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|*KoG*| King of Gores
━━━━━ Chat ━━━━━ / general_chatroom
General discussions or talks about KoG servers and KoG community can be made here. English only.
Between 2021-05-11 00:00:00Z and 2021-05-12 00:00:00Z
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first finish with migget carry wtf
feelsbossman 14
monkaT 8
🤣 7
nobot 7
00:23
Porvalo
06:26
brokenhammer
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Cellegen | HU
So on KoG it's not really a feature that anybody would use right...
I would use a feature like this.
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Avolicious
But features should solve problems
As this one would do (🙂)
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Avolicious
Trollers?
Haven't been killed by a troll yet, only by people who accidentally hit the kill bind or missed the one person being far away and still alive in super big teams.
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mind
Haven't been killed by a troll yet, only by people who accidentally hit the kill bind or missed the one person being far away and still alive in super big teams.
One more time... Unbind kill 😉
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I do 🙂 (edited)
07:28
There even already is a time based kill protection, maybe there was some logic reason why this already is implemented. And to some people there are simple logic reasones why it should be more expanded.
07:29
But keep talking about only trolls hitting kill or that me unbinding kill will fix this. (edited)
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mind
There even already is a time based kill protection, maybe there was some logic reason why this already is implemented. And to some people there are simple logic reasones why it should be more expanded.
There is no reason why we should expand the kill protection. Its pointless
07:37
The time based killed protection was added from ddnet because players on ddnet often hit kill ¯\_(ツ)_/¯
07:37
Everyone who's hitting kill by accident, sorry... but they should maybe unbind kill at all
ACOSP_satisifaction 3
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how much time is needed for kill protection to work
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15 min
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Mixi
first finish with migget carry wtf
wow you did the map gg
07:40
how many attempts?
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give us back qshar, Avolicious doesn't have a neutral opinion and has become arrogant since sucking off to be "Discord Admin"
07:46
You see that ppl ask for a small option and that some ppl are interested in it
07:46
Take in consideration your comm and not ur fat big ego
07:46
Just check out how many features you realised in #deleted-channel
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This has nothing to do with big ego... most of the requests are not worth
07:47
Developing features is time consuming, but before you can start develop a new feature you have to find solutions for bottlenecks or any other problems that might appear
07:48
Fixing them during usage is not user friendly nor economic
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/lockkill looks like a huge feature, should take some months to be developped
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Then contribute 🙂
07:49
DDNet GitHub
07:49
Everyone is welcome to do so
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I mean, take your responsibility
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Who had the Idea to create
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My responsibility?
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#deleted-channel
07:49
?xd
07:49
If you got no time
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My responsibility is to keep servers alive
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Why would you consult your comm
07:49
About what could be implemented
07:50
If even the smallest thing is too much for u
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Its not too much, but you dont know what happens behind the hood
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We're focusing on high prio stuff
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Alright boss
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I commited ~100 commits in the last 2 weeks
07:52
Each of them are QoL/Secret "not announced" features or requested features
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I'm not saying that you're doing shit in ur dev work
07:53
But in social bro I can't denie
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This is one more thing of negative impact you guys have.. You're proposing a feature & you're not thinking about future problems nor bottlenecks. Feature proposals in general are nice to have, but they wont be implemented if its for less than < 20% of our userbase ( no time for that right now ). The next big thing is impatience... before we gonna start implement new features we have to think about this feature in detail. What are some cavecats... in this case following questions are open: Who is the owner of a team? - The creator? ( Okay well) What happens if the team owner leaves the server? What happens if the team owner gets a timeout? How can the team owner transfer the ownership to another user? What happens if the team owner itself presses the kill bind? Do you have to write /kill in chat? - Some users will bind that too then lol
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That's an answer
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GG @Noke, you just advanced to level 6 !
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Everything from me is an answer
07:58
But sometimes you've to read carefully 🙂
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Noke
If even the smallest thing is too much for u
Maybe this would be a great idea to have https://trello.com/
Infinitely flexible. Incredibly productive for teams of all sizes. Trello manages everything, from big project details to micro tasks. Collaborate anywhere, even on mobile.
upp 2
08:06
But ofc without exposing new secret features
08:07
Or shall we expose secret features? lol no more secrets then
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I think Avo has the right point here, if you accidentally press kill its definitely your fault and it would be wasted time developing just because of your comfort. (I have killed many times far on an insane map so i definitely understand your pain) I recommend to bind your kill key far away from your WASD so you will most likely not press it by accident. Why develop such feature if the user can fix it for himself and there are other features which have way more impact than this. Im not denying it completely, maybe in the future it can be developed when we gain more players facing this issue.
f3 5
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Noke
/lockkill looks like a huge feature, should take some months to be developped
seems to be a useless feature ngl
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GG @Brokecdx-, you just advanced to level 11 !
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It's not your own fault if someone else hit the kill button.
09:23
And there is a big difference between a statment like "this is not high priority atm" and final statements like "this doesn't solve a problem" (when it actually obviously does...) or "It's pointless". (edited)
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It doenst solve a problem -> its pointless
🙂 1
09:25
It's not your own fault if someone else hit the kill button.
It is. Just unlock the team after start? Or dont play with trollers
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Yes, and you know what already happend to me after unlocking the team. Someone wanted to play in t0, he missed that the team was unlocked at the start. He hit his unlock key (to savely kill) before hitting kill.
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savely kill -> disconnect
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Okay, you wont kill anyone if you just disconnect
09:28
^^
09:29
But how could that have helped me in these situations, that I unbind kill or disconnect to go back to t0? (edited)
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Reconnect
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I go in spectators
whooo 1
👍 1
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You are completley missing my point. I'm not talking about me wanting to go back to t0. I'm talking about getting killed by someone else in larger teams.
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Avolicious
This is one more thing of negative impact you guys have.. You're proposing a feature & you're not thinking about future problems nor bottlenecks. Feature proposals in general are nice to have, but they wont be implemented if its for less than < 20% of our userbase ( no time for that right now ). The next big thing is impatience... before we gonna start implement new features we have to think about this feature in detail. What are some cavecats... in this case following questions are open: Who is the owner of a team? - The creator? ( Okay well) What happens if the team owner leaves the server? What happens if the team owner gets a timeout? How can the team owner transfer the ownership to another user? What happens if the team owner itself presses the kill bind? Do you have to write /kill in chat? - Some users will bind that too then lol
Imo a command to activate the current kill protection right away would be enough, no need for a team owner.
upp 1
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The fastest option I'd prefer is reducing the kill protection
10:20
Reduce it to 5 min?
upp 23
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command to enable kill protection sounds way better than the leader idea. i think 5min is fine
success 9
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GG @Deleted User, you just advanced to level 33 !
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@MEE6 agrees. tyvm
danAmazing 3
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Muzzcle clan is accepting peoples to join, who wanna join contact @Monkey D. Mongus or me
upp 1
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[!FAKE!] best clan 😎
realnews 3
fakenews 1
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Muzzcle better
12:18
:)
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FAKE best Clan muzzcle is faaaar behind
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==fresh== better
13:09
You guys dumb
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Me being proud of the cuties in CSNCR
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How to see my recorded clips
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best clan DurakOnline
upp 3
14:10
with members all around the world
14:10
10.99$ to join and be a part of an awesome team
14:42
ban
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Angeldust
10.99$ to join and be a part of an awesome team
sadge (edited)
15:02
feelscryman
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Cellegen | HU 2021-05-11 18:54:57Z
well, sorry avo if my topic made other people do the same mistake as I did pepedead ban
18:55
but they were more agressive towards their argument which isn't ideal for a feature request. might as well respect the moderators or above staff for it to be a viable conversation
18:55
🤦‍♂️
18:56
(even qshar would have told us the same thing, it would be less usable if only a certain percentage of the community uses it) (edited)
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Everythings okay 🙂 I'm used to it... being insulted or people talk about "why you cant do that!?!?!". We're working on more important stuff right now
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why does it seem like avo is in charge of everything and has more power than qshar if he's a mod since january (edited)
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ipoopi
why does it seem like avo is in charge of everything and has more power than qshar if he's a mod since january (edited)
I'm working with qshar on the current kog network
20:53
We're administrating them together
20:54
Well, i'm not a moderator for "complains" & stuff, i'm more or less a developer/sysadmin
f3 4
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u big troll
realnews 2
upp 1
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Why are ppl complaining about a free to play game .. especially when you see that avo is obviously trying hard in the background to give us a better gaming experience. you should remember that he sacrifices a large part of his free time for this community. and as a thank you he gets stupid comments and reproaches
Exported 113 message(s)