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Teeworlds
IRC / bridge
One-way IRC channel bridge. If you want to be able to send messages to IRC, contact @Dune or @heinrich5991. https://www.teeworlds.com/?page=docs&wiki=rules/irc_rules
Between 2018-10-16 00:00:00Z and 2018-10-17 00:00:00Z
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[quakenet] <Dune_> hey heinrich5991
11:27
[quakenet] <Dune_> I'm thinking of forking some of the recent posts in a "post here your reports of bugs/issues" topic
11:27
[quakenet] <Dune_> since there's going to be a bunch of them
11:27
[quakenet] <Dune_> but ofc ideally they should rather be on github
11:28
[quakenet] <Dune_> might still be better than have them in the release announcement idk
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[quakenet] <Kottizen> minus: I'm here now
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[quakenet] <heinrich5991> Dune: maybe just keep them in the release topic, otherwise they'll probably get lost
12:03
[quakenet] <Dune_> alright, you're right
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[quakenet] <heinrich5991> hmm. oy's not here :/
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[quakenet] <minus> Kottizen: that's a very late reply :D
12:57
[quakenet] <minus> Kottizen: will you still be here in 4-5h?
12:57
[quakenet] <minus> Kottizen: i kinda need a snapshot of the teeworlds VM
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[quakenet] <Sonix-> hi
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[quakenet] <rand> o/
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[quakenet] <closeR_Kidahh> elo guys
18:53
[quakenet] <closeR_Kidahh> is 7.0 out yet
18:53
[quakenet] <Dune> 0.7, yes
18:53
[quakenet] <closeR_Kidahh> how tf do i update
18:53
[quakenet] <closeR_Kidahh> i go on the main website only updates i see is for 6.5
18:53
[quakenet] <closeR_Kidahh> \which im sure i already have
18:54
[quakenet] <Dune> closeR_Kidahh: use https://github.com/teeworlds/teeworlds/releases
A retro multiplayer shooter. Contribute to teeworlds/teeworlds development by creating an account on GitHub.
18:55
[quakenet] <closeR_Kidahh> thank you man <3
18:55
[quakenet] <closeR_Kidahh> do i del my current tw or just leave it and it will update automatically
18:55
[quakenet] <Dune> heinrich5991: are we waiting for someone to put the links in the website/forum? it's complicated for many
18:55
[quakenet] <Dune> closeR_Kidahh: teeworlds are separate installs
18:55
[quakenet] <Dune> you can have both at once
18:55
[quakenet] <Dune> only your configuration (name, ...) is global
18:55
[quakenet] <closeR_Kidahh> man i fukcing love tw
18:56
[quakenet] <closeR_Kidahh> you guys doing alright?
18:57
[quakenet] <closeR_Kidahh> slaps Dune around a bit with a large fishbot
18:57
[quakenet] <Dune> having a lot of slow days I guess :)
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[quakenet] <rand> ctf score is 100x #captures, should it be also 1 point for grab at base ?
19:21
[quakenet] <Dune> isn't it already?
19:22
[quakenet] <rand> not in 0.7, at least no on my test server
19:23
[quakenet] <rand> weird
19:23
[quakenet] <Dune> huh
19:23
[quakenet] <Dune> it was the case in 0.6 right
19:23
[quakenet] <Dune> i'm not crazy
19:24
[quakenet] <rand> you're note
19:24
[quakenet] <rand> -e
19:25
[quakenet] <rand> and the source says +1 when grabing from base…
19:25
A retro multiplayer shooter. Contribute to teeworlds/teeworlds development by creating an account on GitHub.
19:26
[quakenet] <Dune> sounds like an opportunity to open one? :)
19:26
[quakenet] <closeR_Kidahh> yo guys
19:26
[quakenet] <closeR_Kidahh> is 7.0 just not used by anyone or is that just me
19:27
[quakenet] <rand> oh, found
19:27
[quakenet] <Dune> given that the downloads are a bit hidden and that it was released yesterday, probably not many people yet closeR_Kidahh
19:27
[quakenet] <closeR_Kidahh> ah thank
19:27
[quakenet] <closeR_Kidahh> s*
19:27
[quakenet] <closeR_Kidahh> just asking since i just found out about it today
19:27
[quakenet] <closeR_Kidahh> the new update looks pretty cool
19:28
[quakenet] <closeR_Kidahh> im gonna miss the old layout
19:28
[quakenet] <Dune> I think likewise!
19:30
[quakenet] <closeR_Kidahh> the new tee's are pretty cool though
19:30
[quakenet] <closeR_Kidahh> im just praying old school blmap comes back like v2 v3 and v5
19:30
[quakenet] <closeR_Kidahh> and lazer zcatch
19:36
[quakenet] <heinrich5991> Dune: we're missing binaries for macos and linux 32bit :/
19:36
[quakenet] <heinrich5991> (apart from that the release felt pretty rushed in the end, but I guess it's okay. there are a couple of annoying issues)
19:37
[quakenet] <heinrich5991> I guess I could try to port the CMakeLists.txt from 0.6 to 0.7, then I could cross-compile it to windows/macos
19:39
[quakenet] <closeR_Kidahh> tw was quite decent on linux for me
19:42
[quakenet] <Dune> heinrich5991: at least put download links for the rest?
19:43
[quakenet] <heinrich5991> I'd at least like to have macos version ready, I think
19:43
[quakenet] <Dune> right
19:43
[quakenet] <heinrich5991> linux 32bit is sufficiently niche
19:43
[quakenet] <Dune> :/
19:44
[quakenet] <Dune> I don't understand why the release news if we don't even have the binaries :/
19:45
[quakenet] <heinrich5991> I think it was a bit rushed because he promised to "release it this weekend"
19:45
[quakenet] <Dune> I see
19:45
[quakenet] <heinrich5991> it also contains a couple of annoying bugs that would probably be found by a bit of testing
19:46
[quakenet] <Dune> seems like it, yes
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if it only was just a "couple" 😛
19:54
It seems like the game crashes if u try to look at the scoreboard while in spec
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[quakenet] <heinrich5991> :(
19:54
[quakenet] <heinrich5991> but it seems oy's at least active right now, PRs getting merge
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And i also noticed that the server loads the maps from roaming folder
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[quakenet] <heinrich5991> that's normal
19:55
[quakenet] <heinrich5991> (always been the case)
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[quakenet] <heinrich5991> yes, I think so
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i had an older sur1 version in roaming, and the newest in data/maps (where the game is)
19:57
it kept loading the wrong one, till I realized 😦
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[quakenet] <heinrich5991> teeworlds prefers appdata over the stuff lying next to the executable
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probably couldn't notice because there was never a map compatibility break (tileset)
20:01
couldn't notice before*
20:01
now if u keep appdata with 0.6 maps you might notice some differences
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[quakenet] <rand> reorder add_path in storage.cfg might help
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its not a big deal anyway tho
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[quakenet] <heinrich5991> well, it's kinda intended
20:05
[quakenet] <heinrich5991> that way, you can replace the game's files with your own, and it survives updates
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ChillerDragon 2018-10-16 20:22:03Z
Oy: heinrich5991: i have a macOS build if you need one i uploaded it to the issue https://github.com/teeworlds/teeworlds/issues/1524
I couldn't find a mac build so i tried to compile it myself. But since the new command line tools update teeworlds compiling throws bunch of warnings. The bitcoin dudes seem to have similar iss...
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ChillerDragon 2018-10-16 20:45:26Z
i have no idea how to creat an actual macOS app with icon and stuff but this is a fully working binary that could be atleast be released on github for the mac users that really want to see 0.7 now
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[quakenet] <Dune> Sonix: yeah, it was always in the roaming folder
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