[quakenet] <day> i think age isnt a problem for teeworlds. the graphic is imho timeless. I believe the main issue is that it is designed as a casual shooter. theres no community aspect inside the game.
[teeworlds] <ZeloAvarosa> The thing about Teeworlds, is that it has the capacity to be a really popular game
12:50
[quakenet] <minus> it was a fairly popular game
12:51
[teeworlds] <ZeloAvarosa> and it died out, huh, I wonder how that worked
12:56
[teeworlds] <ZeloAvarosa> I can think of a few things to help Teeworlds popularity, one is optimising the interface, second is having a help screen/tutorial for first visitors and third is getting curators to review the game
12:57
[teeworlds] <ZeloAvarosa> i’d also recommend one button click and play with dedicated servers but I believe that may be out of scope