sv_gcl_lives
(default 6)sv_gcl_time_per_life
(default 25) (for example if do you want that players can stay in a stage for 60 seconds you should set sv_gcl_time_per_life equals to 60seconds/number_of_lives)sv_gcl_stages_start_glicko
(default 1500)sv_gcl_stages_start_glicko 2 3, 6-15 2
(the syntax is in pairs of two groups of numbers separated by a comma, the first number can be single or two but divided by a hyphen to indicate a range of stages via their ID, and the second is the number indicative of the difficulty, therefore in this example we are assigning difficulty 3 to stage 2 and difficulty 2 to stages 6 to 15 (inclusive))sv_gcl_stages_default_glicko [difficulty from 0 to 9]