MAKE: C:\MinGW\bin\windres.exe -O coff -D_FORTIFY_SOURCE=2 -IC:\Users\Edgar\Desktop\DDNET-DEV\ddnet\ddnet-libs\curl\include -IC:\Users\Edgar\Desktop\DDNET-DEV\ddnet\ddnet-libs\freetype\include -IC:\Users\Edgar\Desktop\DDNET-DEV\ddnet\ddnet-libs\opus\include\ogg -IC:\Users\Edgar\Desktop\DDNET-DEV\ddnet\ddnet-libs\opus\include -IC:\Users\Edgar\Desktop\DDNET-DEV\ddnet\ddnet-libs\opus\include\opus -IC:\Users\Edgar\Desktop\DDNET-DEV\ddnet\ddnet-libs\sdl\include -IC:\Users\Edgar\Desktop\DDNET-DEV\ddnet\src -IC:\Users\Edgar\Desktop\DDNET-DEV\ddnet\src\engine\external\zlib C:\Users\Edgar\Desktop\DDNET-DEV\ddnet\other\icons\DDNet_gcc.rc CMakeFiles\DDNet.dir\other\icons\DDNet_gcc.rc.obj [100%] Linking CXX executable DDNet.exe "C:\Program Files\CMake\bin\cmake.exe" -E cmake_link_script CMakeFiles\DDNet.dir\link.txt --verbose=1 "C:\Program Files\CMake\bin\cmake.exe" -E remove -f CMakeFiles\DDNet.dir/objects.a C:\MinGW\bin\ar.exe cr CMakeFiles\DDNet.dir/objects.a @CMakeFiles\DDNet.dir\objects1.rsp C:\MinGW\bin\g++.exe -O3 -DNDEBUG -Wl,--whole-archive CMakeFiles\DDNet.dir/objects.a -Wl,--no-whole-archive -o DDNet.exe -Wl,--out-implib,libDDNet.dll.a -Wl,--major-image-version,0,--minor-image-version,0 @CMakeFiles\DDNet.dir\linklibs.rsp make[2]: Leaving directory `C:/Users/Edgar/Desktop/DDNET-DEV/ddnet/build' [100%] Built target DDNet make[1]: Leaving directory `C:/Users/Edgar/Desktop/DDNET-DEV/ddnet/build' "C:\Program Files\CMake\bin\cmake.exe" -E cmake_progress_start C:\Users\Edgar\Desktop\DDNET-DEV\ddnet\build\CMakeFiles 0 BAM: [218/218] [1] link DDNet.exe g++ -o DDNet.exe objs/game/collision.o objs/game/extrainfo.o objs/game/gamecore.o objs/game/layers.o objs/game/localization.o objs/game/mapitems.o objs/game/teamscore.o objs/game/generated/nethash.o objs/game/generated/protocol.o objs/game/client/animstate.o objs/game/client/components/background.o objs/game/client/components/binds.o objs/game/client/components/broadcast.o objs/game/client/components/camera.o objs/game/client/components/chat.o objs/game/client/components/console.o objs/game/client/components/controls.o objs/game/client/components/countryflags.o objs/game/client/components/damageind.o objs/game/client/components/debughud.o objs/game/client/components/effects.o objs/game/client/components/emoticon.o objs/game/client/components/flow.o objs/game/client/components/ghost.o objs/game/client/components/hud.o objs/game/client/components/items.o objs/game/client/components/killmessages.o objs/game/client/components/mapimages.o objs/game/client/components/maplayers.o objs/game/client/components/mapsounds.o objs/game/client/components/menus.o objs/game/client/components/menus_browser.o objs/game/client/components/menus_demo.o objs/game/client/components/menus_ingame.o objs/game/client/components/menus_settings.o objs/game/client/components/motd.o objs/game/client/components/nameplates.o objs/game/client/components/particles.o objs/game/client/components/players.o objs/game/client/components/race_demo.o objs/game/client/components/scoreboard.o objs/game/client/components/skins.o objs/game/client/components/sounds.o objs/game/client/components/spectator.o objs/game/client/components/statboard.o objs/game/client/components/voting.o objs/game/client/gameclient.o objs/game/client/lineinput.o objs/game/client/render.o objs/game/client/render_map.o objs/game/client/ui.o objs/game/generated/client_data.o objs/engine/shared/compression.o objs/engine/shared/config.o objs/engine/shared/console.o objs/engine/shared/datafile.o objs/engine/shared/demo.o objs/engine/shared/econ.o objs/engine/shared/engine.o objs/engine/shared/fifo.o objs/engine/shared/filecollection.o objs/engine/shared/global_uuid_manager.o objs/engine/shared/huffman.o objs/engine/shared/jobs.o objs/engine/shared/kernel.o objs/engine/shared/linereader.o objs/engine/shared/map.o objs/engine/shared/mapchecker.o objs/engine/shared/masterserver.o objs/engine/shared/memheap.o objs/engine/shared/netban.o objs/engine/shared/network.o objs/engine/shared/network_client.o objs/engine/shared/network_conn.o objs/engine/shared/network_console.o objs/engine/shared/network_console_conn.o objs/engine/shared/network_server.o objs/engine/shared/packer.o objs/engine/shared/protocol_ex.o objs/engine/shared/ringbuffer.o objs/engine/shared/serverbrowser.o objs/engine/shared/snapshot.o objs/engine/shared/storage.o objs/engine/shared/uuid_manager.o objs/engine/shared/websockets.o objs/base/confusables.o objs/base/system.o objs/engine/client/backend_sdl.o objs/engine/client/client.o objs/engine/client/fetcher.o objs/engine/client/friends.o objs/engine/client/graphics_threaded.o objs/engine/client/input.o objs/engine/client/serverbrowser.o objs/engine/client/sound.o objs/engine/client/text.o objs/engine/client/updater.o objs/game/editor/auto_map.o objs/game/editor/editor.o objs/game/editor/io.o objs/game/editor/layer_game.o objs/game/editor/layer_quads.o objs/game/editor/layer_sounds.o objs/game/editor/layer_tiles.o objs/game/editor/popups.o objs/engine/external/zlib/adler32.o objs/engine/external/zlib/compress.o objs/engine/external/zlib/crc32.o objs/engine/external/zlib/deflate.o objs/engine/external/zlib/gzclose.o objs/engine/external/zlib/gzlib.o objs/engine/external/zlib/gzread.o objs/engine/external/zlib/gzwrite.o objs/engine/external/zlib/infback.o objs/engine/external/zlib/inffast.o objs/engine/external/zlib/inflate.o objs/engine/external/zlib/inftrees.o objs/engine/external/zlib/trees.o objs/engine/external/zlib/uncompr.o objs/engine/external/zlib/zutil.o objs/engine/external/pnglite/pnglite.o objs/engine/external/wavpack/bits.o objs/engine/external/wavpack/float.o objs/engine/external/wavpack/metadata.o objs/engine/external/wavpack/unpack.o objs/engine/external/wavpack/words.o objs/engine/external/wavpack/wputils.o other/icons/DDNet_gcc.coff objs/engine/external/json-parser/json.o objs/engine/external/md5/md5.o -Lddnet-libs/curl/windows/lib32 -Lddnet-libs/sdl/windows/lib32 -Lddnet-libs/freetype/windows/lib32 -Lddnet-libs/curl/windows/lib32 -Lddnet-libs/opus/windows/lib32 -lgdi32 -luser32 -lws2_32 -lole32 -lshell32 -ladvapi32 -lopengl32 -lglu32 -lwinmm -llibopusfile -lcurl -lSDL2 -lSDL2main -lfreetype -static-libgcc -static-libstdc++ bam: ret=0 g++ -o tileset_borderset.exe objs/tools/tileset_borderset.o objs/engine/shared/compression.o objs/engine/shared/config.o objs/engine/shared/console.o objs/engine/shared/datafile.o objs/engine/shared/demo.o objs/engine/shared/econ.o objs/engine/shared/engine.o objs/engine/shared/fifo.o objs/engine/shared/filecollection.o objs/engine/shared/global_uuid_manager.o objs/engine/shared/huffman.o objs/engine/shared/jobs.o objs/engine/shared/kernel.o objs/engine/shared/linereader.o objs/engine/shared/map.o objs/engine/shared/mapchecker.o objs/engine/shared/masterserver.o objs/engine/shared/memheap.o objs/engine/shared/netban.o objs/engine/shared/network.o objs/engine/shared/network_client.o objs/engine/shared/network_conn.o objs/engine/shared/network_console.o objs/engine/shared/network_console_conn.o objs/engine/shared/network_server.o objs/engine/shared/packer.o objs/engine/shared/protocol_ex.o objs/engine/shared/ringbuffer.o objs/engine/shared/serverbrowser.o objs/engine/shared/snapshot.o objs/engine/shared/storage.o objs/engine/shared/uuid_manager.o objs/engine/shared/websockets.o objs/base/confusables.o objs/base/system.o objs/engine/external/zlib/adler32.o objs/engine/external/zlib/compress.o objs/engine/external/zlib/crc32.o objs/engine/external/zlib/deflate.o objs/engine/external/zlib/gzclose.o objs/engine/external/zlib/gzlib.o objs/engine/external/zlib/gzread.o objs/engine/external/zlib/gzwrite.o objs/engine/external/zlib/infback.o objs/engine/external/zlib/inffast.o objs/engine/external/zlib/inflate.o objs/engine/external/zlib/inftrees.o objs/engine/external/zlib/trees.o objs/engine/external/zlib/uncompr.o objs/engine/external/zlib/zutil.o objs/engine/external/pnglite/pnglite.o objs/engine/external/md5/md5.o objs/game/collision.o objs/game/extrainfo.o objs/game/gamecore.o objs/game/layers.o objs/game/localization.o objs/game/mapitems.o objs/game/teamscore.o objs/game/generated/nethash.o objs/game/generated/protocol.o -lgdi32 -luser32 -lws2_32 -lole32 -lshell32 -ladvapi32 -static-libgcc -static-libstdc++ bam: ret=0 g++ -o uuid.exe objs/tools/uuid.o objs/engine/shared/compression.o objs/engine/shared/config.o objs/engine/shared/console.o objs/engine/shared/datafile.o objs/engine/shared/demo.o objs/engine/shared/econ.o objs/engine/shared/engine.o objs/engine/shared/fifo.o objs/engine/shared/filecollection.o objs/engine/shared/global_uuid_manager.o objs/engine/shared/huffman.o objs/engine/shared/jobs.o objs/engine/shared/kernel.o objs/engine/shared/linereader.o objs/engine/shared/map.o objs/engine/shared/mapchecker.o objs/engine/shared/masterserver.o objs/engine/shared/memheap.o objs/engine/shared/netban.o objs/engine/shared/network.o objs/engine/shared/network_client.o objs/engine/shared/network_conn.o objs/engine/shared/network_console.o objs/engine/shared/network_console_conn.o objs/engine/shared/network_server.o objs/engine/shared/packer.o objs/engine/shared/protocol_ex.o objs/engine/shared/ringbuffer.o objs/engine/shared/serverbrowser.o objs/engine/shared/snapshot.o objs/engine/shared/storage.o objs/engine/shared/uuid_manager.o objs/engine/shared/websockets.o objs/base/confusables.o objs/base/system.o objs/engine/external/zlib/adler32.o objs/engine/external/zlib/compress.o objs/engine/external/zlib/crc32.o objs/engine/external/zlib/deflate.o objs/engine/external/zlib/gzclose.o objs/engine/external/zlib/gzlib.o objs/engine/external/zlib/gzread.o objs/engine/external/zlib/gzwrite.o objs/engine/external/zlib/infback.o objs/engine/external/zlib/inffast.o objs/engine/external/zlib/inflate.o objs/engine/external/zlib/inftrees.o objs/engine/external/zlib/trees.o objs/engine/external/zlib/uncompr.o objs/engine/external/zlib/zutil.o objs/engine/external/pnglite/pnglite.o objs/engine/external/md5/md5.o objs/game/collision.o objs/game/extrainfo.o objs/game/gamecore.o objs/game/layers.o objs/game/localization.o objs/game/mapitems.o objs/game/teamscore.o objs/game/generated/nethash.o objs/game/generated/protocol.o -lgdi32 -luser32 -lws2_32 -lole32 -lshell32 -ladvapi32 -static-libgcc -static-libstdc++ bam: ret=0 g++ -o twping.exe objs/twping/twping.o objs/engine/shared/compression.o objs/engine/shared/config.o objs/engine/shared/console.o objs/engine/shared/datafile.o objs/engine/shared/demo.o objs/engine/shared/econ.o objs/engine/shared/engine.o objs/engine/shared/fifo.o objs/engine/shared/filecollection.o objs/engine/shared/global_uuid_manager.o objs/engine/shared/huffman.o objs/engine/shared/jobs.o objs/engine/shared/kernel.o objs/engine/shared/linereader.o objs/engine/shared/map.o objs/engine/shared/mapchecker.o objs/engine/shared/masterserver.o objs/engine/shared/memheap.o objs/engine/shared/netban.o objs/engine/shared/network.o objs/engine/shared/network_client.o objs/engine/shared/network_conn.o objs/engine/shared/network_console.o objs/engine/shared/network_console_conn.o objs/engine/shared/network_server.o objs/engine/shared/packer.o objs/engine/shared/protocol_ex.o objs/engine/shared/ringbuffer.o objs/engine/shared/serverbrowser.o objs/engine/shared/snapshot.o objs/engine/shared/storage.o objs/engine/shared/uuid_manager.o objs/engine/shared/websockets.o objs/base/confusables.o objs/base/system.o objs/engine/external/zlib/adler32.o objs/engine/external/zlib/compress.o objs/engine/external/zlib/crc32.o objs/engine/external/zlib/deflate.o objs/engine/external/zlib/gzclose.o objs/engine/external/zlib/gzlib.o objs/engine/external/zlib/gzread.o objs/engine/external/zlib/gzwrite.o objs/engine/external/zlib/infback.o objs/engine/external/zlib/inffast.o objs/engine/external/zlib/inflate.o objs/engine/external/zlib/inftrees.o objs/engine/external/zlib/trees.o objs/engine/external/zlib/uncompr.o objs/engine/external/zlib/zutil.o objs/engine/external/md5/md5.o objs/game/collision.o objs/game/extrainfo.o objs/game/gamecore.o objs/game/layers.o objs/game/localization.o objs/game/mapitems.o objs/game/teamscore.o objs/game/generated/nethash.o objs/game/generated/protocol.o -lgdi32 -luser32 -lws2_32 -lole32 -lshell32 -ladvapi32 -static-libgcc -static-libstdc++ bam: ret=0 g++ -o DDNet.exe objs/game/collision.o objs/game/extrainfo.o objs/game/gamecore.o objs/game/layers.o objs/game/localization.o objs/game/mapitems.o objs/game/teamscore.o objs/game/generated/nethash.o objs/game/generated/protocol.o objs/game/client/animstate.o objs/game/client/components/background.o objs/game/client/components/binds.o objs/game/client/components/broadcast.o objs/game/client/components/camera.o objs/game/client/components/chat.o objs/game/client/components/console.o objs/game/client/components/controls.o objs/game/client/components/countryflags.o objs/game/client/components/damageind.o objs/game/client/components/debughud.o objs/game/client/components/effects.o objs/game/client/components/emoticon.o objs/game/client/components/flow.o objs/game/client/components/ghost.o objs/game/client/components/hud.o objs/game/client/components/items.o objs/game/client/components/killmessages.o objs/game/client/components/mapimages.o objs/game/client/components/maplayers.o objs/game/client/components/mapsounds.o objs/game/client/components/menus.o objs/game/client/components/menus_browser.o objs/game/client/components/menus_demo.o objs/game/client/components/menus_ingame.o objs/game/client/components/menus_settings.o objs/game/client/components/motd.o objs/game/client/components/nameplates.o objs/game/client/components/particles.o objs/game/client/components/players.o objs/game/client/components/race_demo.o objs/game/client/components/scoreboard.o objs/game/client/components/skins.o objs/game/client/components/sounds.o objs/game/client/components/spectator.o objs/game/client/components/statboard.o objs/game/client/components/voting.o objs/game/client/gameclient.o objs/game/client/lineinput.o objs/game/client/render.o objs/game/client/render_map.o objs/game/client/ui.o objs/game/generated/client_data.o objs/engine/shared/compression.o objs/engine/shared/config.o objs/engine/shared/console.o objs/engine/shared/datafile.o objs/engine/shared/demo.o objs/engine/shared/econ.o objs/engine/shared/engine.o objs/engine/shared/fifo.o objs/engine/shared/filecollection.o objs/engine/shared/global_uuid_manager.o objs/engine/shared/huffman.o objs/engine/shared/jobs.o objs/engine/shared/kernel.o objs/engine/shared/linereader.o objs/engine/shared/map.o objs/engine/shared/mapchecker.o objs/engine/shared/masterserver.o objs/engine/shared/memheap.o objs/engine/shared/netban.o objs/engine/shared/network.o objs/engine/shared/network_client.o objs/engine/shared/network_conn.o objs/engine/shared/network_console.o objs/engine/shared/network_console_conn.o objs/engine/shared/network_server.o objs/engine/shared/packer.o objs/engine/shared/protocol_ex.o objs/engine/shared/ringbuffer.o objs/engine/shared/serverbrowser.o objs/engine/shared/snapshot.o objs/engine/shared/storage.o objs/engine/shared/uuid_manager.o objs/engine/shared/websockets.o objs/base/confusables.o objs/base/system.o objs/engine/client/backend_sdl.o objs/engine/client/client.o objs/engine/client/fetcher.o objs/engine/client/friends.o objs/engine/client/graphics_threaded.o objs/engine/client/input.o objs/engine/client/serverbrowser.o objs/engine/client/sound.o objs/engine/client/text.o objs/engine/client/updater.o objs/game/editor/auto_map.o objs/game/editor/editor.o objs/game/editor/io.o objs/game/editor/layer_game.o objs/game/editor/layer_quads.o objs/game/editor/layer_sounds.o objs/game/editor/layer_tiles.o objs/game/editor/popups.o objs/engine/external/zlib/adler32.o objs/engine/external/zlib/compress.o objs/engine/external/zlib/crc32.o objs/engine/external/zlib/deflate.o objs/engine/external/zlib/gzclose.o objs/engine/external/zlib/gzlib.o objs/engine/external/zlib/gzread.o objs/engine/external/zlib/gzwrite.o objs/engine/external/zlib/infback.o objs/engine/external/zlib/inffast.o objs/engine/external/zlib/inflate.o objs/engine/external/zlib/inftrees.o objs/engine/external/zlib/trees.o objs/engine/external/zlib/uncompr.o objs/engine/external/zlib/zutil.o objs/engine/external/pnglite/pnglite.o objs/engine/external/wavpack/bits.o objs/engine/external/wavpack/float.o objs/engine/external/wavpack/metadata.o objs/engine/external/wavpack/unpack.o objs/engine/external/wavpack/words.o objs/engine/external/wavpack/wputils.o other/icons/DDNet_gcc.coff objs/engine/external/json-parser/json.o objs/engine/external/md5/md5.o -Lddnet-libs/curl/windows/lib32 -Lddnet-libs/sdl/windows/lib32 -Lddnet-libs/freetype/windows/lib32 -Lddnet-libs/curl/windows/lib32 -Lddnet-libs/opus/windows/lib32 -lgdi32 -luser32 -lws2_32 -lole32 -lshell32 -ladvapi32 -lopengl32 -lglu32 -lwinmm -llibopusfile -lcurl -lSDL2 -lSDL2main -lfreetype -static-libgcc -static-libstdc++ bam: done (0:31)