[ 1/86] [ 1] network_header > src/game/generated/protocol.h [ 2/86] [ 4] client_content_header > src/game/generated/client_data.h [ 3/86] [ 5] server_content_header > src/game/generated/server_data.h [ 4/86] [ 6] c++ src/engine/client/input.cpp [ 5/86] [ 7] c++ src/engine/client/backend_sdl.cpp [ 6/86] [ 8] c++ src/engine/client/text.cpp [ 7/86] [ 9] c++ src/engine/client/sound.cpp sh: 1: python: not found sh: 1: bam: 'network_header > src/game/generated/protocol.h' error 32512 python: not found sh: 1: bam: 'src/game/generated/protocol.h' removed because job updated it even it failed. python: not found bam: 'client_content_header > src/game/generated/client_data.h' error 32512 bam: 'src/game/generated/client_data.h' removed because job updated it even it failed. bam: 'server_content_header > src/game/generated/server_data.h' error 32512 bam: 'src/game/generated/server_data.h' removed because job updated it even it failed. src/engine/client/backend_sdl.cpp:2:10: fatal error: SDL.h: No such file or directory 2 | #include "SDL.h" | ^~~~~~~ src/engine/client/input.cpp:3:10: fatal error: SDL.h: No such file or directory 3 | #include "SDL.h" | ^~~~~~~ compilation terminated. compilation terminated. src/engine/client/sound.cpp:11:10: fatal error: SDL.h: No such file or directory 11 | #include "SDL.h" | ^~~~~~~ compilation terminated. src/engine/client/text.cpp:13:10: fatal error: ft2build.h: No such file or directory 13 | #include | ^~~~~~~~~~~~ compilation terminated. bam: 'c++ src/engine/client/sound.cpp' error 256 bam: 'c++ src/engine/client/backend_sdl.cpp' error 256 bam: 'c++ src/engine/client/input.cpp' error 256 bam: 'c++ src/engine/client/text.cpp' error 256 bam: error: a build step failed