




after like 7 years?











-isystem /Library/Developer/CommandLineTools/SDKs/MacOSX13.sdk/usr/include in the build option it could build
# target_include_directories(${target} SYSTEM PRIVATE ${CURL_INCLUDE_DIRS} ${SQLite3_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIRS})
LEGACY doesn't tell me about its use.
Use 64 explicitly in TEAM_SUPER because it's a protocol invariant and not likely going to change if SERVER_MAX_CLIENTS changes.




















































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MSGFLAG_RECORD is set on the client side, which is only used for tunings and sounds AFAICT. On the server side both MSGFLAG_NORECORD and MSGFLAG_RECORD are mixed with different functions though




















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void CCharacter::Tick() is running this line of code safe? m_pPlayer->GetCharacter()->m_Health;









GetCharacter() big dangerous UNLESS you are called from character tick

GetCharacter() { return m_pCharacter; }


















void CCharacter::Tick() is running this line of code safe? m_pPlayer->GetCharacter()->m_Health; 





