use evenio::prelude::*;
use twserver::{run, ClientEnterEvent, Name, ServerSettings};
fn main() {
run(ServerSettings::default(), |world| {
world.add_handler(on_enter);
});
}
fn on_enter(
Receiver {
query: Name(name), ..
}: Receiver<ClientEnterEvent, &Name>,
) {
println!("{} entered the game", name);
}