





#include "kernel.h"



#include <engine/kernel.h> should also work

















gun_curvature, thanks, curvature is not the word I was looking for xd




























8cc6949 Update tournament preparation (long time I haven't done this) - def-











m_AllowPlaceUnusedTiles will be set to -1:
https://github.com/ddnet/ddnet/blob/aa3eead1a2d6c081317ecb0ffa9f889ca8571df0/src/game/editor/popups.cpp#L2948
which disables the "Allow Unused" Button:
https://github.com/ddnet/ddnet/blob/aa3eead1a2d6c081317ecb0ffa9f889ca8571df0/src/game/editor/popups.cpp#L280-L292
but if you toggle the setting using shortcut:
https://github.com/ddnet/ddnet/blob/aa3eead1a2d6c081317ecb0ffa9f889ca85...














































eserde can be used to collect multiple deserialization errors, rather than stopping at the first one. They can then be reported to the user at once, improving the developer experience for API consumers.



















src/engine/shared/network*system.cpp/h









(edited)
(edited)