dune> rand: well you configured it ^^
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ChillerDragon 2018-12-05 23:14:52Z
ya i thought that @Dune
23:14
but hwo and which py file
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[quakenet] <rand> by default, it should not
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ChillerDragon 2018-12-05 23:15:02Z
or what is the hrt sound name?
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[quakenet] <rand> oh
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ChillerDragon 2018-12-05 23:15:20Z
sfx_pickup_hrt-02.wv
23:15
srching this one
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[quakenet] <rand> by default, it does
23:15
[quakenet] <Dune> this says they are in darasrc/content.py
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ChillerDragon 2018-12-05 23:15:45Z
oh men i was always just grepping the src dir me nobo
23:15
ty
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[quakenet] <Dune> ;)datasrc too
23:16
[quakenet] <rand> > "How to deal with inactive clients (0=move player to spectator, 1=move player to spectator and kick spectator, 2=move to free spectator slot/kick, 3=kick)"
23:16
[quakenet] <rand> default is 2
23:16
[quakenet] <Dune> huh
23:16
[quakenet] <Dune> I didn't think option 2 meant move to free spectator and kick anyway
23:16
[quakenet] <Dune> I thought if there is no spectator slot it would kick
23:16
[quakenet] <Dune> that sounds a bit shitty :|
23:16
[quakenet] <rand> it's always kick anyway except 0
23:17
[quakenet] <rand> it kick the player
23:17
[quakenet] <Dune> what's the point of kicking when there are free spec slots
23:17
[quakenet] <rand> 2 is a more violent version of 1
23:18
[quakenet] <rand> what the point of kicking then, and you go to 0
23:19
[quakenet] <rand> well, i understand that this may not be the good compromise
23:19
[quakenet] <rand> better do smth between 0 and 1 than 1 and 3
23:20
[quakenet] <rand> at least, it works as intended ^^'
23:20
[quakenet] <Teeworlds> [documentation] Dune-jr pushed 1 new commit to master: https://git.io/fp1N1
23:20
[quakenet] <Teeworlds> documentation/master 3be432e Jordy Ruiz: Notify that SDL and Freetype are no longer shipped
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ChillerDragon 2018-12-05 23:21:02Z
oh lol 2 different sound files with the same id xd
23:21
understanding tw code is so hard .-.
23:21
but i got it c:
23:21
ty @Dune
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[quakenet] <Dune> any foreign source code is like that imo
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ChillerDragon 2018-12-05 23:21:28Z
true i guess
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