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|*KoG*| King of Gores
━━━━━ Chat ━━━━━ / general_chatroom
General discussions or talks about KoG servers and KoG community can be made here. English only.
Between 2017-12-07 00:00:00Z and 2017-12-08 00:00:00Z
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hacker stuff
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ᶰ°Konͧsti 2017-12-07 14:06:50Z
Retards
14:06
danAmazing
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ᶰ°Konͧsti 2017-12-07 14:09:52Z
@Theowyn pls
14:09
konsti
babytee 5
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ᶰ°Konͧsti 2017-12-07 17:36:30Z
KONSTI
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ChillerDragon 2017-12-07 17:36:57Z
YES?
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@ChillerDragon there is no such player "YES?". You lost ; )
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ChillerDragon 2017-12-07 17:38:05Z
gg
17:38
i tried hard
17:38
yo @q how good is ur unix networking in c skill? (edited)
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ChillerDragon 2017-12-07 17:39:42Z
xd
17:39
i need some hulp
17:40
my server only survives a few seconds on my macbook
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Ask trump, he knows )
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ChillerDragon 2017-12-07 17:40:16Z
._.
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We all ask him )
17:40
Ufff. What do you do with it?
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ChillerDragon 2017-12-07 17:40:42Z
chidraqul6
17:40
chidraqul6 the console game in the 6th generation designed to be cross platform
17:41
the windows server runs fine but the non windows one gets stuck after a few secs mummy ._.
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Ooo, what is this game
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ChillerDragon 2017-12-07 17:41:56Z
best game
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@ChillerDragon die
17:42
apple = cancer
17:42
why macbook?
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ChillerDragon 2017-12-07 17:42:10Z
apple > windows lol
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linux > windows > apple
17:42
but...
17:42
windows 95 > all
17:42
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Nah, win 98 > all
17:43
Nah, win 3.11
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hmmh
17:43
true, 98 is gud
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ChillerDragon 2017-12-07 17:43:23Z
well apple and linux are pretty similar
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yap
17:43
but linux is much useful
17:43
:
17:43
3
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Idh chiller, its hard to say without knowing the sourse and the details of crash
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ChillerDragon 2017-12-07 17:43:51Z
no crash
17:43
and src is here
17:43
chidraqul6 the console game in the 6th generation designed to be cross platform
17:44
it just stops connecting to the server or something idk
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what's your problem
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Without Knowing(!) the sourse
17:44
I'll take a look tomorrow
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ChillerDragon 2017-12-07 17:44:38Z
its only the networking files
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@ChillerDragon well explain correctly
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ChillerDragon 2017-12-07 17:44:45Z
its fresh game written by noob
17:44
nothing too complicated
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there is
17:45
0 network.cpp
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ChillerDragon 2017-12-07 17:46:23Z
@Deleted User the client connects every tick to the server and sends his position then the server increments it and sends it back then the client draws the new position on windows all runs fine on mac too but after a few seconds the server client connection gets stuck or something ._.
17:46
no network.cpp needed
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ye, Rei is right. Where is network file I should look at? (edited)
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ChillerDragon 2017-12-07 17:47:08Z
ah
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yto
17:47
I think you're doing much complicated for networking
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ChillerDragon 2017-12-07 17:47:35Z
src/server/networking_server_osx.c
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you know that network on windows & linux are similar?
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on windows you just have to put smth more
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ChillerDragon 2017-12-07 17:47:54Z
src/client/networking_client_osx.c
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but you can handle everything that works same on both OS inside network.cpp
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ChillerDragon 2017-12-07 17:48:20Z
i like to sperare this
17:48
i tried a mix but i didnt work too well
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useless well
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ChillerDragon 2017-12-07 17:48:36Z
well it didnt compile at all
17:48
xd
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it is the same ^^
17:48
for my case, when i use the same thing for example, for 4 differents functions in 4 different files
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ChillerDragon 2017-12-07 17:48:58Z
usless > not working
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i create a function with that part of code for those files
17:49
well wait
17:50
WSADATA wsa; int err = WSAStartup(MAKEWORD(2, 2), &wsa); if(err < 0) { puts("WSAStartup failed !"); exit(EXIT_FAILURE); }
17:50
for windows youhave to add this
17:50
this is init
17:50
and for end
17:50
WSACleanup();
17:50
#include <winsock2.h>
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ChillerDragon 2017-12-07 17:51:55Z
i already tried it ._.
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after, structs aren't the same on both OS
17:52
so you have to define smth for both
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ChillerDragon 2017-12-07 17:52:54Z
yo @q we need a #developer channel here c:
17:53
but @Deleted User why should i struggle that hard i have no problem with the current state
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ye @ChillerDragon we do 😃
17:54
arrrrrggghhhh..., shitty smiles
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qshar fix ur shitty server
doge 5
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ChillerDragon 2017-12-07 17:54:39Z
lul
Exported 99 message(s)