@q it's not displayed the way the mapper intended it to do. But idk if you can call this a bug, since the mapper has to use a tileset with wrong resolution for this to happen and 0.6 just seems to be more loose about tileset resolution.
currently i only know this about minturquoise and the old version of flip4skiusep, but according to other players more maps seem to have this problem under 0.7
louis. i have something like a tas and when i found out about it i was super angry that i didnt find it before. because this has been possible for years.
[2:17 PM] louis: who would tab out in a speedrun
the server doesnt know whether ur speedrunning or not
and stuff like /pause and dummy hammer and packetloss and many other common ingame things will mess it up
ive tried so many different ideas for detecting inhuman mouse movement and came to the conclusion that just looking for jumps in cursor position isnt enough
19:20
unless ive done everything wrong the whole time idk
i assume that works by collecting a bunch of data about how u request the webpage / how u interact with the webpage (including mouse movenets and clicks) / what info ur replies contain and throwing it all into a big ai thingy that guesses whether ur a human or not