Teeworlds
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Teeworlds Discord Server.
Between 2018-11-03 00:00:00Z and 2018-11-04 00:00:00Z
David - SFM
2018-11-03 18:50:22Z
https://github.com/teeworlds/teeworlds/issues/1584#issuecomment-435168128
is 1,18 MB to much for this graphics... i dont think they will get much smaller if i scale them down
Higher resolution for sun, moon and stars · Issue #1584 · teewor...
The sun, moon and stars are very pixilated. Will higher resolution images break every map?
Dune
2018-11-03 19:00:02Z
@David - SFM
Oy said yeah
19:00
Your screenshots are strange btw
19:00
Oy and I have the same resolution you do but it doesn't look that bad
19:00
we have to wait for the dilate fix
19:00
or border fix I forgot
David - SFM
2018-11-03 19:04:59Z
antialiasing maybe?
19:07
oO i see texture compression is the problem
Dune
2018-11-03 19:08:20Z
no there was a couple of programs you had to run on textures to make them teeworlds-compatible or something
19:08
this was fixed in 0.7
19:08
so they can be regenerated
19:09
I don't know much about this, never did graphics stuff
David - SFM
2018-11-03 19:09:05Z
no the teeworlds setting "texture compression" makes the images this horrible
19:09
still pixelated without it
19:09
will try without dilate and borderfix
19:16
256x256 for the sun is not enough... 512x512 is good
Dune
2018-11-03 19:16:28Z
I think it's reasonable to increase the resolution a bit, although maybe not all the way like you did before
David - SFM
2018-11-03 19:16:38Z
i made it 4k ready
19:17
you need 4x the resolution or it looks bad... but that is a general tw problem
David - SFM
2018-11-03 19:56:14Z
best solution:D
https://github.com/teeworlds/teeworlds/pull/1607
Doubled resolution for desert sun, moon, snow, stars and sun. by F...
No dilate or borderfix applied Compressed with PNGOptimizer(psydk.org)(Landil alwas did) No more visible Pixels SVG's will go to the graphics team. Closes #1584
ChillerDragon
2018-11-03 19:59:05Z
@David - SFM
why no dilate and what is borderfix?
David - SFM
2018-11-03 19:59:47Z
not needed any more
Sonix
2018-11-03 20:00:07Z
borderfix is used on tilesets mostly
20:00
or better was
(edited)
ChillerDragon
2018-11-03 20:00:55Z
something that is only usefull if the tiledesigner messed something up?
20:01
what does it do?
Deleted User
2018-11-03 20:01:26Z
how to get two way rank
20:01
somebody marked my name
20:01
xd
ChillerDragon
2018-11-03 20:03:09Z
ask heinrich
Sonix
2018-11-03 20:03:37Z
@ChillerDragon
https://www.teeworlds.com/forum/viewtopic.php?pid=118280#p118280
ChillerDragon
2018-11-03 20:03:52Z
thanks
Sonix
2018-11-03 20:05:35Z
thanks for the PR
@David - SFM
David - SFM
2018-11-03 20:05:44Z
npnp
Sonix
2018-11-03 20:06:12Z
i wonder why desert sun is that fat
David - SFM
2018-11-03 20:06:13Z
i am happy when i can help... cat code so this is the only place i am able to
Sonix
2018-11-03 20:06:16Z
in size
20:06
probably blur
David - SFM
2018-11-03 20:06:32Z
yea.. all blur
20:06
but it is not even used on default maps
20:06
kinda strange
Sonix
2018-11-03 20:07:46Z
yeah, that sun should be reworked in the future
(edited)
David - SFM
2018-11-03 20:07:55Z
why?
Sonix
2018-11-03 20:08:17Z
i'd make it more teeish
David - SFM
2018-11-03 20:09:09Z
it is i think
Sonix
2018-11-03 20:11:29Z
its just a plain cirlcle
20:11
no wonder moon is more used over it
Gaba
2018-11-03 20:11:55Z
Lol I did the upscale too
20:11
On the sun
20:12
Cuz it appears on many infc maps w huge size
David - SFM
2018-11-03 20:12:48Z
the ratio is sill the same.. so its as big as before.. but not pixelated
Gaba
2018-11-03 20:15:32Z
Ok
Sonix
2018-11-03 20:20:05Z
i mean its nothing special
20:21
reducing the blur is already nicer
20:21
still a plain circle duh
20:21
Dune
2018-11-03 20:23:02Z
@ChillerDragon
they were programs that had to be run on teeworlds graphics
20:23
oops, discord bugged, already answered
20:23
sorry
ChillerDragon
2018-11-03 20:25:07Z
np, thanks for you attempt c:
(edited)
Dune
2018-11-03 20:28:08Z
@Sonix
do you know what the list of the new maps in 0.7 is?
20:28
I'm confused about which were in 0.6 and which weren't
20:28
Also, isn't ctf8 included by default? :|
Sonix
2018-11-03 20:29:15Z
it is why
20:29
ctf8 dm3 and sur1 are new
20:30
while dm7 and ctf5 were refreshed
Dune
2018-11-03 20:36:00Z
I see, thanks :)
Gaba
2018-11-03 20:41:37Z
What is sur1?
20:41
Is that for survival?
heinrich5991
2018-11-03 20:41:51Z
yes
Gaba
2018-11-03 20:42:16Z
Ok I'm looking forward
Deleted User
2018-11-03 21:51:45Z
@heinrich5991
can i get two way?
David - SFM
2018-11-03 23:56:13Z
we should add Kukurice.map for survival...was so much fun this map
23:57
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