I had to increase the anti-DDoS aggressivity because of the massive ongoing DDoS attacks, you need to wait 10 seconds in the "connecting" tab to be whitelisted, else you can use the URL via browser to get whitelisted instantly
You need to open a ticket and upload the recording file (you can search it in the auto recorded demos), but they will get maximum a 3h ban as from rules
You need to open a ticket and upload the recording file (you can search it in the auto recorded demos), but they will get maximum a 3h ban as from rules
You need to open a ticket and upload the recording file (you can search it in the auto recorded demos), but they will get maximum a 3h ban as from rules
If the penalties are higher, people will be less likely to take risks, a few hours of ban is nothing, a normal person who plays a few hours in a day and who sometimes skips days might not even notice a 3 hour ban honestly
If the penalties are higher, people will be less likely to take risks, a few hours of ban is nothing, a normal person who plays a few hours in a day and who sometimes skips days might not even notice a 3 hour ban honestly
You mean something like this? Repetitive Funvoting or "Gatekeeping" Servers and Maliciously targeting a specific person(s) with Funvotes -> 1 day ban -> 2 day ban -> 1 week ban -> 1 month ban
"Actions will be taken outside the scope of these rules if deemed necessary" Gives room for interpretation and increased ban length based on moderator judgement
SentinusTE
they need to send code for join A servers im asking to is it auto?
When migration is complete (you can see on kog.tw) you will be able to generate a login code on that same website. There is a tutorial for that in #registration
Why are they separated? You should make a section for each type of punishment and explain all the ban times for that punishment, not separated, it's confusing, if you make it that difficult no one will read it
And I'll point out again that probably a lot of guys will not even notice a 3h ban, so it's totally useless in most cases
Bʟυɛ ♡
When migration is complete (you can see on kog.tw) you will be able to generate a login code on that same website. There is a tutorial for that in #registration
Why are they separated? You should make a section for each type of punishment and explain all the ban times for that punishment, not separated, it's confusing, if you make it that difficult no one will read it
And I'll point out again that probably a lot of guys will not even notice a 3h ban, so it's totally useless in most cases
hello guys. So, I have a problem with registration and I think that this problem is similar to that which i replied.
Registration needs non[A] server completed.
Arsenii Sheremet
hello guys. So, I have a problem with registration and I think that this problem is similar to that which i replied.
Registration needs non[A] server completed.
Usually there's blocking, insults, multiple votes etc. included
19:00
which will jump the punishment length up a bit
19:00
The idea was basically, you funvote, you get banned for a couple of hours, enough to make you not play for the rest of the evening and then the next day you're good to go again
19:01
We could probably increase it to something like 6 hours or similar
19:01
For the "Singular instance of funvote"
Bʟυɛ ♡
The idea was basically, you funvote, you get banned for a couple of hours, enough to make you not play for the rest of the evening and then the next day you're good to go again
(Per entrare su GER3 devi avere il client DDNet aggiornato all'ultima versione e devi attendere 10 secondi nella tab di connessione al server, se non va usa il link che ti ha dato Blue)(edited)
They are currently trying for 1 week in any way to bypass it, they managed to pass 1/2% of DDoS traffic through the filter, unfortunately TeeWorlds is really very sensitive and therefore that 1% is enough to make the players lag, therefore for I have now applied a priority rule on players whitelisted via URL
The current (v2) version has two randomness systems inside it, with the v3 version I want to get to 3 and I will try to optimize the connection time as much as possible, currently connecting for the first time without using the whitelist link takes about 7 seconds
20:42
Working on a filter only "server-side", without having any way to modify the client side, is always super hard (edited)
But sharing background info is not always good ^^ It helps attackers to build around or bypass
20:48
As the message of the attackers is to hurt the KoG administration, sadly it doesnt hurt us in any way. Because with ddos others have to deal, you as a player & people like Davide