comma separated
in the descriptive text of src/engine/shared/config_variables.h
to comma-separated
for consistency in #9583.
bool IGameController::CanBeMovedOnBalance(int ClientId)
because it is still used in modern tee...mold: error: undefined symbol: IsInterrupted()
IsInterrupted
since it's used in server.cpp
(edited)FetchAndroidServerCommandQueue
for Android, if we'd ever try to compile and run tests on Androidtotal_tile_x = 77
total_tile_y = 90
tile_x = total_tile_x
tile_y = total_tile_y
source_w = 1920
source_h = 1080
offset_x = 500
offset_y = 320
crop_left = 0
crop_top = 0
feather_radius = 100
git log
-> shows the last commits and their hash, you want the hash from the last commit you did on your branch
you'd then want to hard-reset the state of your feature branch via git reset --hard <commithash>
then you'll force push, i guess you should force with lease to be a little bit safer
git push --force-with-lease
(edited)git log
-> shows the last commits and their hash, you want the hash from the last commit you did on your branch
you'd then want to hard-reset the state of your feature branch via git reset --hard <commithash>
then you'll force push, i guess you should force with lease to be a little bit safer
git push --force-with-lease
(edited)MainView.HSplitTop(20.0f, &Button, &MainView);
if(DoButton_CheckBox(&g_Config.m_ClShowfps, Localize("Show FPS"), g_Config.m_ClShowfps, &Button))
g_Config.m_ClShowfps ^= 1;
GameClient()->m_Tooltips.DoToolTip(&g_Config.m_ClShowfps, &Button, Localize("Renders your frame rate in the top right"));
git rebase -i HEAD~{number of commits you want to put together}
pick
the other lines to squash
or s
git push --force
or git push --force-with-lease
(edited)