Implemented a Theme selector in Settings/General.
Themes are located in datasrc/ui/themes. This is the contain of my themes folder:
For each theme, you need at least one map, at most two maps and ...
00:42
[quakenet] <Dune> :)
00:42
[quakenet] <Dune> good night
00:43
[quakenet] <Dune> Thanks for the help, @Sonix. I'd love to have your input for the remaining icons :)
Closes #1557.
added a TargetID to Sv_Chat net message
added an icon to identify whispers, as proposed in the issue
display said icon when typing
removed [Team/Whisper] prefixes
a few tweaks (fewer...
Closes #1557.
added a TargetID to Sv_Chat net message
added an icon to identify whispers, as proposed in the issue
display said icon when typing
removed [Team/Whisper] prefixes
a few tweaks (fewer...
18:36
[quakenet] <Dune> hi
18:36
[quakenet] <Oy> hey
18:36
[quakenet] <Dune> that chat PR went much more smoothly than the two previous :D
18:38
[quakenet] <Dune> gotta see what the scoreboard looks like with flags left of names. I hope it won't get too large (in width)
18:38
[quakenet] <Teeworlds> [teeworlds] oy pushed 1 new commit to master: https://git.io/fpBAh
Hi, We have simplified_chinese.json translation in 0.7 trunk now. Thanks for the work! But unfortunately the DejavuSans can't cover all the characters. You can set language to Simplified Chines...
19:23
[quakenet] <Dune> Sonix-: exactly what Oy said. feels relaxing, that's what I want for a background :)
19:24
[quakenet] <Dune> btw, with respect to the ingame menus issue
[quakenet] <Dune> updated the theme PR moving @Sonix's files in the folder btw
19:51
[quakenet] <Oy> hm, yeah but then you have to change the complete design to have it consistent
19:52
[quakenet] <Dune> :/ aight
19:53
[quakenet] <Dune> I think the background should be in offline menus too tbh
19:53
[quakenet] <Oy> hm, the other ingame menus look different anyway
19:53
[quakenet] <Dune> ah, forgot about them
19:57
[quakenet] <Oy> about the ingame menus: if the bottom button line is there in general, the game tab could be removed and server info should probably be the first one
19:58
[quakenet] <Dune> huh
19:59
[quakenet] <Dune> the only problem would be the reset button
19:59
[quakenet] <Dune> of the menus
20:01
[quakenet] <Oy> could move the disconnect button to the right, next to record game
[quakenet] <Oy> best is to remove as many submenus etc. as possible :)
20:16
[quakenet] <Dune> since we added a row of tabs below Settings, I feel like it wouldn't be so inconsistent to add one below Game
20:18
[quakenet] <Oy> yeah good idea
20:18
[quakenet] <Oy> hm, but then it gets harder to go from a submenu in settings to another in game
20:18
[quakenet] <Dune> hm, ho wso?
20:19
[quakenet] <Dune> at the contrary?
20:19
[quakenet] <Dune> ah you mean, from a settings submenu to another settings submenu?
20:20
[quakenet] <Oy> when in settings: you have to go to game and then change to the submenu "player"
20:20
[quakenet] <Dune> huh
20:20
[quakenet] <Dune> ah, that wasn't what I meant
20:21
[quakenet] <Dune> I meant moving spectate/joined red/etc as a second raw of buttons under game
20:21
[quakenet] <Dune> when you're looking for something the mouse should only be flying on the top of the screen imo. only when you want something specific in the settings/callvote you move down
20:21
[quakenet] <Dune> imo
20:21
[quakenet] <Oy> ah
20:22
[quakenet] <Dune> right now, if you left the menus anywhere but in "Game", you have to do:
20:22
[quakenet] <Dune> 1) click "Game" on the top left 2) click Disconnect on the bottom right
20:22
[quakenet] <Dune> to disconnect for example :c
20:23
[quakenet] <Oy> would rather have to show the bottom button line all the time instead of moving them up
20:23
[quakenet] <Dune> that's fair too
20:23
[quakenet] <Oy> cause all buttons to interact with the menus are on the bottom right now
20:23
[quakenet] <Oy> reset back, connect etc
20:24
[quakenet] <Dune> the "Back" button should be removed
20:24
[quakenet] <Oy> ingame yeah
20:24
[quakenet] <Dune> yeah
20:24
[quakenet] <Oy> feels obsolete now
20:24
[quakenet] <Dune> the Reset button needs to be moved if we make Disconnect permanent either way
Right now, in-game, the Settings menu can be accessed as a second layer of the "pause"/ingame menus: Game ----<Esc>----> Ingame menus -> Settings menus In 0.7, in order to go ...
20:25
[quakenet] <Dune> because of the "click both corners" UX
20:25
[quakenet] <Dune> not sure what you can do with Reset/Disconnect :/
20:27
[quakenet] <Dune> you think moving Disconnect left is a good idea?
20:28
[quakenet] <Oy> maybe not :)
20:28
[quakenet] <Dune> hmm
20:28
[quakenet] <Oy> might be better to put the reset button somewhere else
20:28
[quakenet] <Dune> yeah I agree
20:30
[quakenet] <Oy> it could be moved between record game and disconnect ingame - might be a bit odd that it has a different position ingame than offline but yeah
20:33
[quakenet] <Oy> or do a second button row on the bottom, with just the reset button (above the disconnect button)
[freenode] <kpro998> minus are you there I would like to talk to you about a masterserver issue
21:05
[quakenet] <minus> yes hello
21:05
[quakenet] <minus> i'm kinda busy though, i'm resilvering a 12TB disk
21:06
[freenode] <kpro998> alright, just wondering if theres somewhere I can talk to you about this issue privately because I know there are people who would abuse this issue even more if I said it here
21:06
[quakenet] <Dune> can't you come to quakenet kpro998?
21:07
[freenode] <kpro998> one sec, it wasn't working for me earlier
21:08
[quakenet] <minus> better talk to Dune, heinrich5991 or oy, i guess