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Teeworlds
discord.gg/teeworlds / development
For discussions around the development of the official Teeworlds
Between 2018-11-13 00:00:00Z and 2018-11-14 00:00:00Z
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I meant this as a response to why [quakenet] is displayed
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@Sonix Got some work in progress with the heaven map, don't you?
12:01
Should I open an issue?
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!image If I may add, I find the "heavens" background quite nice too, even though it's simple: Originally posted by @Dune-jr in https://github.com/teeworlds/teeworlds/issues/1618#issuecomment-437158266 ---- Yeah looks good. Maybe we should split that to a different topic? To use that map separately or different time? Do a night one? _Originally posted by @oy in https://github....
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5dd6846 Update Gaelic Scottish with fixes for text over... - Dune-jr 3c9f9d0 Add Lithuanian language - Dune-jr
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33e5eab Update german.json - mauricepape 26e9e22 Update german.json from Transifex - Dune-jr c977ec2 Merge pull request teeworlds#57 from mauricepap... - Dune-jr
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@Zatline are you working on that? https://github.com/teeworlds/teeworlds/issues/1222
A friendly reminder for pre-release to update all current tilesets as there is no need for borderfix anymore in the current version.
19:45
or is that @android272 maybe
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We are both working on it.
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err its actually "[0.7.1] Graphics update progress thread", but whateva xd
😃 1
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what, @Sonix?
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That thread in the gfx forum is related to the issue u pointed out
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This is an issue we have talked about with @Zatline. Maybe there could be a small, subtle change to the difficulty.png to make the difference more noticeable: !image Casual looks different enough already. :)
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