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DDraceNetwork
Development / developer
Development discussion. Logged to https://ddnet.org/irclogs/ Connected with DDNet's IRC channel, Matrix room and GitHub repositories — IRC: #ddnet on Quakenet | Matrix: #ddnet-developer:matrix.org GitHub: https://github.com/ddnet
Between 2025-02-01 00:00 and 2025-02-02 00:00
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Hecta
dude i just realized #8959 is merged this is one step closer to tune lock 🤑
cyberfighter 2 2025-02-01 00:01
is it only in nightly
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most likely
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cyberfighter 2
is it only in nightly
not like you could tell the difference unless youre playing infclass or other mods
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cyberfighter 2 2025-02-01 00:06
i have been playing those lately
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GitHub BOT 2025-02-01 00:15

Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssan...
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GitHub BOT 2025-02-01 01:04
d0ad93f Mark DoWarmup as virtual - ChillerDragon 59ac2b5 Merge pull request #9625 from ChillerDragon/pr_virtual_warmup - heinrich5991
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GitHub BOT 2025-02-01 02:04
As described in #9570

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/dd...
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GitHub BOT 2025-02-01 06:57
241101e As described in #9570 - jk15162428 3f1a23f Merge pull request #9631 from jk15162428/patch-1 - def-
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@TsPiggy Is it possible to rebase MomentCap on current DDNet? I couldn't get it to build, tried here: https://github.com/TeeworldsCN/MomentCap/pull/3
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can you compile the last commit from 2022
08:59
learath changed some client code maybe that's borked.
09:00
or maybe i borked it
09:00
the last commit from 2022 should still be able to compile
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no, we didn't support arm macos back then and I don't have another computer anymore 😄
10:03
still in japan rn
10:04
the client code is just a few console commands, and a hacked gameloop somewhere to do screenshots
10:05
should be less than 100 lines i think? maybe manually porting it would be easier
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Yeah, I was hoping that we can just rebase that, not sure if I'll have time this weekend though
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Jupstar ✪ 2025-02-01 10:05
You could try to run the app with only 1 core
10:06
If macos supports it: taskset --cpu-list 1 ./DDNet
10:06
I think taskset is Linux only
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maybe wait until im back. i'll be back in like 6 days i think.
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GitHub BOT 2025-02-01 10:18
b2a027b Revert "Print to chat and log when a redirected player drops" - heinrich5991 78a7a2d Notify game server of clients that are gone due to redirects - heinrich5991 86f1419 Merge pull request #9629 from heinrich5991/pr_ddnet_redirect_engine - def-
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GitHub BOT 2025-02-01 10:45
Thanks to ForgottenCat for noticing.

Checklist

  • [ ] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://...
happy 1
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MilkeeyCat 2025-02-01 12:51
@deen could you try to build this branch https://github.com/MilkeeyCat/MomentCap/tree/hacky_hack
thank_you 1
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GitHub BOT 2025-02-01 13:03
f5eb51f Fix documentation of CTouchFingerState delta value - Robyt3 7da3fb6 Merge pull request #9632 from Robyt3/Input-Touch-Documentation-Fix - def-
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PRO_Gaming1921 2025-02-01 14:18
14:19
@Robyt3 wdym?
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Jupstar ✪ 2025-02-01 14:28
he means you should switch to dark mode
🤣 4
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Jupstar ✪
he means you should switch to dark mode
PRO_Gaming1921 2025-02-01 14:48
i have it on discord
14:48
I dont use github
14:48
dont judge
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PRO_Gaming1921
@Robyt3 wdym?
Learn what Git squashing is, talk about when we need to squash commits, and take a closer look at how to squash commits
👍 1
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i do # git remote add ddnet https://github.com/ddnet/ddnet # git fetch ddnet git reset --soft ddnet/master git add -A git commit -m "mymsg" git push --force (edited)
17:36
xd
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I do git rebase -i HEAD~N (do the rebase) git push --force
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art0007i
I do git rebase -i HEAD~N (do the rebase) git push --force
I also usually do this one, just more used to it, but the soft reset and re-commit is also fine
17:43
Often I don't want to destroy the entire history but just tidy it up, so rebase -i is more convenient
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Koll Potato 2025-02-01 19:03
everyone asks how to squash commits but no one asks why squash commits
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Koll Potato
everyone asks how to squash commits but no one asks why squash commits
to make the tree look cleaner
19:08
but then again its still a tree for some reason, you can merge prs in a single commit
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art0007i
I do git rebase -i HEAD~N (do the rebase) git push --force
chairn taught me this one
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u can change head to the commit before the wanted
19:40
Build terminal-themed web applications with Rust and WebAssembly. Powered by Ratatui. - orhun/ratzilla
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unironically the github graphic for discord previews is so perfect
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MilkeeyCat
@deen could you try to build this branch https://github.com/MilkeeyCat/MomentCap/tree/hacky_hack
/Users/deen/git/MomentCap/src/engine/shared/http.h:125:7: error: no template named 'optional' in namespace 'std' 125 | std::optional<int64_t> m_ResultDate = {}; | ~~~~~^
20:25
Ah, this helps: diff --git a/CMakeLists.txt b/CMakeLists.txt index d52862185..56dc3c556 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -161,12 +161,12 @@ endif() if(NOT MSVC) if(CMAKE_VERSION VERSION_LESS 3.1 OR TARGET_OS STREQUAL "mac") - check_cxx_compiler_flag(-std=gnu++11 FLAG_SUPPORTED_std_gnu__11) + check_cxx_compiler_flag(-std=c++17 FLAG_SUPPORTED_std_gnu__11) if(FLAG_SUPPORTED_std_gnu__11) if(CMAKE_CXX_FLAGS) - set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=gnu++11") + set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17") else() - set(CMAKE_CXX_FLAGS -std=gnu++11) + set(CMAKE_CXX_FLAGS -std=c++17) endif() endif() endif()
20:28
Got it working with some more hacks on top, thanks @MilkeeyCat
happy 1
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Generate binary LLVM-compatible bitcode from JS. Contribute to indutny/bitcode development by creating an account on GitHub.
20:39
ill port something like this to rust
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what version are the test servers running? the "dont kill on practice" stuff would be.. really great on #⚡death and #⚡pile_of_needles kekw
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2.2 probably
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GitHub BOT 2025-02-01 22:57

Checklist

  • [x] Tested the change ingame
  • [ ] Provided screenshots if it is a visual change
  • [ ] Tested in combination with possibly related configuration options
  • [ ] Written a unit test (especially base/) or added coverage to integration test
  • [ ] Considered possible null pointers and out of bounds array indexing
  • [ ] Changed no physics that affect existing maps
  • [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-ad...
Exported 62 message(s)
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