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|*KoG*| King of Gores
━━━━━ Chat ━━━━━ / general_chatroom
General discussions or talks about KoG servers and KoG community can be made here. English only.
Between 2020-03-12 00:00:00Z and 2020-03-13 00:00:00Z
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binbaldweg (bzw) 2020-03-12 18:36:46Z
@Deleted User google it
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i did
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@bubliman, Welcome to |KoG| Teeworlds Community! Have a great time here feelsamazingman
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Hi bubliman
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Hello i found this video https://www.youtube.com/watch?v=dMoYsr92II8, is this still possible to use on maps i the link in description is broken. Thank you for answers.
20:47
@Hawerer hi
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Yeah we have that mod
20:48
There was a tutorial on the forum back then, but idk if it still exists xD
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Oh, is it open source ?
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You can make maps for it tho, to release on kog
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is this the forum thread?
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@Hawerer how to get role confirmed?
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Probably not looking at the link
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Idk @HappyMaciek
20:49
Its not really relevant
20:49
Anymore
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@Hawerer can the map be used on other servers afterwards?
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Nah the server needs to have the mod implemented
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oh ok u know any other way to do moving tiles?
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Nah o think thats the only way sry. We tried to make it more public and then eventually make it open source i think was the plan
20:51
But even after a great tournament not many new maps were made and it got forgotten a bit
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oh thats sad 😦
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GG @bubliman, you just advanced to level 1 !
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I think the main problem is because envelopes are so shit to do in this editor
20:52
So no one wants to map with it
20:52
Cause all the movement is made via envelopes
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what editor do i have to use for kog maps?
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Im using ddnet client
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me too ok i dont know what envelopes are tho
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They make quads move
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so the animation thingy
20:53
?
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hmm i havent got into it yet since only guide i could find was made by chillerdragon in german
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Most people just figure it out themselves i guess takes some time
20:55
But basically you can make color and movement envelopes
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Yeah ill try to look into it but somestuff is kinda weird in the editor
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And care: the units in the envelope menu are milliseconds and pixel
20:56
Yes an editor overhaul would be amazing (edited)
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is there a way to get frame by frame animation in there?
20:57
And is color and movement the only thing or is there lets say scaling etc?
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Dont rly know what u mean
20:57
Nah no scaling only color and move (including rotation)
20:57
Color includes visibility too
20:57
So you can trick around most stuff (edited)
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oh thats nice
20:58
i was also trying to implement sounds into my map but i dont know the folder path for it any chance u know?
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I never played around with sounds
21:00
Most ppl have them turned off anyways i think
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yeah me too but i wanted to do something but noone seems to know
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Then kog is probably the wrong place^^
21:05
Ddnet likes new/innovative maps more than kog. Most of our community just likes good old gores
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hi noobs
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yeah i went here cause of the modification
21:21
anyone know what all this means?
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Automapper rules
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Cellegen | HU 2020-03-12 21:23:19Z
well usually a translater program like TeeUniverse could tell you what are those positioning and filling mean
21:23
but basically it just dedicates on every block that what are the possibilities for it to spawn correctly
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@Hawerer Also the fact that you can't play on map with moving tiles with entities on :/
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@Soreu sure u can
kek 1
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