[main] Building folder: KeClient [build] Starting build [proc] Executing command: "C:\Program Files\CMake\bin\cmake.EXE" --build f:/KeClient/build --config Debug --target ALL_BUILD -j 14 -- [build] MSBuild version 17.4.1+9a89d02ff for .NET Framework [build] Checking Build System [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] json.vcxproj -> F:\KeClient\build\json.dir\Debug\json.lib [build] zlib.vcxproj -> F:\KeClient\build\zlib.dir\Debug\zlib.lib [build] rust-bridge-shared.vcxproj -> F:\KeClient\build\rust-bridge-shared.dir\Debug\rust-bridge-shared.lib [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Generating release/ddnet_engine_shared.lib [build] md5.vcxproj -> F:\KeClient\build\md5.dir\Debug\md5.lib [build] engine-shared.vcxproj -> F:\KeClient\build\engine-shared.dir\Debug\engine-shared.lib [build] engine-gfx.vcxproj -> F:\KeClient\build\engine-gfx.dir\Debug\engine-gfx.lib [build] game-shared.vcxproj -> F:\KeClient\build\game-shared.dir\Debug\game-shared.lib [build] glew.vcxproj -> F:\KeClient\build\glew.dir\Debug\glew.lib [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] wavpack.vcxproj -> F:\KeClient\build\wavpack.dir\Debug\wavpack.lib [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Finished dev [unoptimized + debuginfo] target(s) in 0.13s [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] config_retrieve.vcxproj -> F:\KeClient\build\Debug\config_retrieve.exe [build] dilate.vcxproj -> F:\KeClient\build\Debug\dilate.exe [build] config_store.vcxproj -> F:\KeClient\build\Debug\config_store.exe [build] dummy_map.vcxproj -> F:\KeClient\build\Debug\dummy_map.exe [build] uuid.vcxproj -> F:\KeClient\build\Debug\uuid.exe [build] map_diff.vcxproj -> F:\KeClient\build\Debug\map_diff.exe [build] crapnet.vcxproj -> F:\KeClient\build\Debug\crapnet.exe [build] C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets(247,5): warning MSB8065: la compilazione personalizzata per l'elemento "F:\KeClient\build\CMakeFiles\a8784ec6f8edaef87f63d6b9479911b1\ddnet_engine_shared.lib.rule" è riuscita, ma l'output specificato "f:\keclient\build\release\ddnet_engine_shared.lib" non è stato creato. La compilazione incrementale potrebbe non funzionare correttamente. [F:\KeClient\build\rust_engine_shared_target.vcxproj] [build] steam_api.vcxproj -> F:\KeClient\build\Debug\steam_api.dll [build] unicode_confusables.vcxproj -> F:\KeClient\build\Debug\unicode_confusables.exe [build] map_create_pixelart.vcxproj -> F:\KeClient\build\Debug\map_create_pixelart.exe [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] map_convert_07.vcxproj -> F:\KeClient\build\Debug\map_convert_07.exe [build] map_replace_area.vcxproj -> F:\KeClient\build\Debug\map_replace_area.exe [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] map_replace_image.vcxproj -> F:\KeClient\build\Debug\map_replace_image.exe [build] twping.vcxproj -> F:\KeClient\build\Debug\twping.exe [build] map_extract.vcxproj -> F:\KeClient\build\Debug\map_extract.exe [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] map_find_env.vcxproj -> F:\KeClient\build\Debug\map_find_env.exe [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] packetgen.vcxproj -> F:\KeClient\build\Debug\packetgen.exe [build] map_optimize.vcxproj -> F:\KeClient\build\Debug\map_optimize.exe [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] stun.vcxproj -> F:\KeClient\build\Debug\stun.exe [build] Generating src/game/generated/checksum.cpp [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] map_resave.vcxproj -> F:\KeClient\build\Debug\map_resave.exe [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] game-server.vcxproj -> F:\KeClient\build\Debug\DDNet-Server.exe [build] checksum.cpp [build] game-client.vcxproj -> F:\KeClient\build\Debug\DDNet.exe [build] Building Custom Rule F:/KeClient/CMakeLists.txt [build] Build finished with exit code 0