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discord.gg/teeworlds / general
Teeworlds Discord Server.
Between 2018-11-03 00:00:00Z and 2018-11-04 00:00:00Z
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https://github.com/teeworlds/teeworlds/issues/1584#issuecomment-435168128 is 1,18 MB to much for this graphics... i dont think they will get much smaller if i scale them down
The sun, moon and stars are very pixilated. Will higher resolution images break every map?
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@David - SFM Oy said yeah
19:00
Your screenshots are strange btw
19:00
Oy and I have the same resolution you do but it doesn't look that bad
19:00
we have to wait for the dilate fix
19:00
or border fix I forgot
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antialiasing maybe?
19:07
oO i see texture compression is the problem
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no there was a couple of programs you had to run on textures to make them teeworlds-compatible or something
19:08
this was fixed in 0.7
19:08
so they can be regenerated
19:09
I don't know much about this, never did graphics stuff
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no the teeworlds setting "texture compression" makes the images this horrible
19:09
still pixelated without it
19:09
will try without dilate and borderfix
19:16
256x256 for the sun is not enough... 512x512 is good
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I think it's reasonable to increase the resolution a bit, although maybe not all the way like you did before
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i made it 4k ready 😄
19:17
you need 4x the resolution or it looks bad... but that is a general tw problem
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No dilate or borderfix applied Compressed with PNGOptimizer(psydk.org)(Landil alwas did) No more visible Pixels SVG's will go to the graphics team. Closes #1584
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ChillerDragon 2018-11-03 19:59:05Z
@David - SFM why no dilate and what is borderfix?
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not needed any more
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borderfix is used on tilesets mostly
20:00
or better was (edited)
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ChillerDragon 2018-11-03 20:00:55Z
something that is only usefull if the tiledesigner messed something up?
20:01
what does it do?
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how to get two way rank
20:01
somebody marked my name
20:01
xd
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ChillerDragon 2018-11-03 20:03:09Z
ask heinrich
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ChillerDragon 2018-11-03 20:03:52Z
thanks
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thanks for the PR @David - SFM
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npnp
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i wonder why desert sun is that fat
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i am happy when i can help... cat code so this is the only place i am able to
20:06
probably blur
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yea.. all blur
20:06
but it is not even used on default maps
20:06
kinda strange
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yeah, that sun should be reworked in the future (edited)
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why?
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i'd make it more teeish
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it is i think 😄
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its just a plain cirlcle
20:11
no wonder moon is more used over it
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Lol I did the upscale too
20:11
On the sun
20:12
Cuz it appears on many infc maps w huge size 😄
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the ratio is sill the same.. so its as big as before.. but not pixelated
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i mean its nothing special 😄
20:21
reducing the blur is already nicer
20:21
still a plain circle duh
20:21
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@ChillerDragon they were programs that had to be run on teeworlds graphics
20:23
oops, discord bugged, already answered
20:23
sorry
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ChillerDragon 2018-11-03 20:25:07Z
np, thanks for you attempt c: (edited)
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@Sonix do you know what the list of the new maps in 0.7 is?
20:28
I'm confused about which were in 0.6 and which weren't
20:28
Also, isn't ctf8 included by default? :|
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it is why
20:29
ctf8 dm3 and sur1 are new
20:30
while dm7 and ctf5 were refreshed
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I see, thanks :)
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What is sur1? 😄
20:41
Is that for survival?
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yes
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Ok I'm looking forward
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@heinrich5991 can i get two way?
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we should add Kukurice.map for survival...was so much fun this map
23:57
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