|*KoG*| King of Gores
━━━━━ Chat ━━━━━ / general_chatroom
General discussions or talks about KoG servers and KoG community can be made here. English only.
Between 2020-03-12 00:00:00Z and 2020-03-13 00:00:00Z
binbaldweg (bzw)
2020-03-12 18:36:46Z
@Deleted User
google it
Deleted User
2020-03-12 19:13:31Z
i did
MEE6
BOT
2020-03-12 20:45:50Z
@bubliman
, Welcome to
|KoG| Teeworlds Community
! Have a great time here
Hawerer
2020-03-12 20:46:57Z
Hi bubliman
bubliman
2020-03-12 20:47:04Z
Hello i found this video
https://www.youtube.com/watch?v=dMoYsr92II8
, is this still possible to use on maps i the link in description is broken. Thank you for answers.
Prudrugtiq
New Interactive map mod by QshaR [Teeworlds/Gores]
20:47
@Hawerer
hi
Hawerer
2020-03-12 20:47:58Z
Yeah we have that mod
20:48
There was a tutorial on the forum back then, but idk if it still exists xD
bubliman
2020-03-12 20:48:27Z
Oh, is it open source ?
Hawerer
2020-03-12 20:48:40Z
No
bubliman
2020-03-12 20:48:48Z
Hawerer
2020-03-12 20:48:56Z
You can make maps for it tho, to release on kog
bubliman
2020-03-12 20:48:58Z
is this the forum thread?
HappyMaciek
2020-03-12 20:49:08Z
@Hawerer
how to get role confirmed?
Hawerer
2020-03-12 20:49:12Z
Probably not looking at the link
bubliman
2020-03-12 20:49:36Z
https://qshar.com/forum/viewtopic.php?f=6&t=451
Hawerer
2020-03-12 20:49:38Z
Idk
@HappyMaciek
20:49
Its not really relevant
20:49
Anymore
bubliman
2020-03-12 20:50:11Z
@Hawerer
can the map be used on other servers afterwards?
Hawerer
2020-03-12 20:50:35Z
Nah the server needs to have the mod implemented
bubliman
2020-03-12 20:50:57Z
oh ok u know any other way to do moving tiles?
Hawerer
2020-03-12 20:51:35Z
Nah o think thats the only way sry. We tried to make it more public and then eventually make it open source i think was the plan
20:51
But even after a great tournament not many new maps were made and it got forgotten a bit
bubliman
2020-03-12 20:52:06Z
oh thats sad
MEE6
BOT
2020-03-12 20:52:07Z
GG
@bubliman
, you just advanced to
level 1
!
Hawerer
2020-03-12 20:52:08Z
I think the main problem is because envelopes are so shit to do in this editor
20:52
So no one wants to map with it
20:52
Cause all the movement is made via envelopes
bubliman
2020-03-12 20:52:31Z
what editor do i have to use for kog maps?
Hawerer
2020-03-12 20:52:41Z
Im using ddnet client
bubliman
2020-03-12 20:52:55Z
me too ok i dont know what envelopes are tho
Hawerer
2020-03-12 20:53:20Z
They make quads move
bubliman
2020-03-12 20:53:30Z
so the animation thingy
20:53
?
Hawerer
2020-03-12 20:53:49Z
Ye
bubliman
2020-03-12 20:54:26Z
hmm i havent got into it yet since only guide i could find was made by chillerdragon in german
Hawerer
2020-03-12 20:55:15Z
Most people just figure it out themselves i guess takes some time
20:55
But basically you can make color and movement envelopes
bubliman
2020-03-12 20:55:41Z
Yeah ill try to look into it but somestuff is kinda weird in the editor
Hawerer
2020-03-12 20:55:55Z
And care: the units in the envelope menu are milliseconds and pixel
20:56
Yes an editor overhaul would be amazing
(edited)
bubliman
2020-03-12 20:56:33Z
is there a way to get frame by frame animation in there?
20:57
And is color and movement the only thing or is there lets say scaling etc?
Hawerer
2020-03-12 20:57:11Z
Dont rly know what u mean
20:57
Nah no scaling only color and move (including rotation)
20:57
Color includes visibility too
20:57
So you can trick around most stuff
(edited)
bubliman
2020-03-12 20:58:00Z
oh thats nice
20:58
i was also trying to implement sounds into my map but i dont know the folder path for it any chance u know?
Hawerer
2020-03-12 20:59:53Z
I never played around with sounds
21:00
Most ppl have them turned off anyways i think
bubliman
2020-03-12 21:03:23Z
yeah me too but i wanted to do something but noone seems to know
Hawerer
2020-03-12 21:05:02Z
Then kog is probably the wrong place^^
21:05
Ddnet likes new/innovative maps more than kog. Most of our community just likes good old gores
Deleted User
2020-03-12 21:05:18Z
hi noobs
Hawerer
2020-03-12 21:05:44Z
U
bubliman
2020-03-12 21:21:04Z
yeah i went here cause of the modification
21:21
anyone know what all this means?
Hawerer
2020-03-12 21:22:48Z
Automapper rules
Cellegen | HU
2020-03-12 21:23:19Z
well usually a translater program like TeeUniverse could tell you what are those positioning and filling mean
21:23
but basically it just dedicates on every block that what are the possibilities for it to spawn correctly
Soreu
2020-03-12 21:49:04Z
@Hawerer
Also the fact that you can't play on map with moving tiles with entities on :/
Christine
2020-03-12 22:19:30Z
@Soreu
sure u can
1
Exported 64 message(s)