Well Zatline provided a dropbox link with all 0.6 and reworked 0.7 assets made by presumably Landil, him. (there was a third artist?) Kinda pisses me off a bit but I have colmed down once I saw all the work that has been done but not released.
I remembered Landil saying something about a dropbox link he had a looong time ago but I thought he had lost it. So when the sort of request from Oy came up I just wanted 0.7 to come out so I quickly did a lot of work.
Yah I feel as though an opensource development should be done more in the open. I understand the artist getting together and deciding on a style and making sure the assets adhere to that style but it would be nice to have this more in the open. Especially finalized assets. I see no reason that the source SVG's not be on the github develop branch.
I can't compile 0.7 on Windows for now so you should look into that link to get this feature
01:29
Not like map hosting is too hard though, put a file "autoexec.cfg" in which you write "sv_map ctf2" and start teeworlds_srv.exe. you will find your server in the lan tab :)
01:31
But for now, EU time is calling. Gotta sleep, good night ^^
And sorry again for the very frustrating events
as i wrote on the issue... somebody has to decide if teewolrds will get 4k graphics or not... there is no reason to bloat the mapress folder with 4k sun,moon, stars etc.. if the rest is only 1080p
okay..
now i am that guy with his problem that this console is there.. not bothered him for 10 years but know he thinks he is important with this change request!