[5bfc484b][game/png]: failed to open file. filename='ui/demo_buttons.png'
[5bfc484b][game/png]: failed to open file. filename='ui/file_icons.png'
[5bfc484b][game/png]: failed to open file. filename='ui/gui_buttons.png'
[5bfc484b][game/png]: failed to open file. filename='ui/gui_icons.png'
[5bfc484b][game/png]: failed to open file. filename='ui/no_skinpart.png'
[5bfc484b][game/png]: failed to open file. filename='ui/icons/menu.png'
[5bfc484b][game/png]: failed to open file. filename='ui/icons/tools.png'
[5bfc484b][game/png]: failed to open file. filename='ui/icons/arrows.png'
[5bfc484b][game/png]: failed to open file. filename='ui/icons/friend.png'
[5bfc484b][game/png]: failed to open file. filename='ui/icons/info.png'
[5bfc484b][game/png]: failed to open file. filename='ui/icons/level.png'
[5bfc484b][game/png]: failed to open file. filename='ui/icons/sidebar.png'
@heinrich5991 which makes sense because this path is invalid from where i executed the binary but i dont know how apps work and how they look up pathsContents/Resources/
and the binary is in Contents/MacOS/
$ ls other/sdl/
VERSION sdl.lua
I think brew just installed it into some generic location and i can use it everywhere[5bfc4eba][Console]: No such command: sv_player_ready_mode.