i recently found this in the wiki and i was mind blown to have never heard of dummy_control before and with how cool it is and i decided to give it a try, first i tried the simple jump one and i tried [bind h "+toggle cl_dummy_control 1 0; +toggle cl_dummy_jump 1 0"]
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but as expected i didnt get it to work like i wanted xd(edited)
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when i click h my dummy jumps once which is perfect, but then it stops working no matter how many times i click h again untill i switch to dummy and switch back
hmm it might work with one bind if u have it set dummy control to 1 and switch for example dummy jump 1 0 and when ur done using it u can have another bind to disable both and set them to 0
anybody know what can i do to prevent the freeze frames lag in the clips? happens sporadically every few minutes or so, it feels like the game skips a couple frames and i end up dead. In the clips im using tclient, vulkan renderer, but it still happens on a fresh ddnet client and on both vulkan and opengl 3.0
https://outplayed.tv/media/lra3vahttps://outplayed.tv/media/ZOrLjEhttps://outplayed.tv/media/bBrXLK
but I need to select specific blocks that cannot be hooked on (I can’t turn on the effect of just an unhook because I only need to make a couple of blocks that cannot be hooked on)