If I had to guess as someone that has no clue about coding; undeep is maybe coded to put you in a frozen state like a freeze tile does. (When going from a deepfrozen state to an undeepfrozen state)
Which then takes priority as an unskippable tile over unfreeze?(edited)
08:21
I'd imagine the unfreeze would work as normal if you weren't deepfrozen
08:25
Ya, freeze has priority when stacking unfreeze and freeze, no matter the order
You hit both, but the unfreeze tile is handled first. But when the code tries to unfreeze you it can't because you are deep frozen. Then the undeep is handled, and you get undeeped
Skeith
@Learath2 Do you know why this couldn't be fixed? I'm sure it's come up before
could be going through the same place twice but with different speed, the first time forcing high speed and thus just undeep, the second with low speed leading to unfreeze
is it not poseble to combine 2 keys?
like bind ctrl+m exec "1fastchange.cfg" this works but
bind mouse2+mouse1 "+toggle cl_dummy_coppy_moves 1 0" this doesnt
We highly recommended to read this article.
If you prefer to not read the article:
Move the attached text file to your config directory
and then type: exec deepfly.txt into the ingame console (F1).
To toggle deepfly on/off, press "C" on your keyboard.
bind g "bind mouse2 +hook; +toggle cl_dummy_hammer 1 0; cl_dummy_control 0"
bind f "bind mouse2 +hook"
smt like this ig havent ussed f1 binds like this in ages
i have this in my bigest cfg and some more stand allone one
bind ctrl+z exec "1dummyDeepflyMode.cfg"
bind ctrl+x exec "1triplyfly.cfg"
bind ctrl+b exec "1psuedofly.cfg"
bind ctrl+c exec "1hookfly.cfg"
bind z exec "1dummythrow.cfg"
bind x exec "double_trow.cfg"
bind c exec "laser.cfg"
bind ctrl+n exec "1shiftfly.cfg"
bind ctrl+m exec "1fastchange.cfg"
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if I'll get told to post those, I will ^_^
although, personally I think it may be a bit tricky, since the way accounts are functioning, you change your nickname, you're different player (unless they will go by the log on the server, and that keeps IP of that individual - which also can be .. altered :P)
19:20
Either-way Thank you Risu for response
꧁NeVeRNoTM꧂
if I'll get told to post those, I will ^_^
although, personally I think it may be a bit tricky, since the way accounts are functioning, you change your nickname, you're different player (unless they will go by the log on the server, and that keeps IP of that individual - which also can be .. altered :P)