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DDraceNetwork
Development / bugs
Report client & server bugs, especially but not limited to release candidates.
Between 2025-02-01 00:00 and 2025-02-02 00:00
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Cosmic Xenor {Yannik} 2025-02-01 16:01
I still have the bug that I cant join sometimes at the first time.
17:22
this happened frequently to me (edited)
17:23
the dj feels different when i get it from the walljump (edited)
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100% skill issue kek
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walljumps are just ass in this game
17:37
Time to add walljump++ tile to replace the old dook-dook one
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J$ON
Click to see attachment 🖼️
Jupstar ✪ 2025-02-01 17:54
sounds like u simply clicked too early xd
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honestly i dont think so xd
18:10
it never felt like i press too early
18:10
its just this specific jump (edited)
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risu
Time to add walljump++ tile to replace the old dook-dook one
♂S1mple♂ 2025-02-01 19:09
isn't it's jump refill kinda (edited)
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♂S1mple♂
isn't it's jump refill kinda (edited)
yeah it's jump refill that feels extra bad I think real walljumps should actually push you away from the wall
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cyberfighter 2 2025-02-01 20:58
real walljumps wouldnt use the doublejump and it would be a separate feature instead
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cyberfighter 2
real walljumps wouldnt use the doublejump and it would be a separate feature instead
yeah probably a second counter similar to the air jump counter as opposed to a walljump tile
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I can't connect a dummy. This has been going on for at least a couple of weeks, maybe months. Today I asked a few other people if they experience the same problem and 2 people said yes. Sometimes I get lucky with connecting a dummy but I have no idea what I need to do to connect a dummy upon joining. (edited)
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Kruimel
I can't connect a dummy. This has been going on for at least a couple of weeks, maybe months. Today I asked a few other people if they experience the same problem and 2 people said yes. Sometimes I get lucky with connecting a dummy but I have no idea what I need to do to connect a dummy upon joining. (edited)
Have you tried using the latest client version? You are using a very old version that probably doesn't support the features required to connect to GER1/3 without disruption
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Breaking change nice
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Robyt3
Have you tried using the latest client version? You are using a very old version that probably doesn't support the features required to connect to GER1/3 without disruption
even on latest master, the changes to the whitelist by davide now requires to click the button twice with delay. another thing that happens/happened before to me ateleast is that the dummy is stuck in connecting and you'll get a "didnt acke for 100 seconds" echo message, which.. requires you to wait for 100 seconds :p
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Robyt3
Have you tried using the latest client version? You are using a very old version that probably doesn't support the features required to connect to GER1/3 without disruption
The latest version doesn't have this problem 👍 I didn't know the freeze stars were back but I found the option in the F1 console 💪
23:31
So will be using the latest client now :) Thanks for the quick response. (edited)
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meloƞ
even on latest master, the changes to the whitelist by davide now requires to click the button twice with delay. another thing that happens/happened before to me ateleast is that the dummy is stuck in connecting and you'll get a "didnt acke for 100 seconds" echo message, which.. requires you to wait for 100 seconds :p
There are approx. 100 seconds between joining the server and succesfully connecting a dummy so this may very well be the reason why I had troubles in the older client.
Exported 23 message(s)
Timezone: UTC+0