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1





























render_filled_rect_from_state and adapted my math to it really


render_filled_rect_from_state and adapted my math to it really 











1






1







































dual mapping ???
no we're OCTAMAPPING (if teero would be here, teero we miss you)


4





2



i really want to create a nice map y'all


































gl.clear_color



pub struct ConfRgb {
#[default = 80]
pub r: u8,
#[default = 80]
pub g: u8,
#[default = 80]
pub b: u8,
}












ctrl + mouse_wheel
but i saw it was buggy



