Guild icon
Teeworlds
discord.gg/teeworlds / general
Teeworlds Discord Server.
Between 2018-11-01 00:00:00Z and 2018-11-02 00:00:00Z
00:05
hey @Zatline @android272
Avatar
Yah
Avatar
Does any of you know what's going on with the tilesets? :)
00:06
I'm a bit out of the loop
00:06
Nice to see you here by the way, android
00:06
greetings :)
Avatar
Well Zatline provided a dropbox link with all 0.6 and reworked 0.7 assets made by presumably Landil, him. (there was a third artist?) Kinda pisses me off a bit but I have colmed down once I saw all the work that has been done but not released.
Avatar
:/ yeah I saw
00:08
I couldn't really say anything, sorry
Avatar
Everything looks good I just want to talk to Zatline a bit more about what I found to be wrong with the 0.6 assets.
00:09
Why>
00:09
?
Avatar
Well it's not cool to be absent for years and pop up and discard others' work ^^
Avatar
yah kinda why I was mad
Avatar
Well, graphics stuff isn't really my expertise
00:10
yeah, it really sucks
00:10
sadly it seems like a lot of work was done
00:11
I'm kinda mad at how private this development was, the dropbox was never shared with anyone :/ oh well
00:12
I'd love you to be in charge of some stuff, you do good work :) although it's not up to me to decide
Avatar
I remembered Landil saying something about a dropbox link he had a looong time ago but I thought he had lost it. So when the sort of request from Oy came up I just wanted 0.7 to come out so I quickly did a lot of work.
Avatar
Yeah I remember the topic on the forums
00:13
Now that you have access to the dropbox, maybe you can merge in some improvements/fixes of yours?
Avatar
Yah I feel as though an opensource development should be done more in the open. I understand the artist getting together and deciding on a style and making sure the assets adhere to that style but it would be nice to have this more in the open. Especially finalized assets. I see no reason that the source SVG's not be on the github develop branch.
Avatar
Yeah, exactly, it doesn't feel very responsible
00:16
But well, I can understand not wanting criticism before the thing is done
00:16
I do that too sometimes :|
00:17
Oh well
Avatar
yah
00:18
I too get the odd since to keep things private even when working on an open source project. Just got to fight it.
00:18
Lots of stuff were lost because of that
00:18
ropes development too
Avatar
makes sense. I can see why they used dropbox for this. Git is great for that.
Avatar
yeah, it is
00:25
git can be... a bit difficult if you're not the coding guy
00:26
I think Sonix was preparing another review of your tiles
00:26
You're having difficulties testing them?
Avatar
Yah I don't know how to test maps. I would really like a test button within the editor to jump into my own map.
Avatar
You mean like
00:32
00:33
Avatar
I did not know that was there. Now I feel dumb.
Avatar
lan server
Avatar
Oh, it's not lol
00:35
It's something I did 7 years ago
00:35
I believe someone ported it to 0.7
Avatar
yes TW needs that.
Avatar
not teeish enough to be in TW :P
00:35
well I also only did it for Windows iirc
00:35
What OS are you on?
00:36
[CLIENT][0.7] Bla-Client (Page 1) — Modifications — Teeworlds Forum — Everything Teeworlds!
00:36
This dude made a 0.7 port of that feature
00:36
I didn't test it though
00:36
hopefully you're on Windows ^^
Avatar
@android272 what client/version & OS do you use for mapping?
Avatar
Sorry, dinner then my brother distracted me. I am on windows 10 and I have TW 0.7 installed.
Avatar
No problem of course
01:28
I can't compile 0.7 on Windows for now so you should look into that link to get this feature
01:29
Not like map hosting is too hard though, put a file "autoexec.cfg" in which you write "sv_map ctf2" and start teeworlds_srv.exe. you will find your server in the lan tab :)
01:31
But for now, EU time is calling. Gotta sleep, good night ^^ And sorry again for the very frustrating events
Avatar
it's all good. Night.
Avatar
Hahaha I thought the pic Dune posted was a nazi joke at first xD
Avatar
what pic, @Julien ?
13:21
lines up perfectly
Avatar
haha
Avatar
@Dune does the console hide with the newes build... just compiled it and it's still there... "bam conf=release -f"
Avatar
huh, really?
Avatar
yea
Avatar
not normal
Avatar
building it again wait
19:42
yea still here
19:44
you sure you included the commit?
Avatar
  • Merge pull request #1593 from Dune-jr/feature-noconsole
19:44
today 20:10
19:44
well crap
Avatar
and i build "release" so it should not be there right?
Avatar
or is the -f parameter a problem?
19:45
but i dont think
Avatar
@David - SFM could you send me and in game screenshot displaying this image
19:48
try it on dm8, the moon is pretty big there
Avatar
okay
Avatar
replace the moon in data with the one i sent u
Avatar
you are also redoing that stuff..
19:51
i already redid all of them 😄
Avatar
well @android272 redid all of them already, pretty much 😃
Avatar
yeay, everyone redoes everything! :P
Avatar
Haha
Avatar
its good for practice if nothing 😛
Avatar
It really is. I learned a lot by forcing myself to redo all the assets. Definitely was not wasted time.
Avatar
as i wrote on the issue... somebody has to decide if teewolrds will get 4k graphics or not... there is no reason to bloat the mapress folder with 4k sun,moon, stars etc.. if the rest is only 1080p
Avatar
ChillerDragon 2018-11-01 19:58:38Z
i would love too see 4k support. Please go full 4k c:
Avatar
yea me too
20:03
not so easy i think... 4k tilesets for example
20:05
@Dune should i reopen the console ticket?
Avatar
well I'd like to know what happens...
Avatar
nothing really... the console is still there 😄
Avatar
I meant on a code level
Avatar
i cant tell you this 😄
Avatar
I mean, I saw
20:10
well, just make the issue ^^
20:10
thanks for the quick test @David - SFM
Avatar
cant reopen it sadly..
Avatar
nah, gotta make a new issue as a bug report
Avatar
oy will hate me
20:11
he's gentle
20:11
especially if the fix is easy ;)
Avatar
okay.. now i am that guy with his problem that this console is there.. not bothered him for 10 years but know he thinks he is important with this change request! 😄
Avatar
hahaha :D no you're that guy who spots bugs the day they are introduced; )
Avatar
ah okay 😄
Exported 119 message(s)