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DDraceNetwork
Development / bugs
Report client & server bugs, especially but not limited to release candidates.
Between 2025-02-23 00:00 and 2025-02-24 00:00
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david loves Jellycar Worlds 2025-02-23 07:31
small bug that doesnt effect gameplay but the top of this file says to get a complete copy from teeworlds.net
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MilkeeyCat 2025-02-23 07:51
there're 232 more files with such header
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Idk why it's there is misleading
08:34
I'm fine keeping the copyright but the teeworlds.net is wrong
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I don't think the license states that we need to keep that label in the files, does it?
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if you start a local server via the new button in the editor "test map locally", then the console(F2) will authorize automatically, but if you exit your server and log in again, then the password from the config for the server will not work, although the command line says that the config was launched at startup
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some old solo maps seem to have no server settings saved in .map, causing team info to be inaccurate
12:15
I'll try fixing them, what do we need for it to be accurate?
12:17
sv_solo_server 1 I assume
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ye, tho the old maps isn't really accurate, Moventer by Themix was released 2021 and doesnt have sv_solo_server 1
12:27
and there are probably even newer maps
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I put sv_solo_map 1 into all solo/race maps, but still seeing the same @Pioooooo
12:46
hm, maybe my script didn'T work
12:47
ok, worked now, just took a while
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Would it be possible to put sv_deepfly on most maps to fix prediction?
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test map locally feature doesn't expect user to map in nested directories
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